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gotcha8903

Latest Posts

Page: 4 of 5
Posted in: New Radiant 1.4 is available
 gotcha8903
12-14-2003, 1:57 AM
#1
the new radiant 1.4 is out, if you didnt already know. you can get it from radiant's site, at:http://qeradiant.com/ unfortunately, there is a problem with installing it, and you will need to download two files and put them in your radiant folder yo...  [Read More]
Posted in: Music in Maps?
 gotcha8903
12-09-2003, 2:22 AM
#3
if its the same thing thats wrong with mine, you should check the console after you start your map and see if you are getting an error message. then you can find out whats wrong from there. im not sure, but isnt the music supposed to be in the music...  [Read More]
Posted in: Spawning NPC's with a trigger multiple
 gotcha8903
12-07-2003, 4:45 AM
#3
that is not what i am trying to do, so i'll explain it better: i want to use a trigger multiple to spawn one npc (droid_remote). and once it is spawned, i want to be able to spawn another one with the same trigger. the problem with this now is i hav...  [Read More]
Posted in: Spawning NPC's with a trigger multiple
 gotcha8903
12-07-2003, 2:14 AM
#1
I want to spawn a npc (such as a rancor or a droid) with a trigger multiple. Is this possible, how do you do it? and could you please post a sample key/pair list if it is?...  [Read More]
Posted in: A different kind of vehcle Q
 gotcha8903
12-07-2003, 7:31 PM
#4
help please, i have the same problem (an another one with regular npcs)...  [Read More]
Posted in: Total Jedi War - TAKING BETA TESTERS
 gotcha8903
12-09-2003, 6:11 PM
#10
then take some of the other vehicles out of your base folder...  [Read More]
Posted in: Compile issues...
 gotcha8903
12-05-2003, 9:17 PM
#4
i am also having toruble with compiling, and keep getting a BSP monitoring error. strangely, when i do each part of the complie by itself, it works fine...  [Read More]
Posted in: Area Portals
 gotcha8903
11-29-2003, 5:00 PM
#9
ok thanks, the showtris is working now, but as i thought, the area portals arent working. i tried what wedge said, and it didnt work. if i am using the skip texture, does it matter which side of the brush has the area portal texture on it?...  [Read More]
Posted in: Area Portals
 gotcha8903
11-29-2003, 1:32 AM
#7
for some reason, the r_showtis 1 command doesnt work for me. i start my map with codes enabled, then type that in the console and hit enter. this does nothing, so i restart the map, and when i do i typed r_showtris, and it said that it was set to 1 (...  [Read More]
Posted in: Area Portals
 gotcha8903
11-28-2003, 7:11 PM
#1
I have area protals in the doors for my map, but they do absolutely nothing. The are exactly as tall and wide as my doors, and one unit less thick from both sides (as rich diesals tutorials say). The entire brush is the area portal shader. Is there s...  [Read More]
Posted in: Range of sound...
 gotcha8903
12-02-2003, 2:08 AM
#3
what you could do is activate the speaker with a trigger that is the size of the area you want it to be heard in. this which is described somewhere on this forum...  [Read More]
Posted in: BSP Monitoring problem
 gotcha8903
12-12-2003, 9:52 PM
#4
i get the same bsp monitoring trouble, except the compile process will not finish by itself, and closes a short time after. strangely, when i do the compile processes one at a time (meta, vis, light) it works just fine....  [Read More]
Posted in: Texturung Ends of Bevels
 gotcha8903
11-15-2003, 2:41 AM
#1
I need help texturing the end of a bevel, which would be the top or bottom of it if you havent rotated it. I am trying to make a hallway with a curved ceiling like on Rich Diesals tutorials. I need help texturing the end of it, and it isnt on the tut...  [Read More]
Posted in: Beta Test Darkforces Sp Level
 gotcha8903
11-15-2003, 2:35 AM
#2
im not skilled enough to be critiquing maps, but i downloaded it anyways. Heres what i thought: At first, I was totally clueless, and then I remebered it was only the beta and used noclip, which cleared things up a lot. I liked the way the map looke...  [Read More]
Posted in: Server Status From the Internet
 gotcha8903
11-12-2003, 8:34 PM
#1
Is it possible to have a webpage showing a server's current status without a special program? It would be like jk3servers.com, and if it is possible, how would you crate a link to launch the game to that server? I know the second is possible, becau...  [Read More]
Posted in: Walkthrough Shaders
 gotcha8903
11-10-2003, 11:14 PM
#1
I need to use a visible non-solid shader, how do I make one? It will be like the part of the last level in JO where if u follow Desann's shadow you fall into a bottomless pit. -thanks...  [Read More]
Posted in: Quick Question
 gotcha8903
11-10-2003, 6:10 PM
#6
ok, thanks guys...  [Read More]
Posted in: Quick Question
 gotcha8903
11-10-2003, 12:41 AM
#3
does that work when transferring to a different map?...  [Read More]
Posted in: Quick Question
 gotcha8903
11-09-2003, 3:46 PM
#1
Is it possible to cut and paste things from a map? For example, for a clan project each person is going to make one floor of a map and then we are going to paste the floors to one map and connect them. I didn't think this was possible, so I am posti...  [Read More]
Posted in: Stupid music troubles
 gotcha8903
11-17-2003, 6:23 PM
#7
does anyone know of any good JA tutorials. The ones ive found are all for quake 3 and too much is different, and I need some tutorials on the areas Rich Diesal was going to cover but never finished....  [Read More]
Posted in: Prefabs and Tutorials
 gotcha8903
11-06-2003, 12:01 AM
#5
ok, thanks:)...  [Read More]
Posted in: Prefabs and Tutorials
 gotcha8903
11-05-2003, 2:15 AM
#3
where should I add the key to...  [Read More]
Posted in: Prefabs and Tutorials
 gotcha8903
11-05-2003, 12:36 AM
#1
The map I am working on has a hangar with an x-wing model. The problem is I need to clip the model and I can't get it as exact as I want it to be. I think what I need is a prefab, but there is nothing on this in Rich Diesal's tutorials. I got a prefa...  [Read More]
Posted in: dark forces
 gotcha8903
11-18-2003, 6:00 PM
#14
the link was working the other day (saturday i think) when i downloaded it from the JA Mapping forum...  [Read More]
Posted in: Playing Maps without the map command
 gotcha8903
11-04-2003, 6:23 PM
#18
ok thanks, i didnt know you could the .arena files....  [Read More]
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