How do I change the sound of a trigger_speaker? My map has quite a fire effects, and I used a target_speaker to make the fire sound. But, I don't want the sound to be heard all over the map. So, what can I do? I saw a thread on Medieval Lighting saying to change the range of the sound, so that is what prompted this.
MK
Any help would be liked. Don't forget this post, please.
MK
what you could do is activate the speaker with a trigger that is the size of the area you want it to be heard in. this which is described somewhere on this forum