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James Isaac

Latest Posts

Page: 3 of 21
Posted in: Grim Fandango Site Design
 James Isaac
12-22-2005, 3:36 AM
#7
Ok, thanks for the comments :D. I'm glad you think it suits the Grim Fandango theme... now I can start working on coding the site. But I would change the font of "The Department of Death", and include a typewriter-like one; I spent a whil...  [Read More]
Posted in: Grim Fandango Site Design
 James Isaac
12-18-2005, 5:08 PM
#1
Hey, I got kind of bored with the design on The Department of Death (http://dod.dotagame.com/). I think it looks a bit too basic. And there are also some problems with the structure of the site, so it's time to do some re-coding anyway. So, in an at...  [Read More]
Posted in: Grim Fandango cutscenes
 James Isaac
12-24-2005, 2:19 PM
#15
I'm not sure if this is what you were looking for (or if you are still trying to obtain the movies), but ninth-world.com has the cutscenes in wmv format here: http://ninth-world.com/videos.php Hope that helps....  [Read More]
Posted in: Rubacava Test
 James Isaac
11-10-2005, 11:42 AM
#4
Nice test! I got High Roller's Lounge too....  [Read More]
Posted in: Fandango fan game?
 James Isaac
11-07-2005, 4:05 PM
#4
Ok, ok. I'll post the first ever progress report (including media) on The D.O.D. (http://dod.dotagame.com/) by Sunday :) Edit It's going to be a Christmas update instead ;)...  [Read More]
Posted in: GRIM FOR PSP????
 James Isaac
10-30-2005, 2:59 AM
#5
Yeah, that's pretty easy to fake, and it looks like it is just some extra graphics stuck ontop. Also, I think people would be aware if LucasArts had plans to release GF on the PSP. Perhaps there will be a Grim Fandango for the PSP eventually - once...  [Read More]
Posted in: Creating sheet music?
 James Isaac
10-09-2005, 1:28 PM
#1
I recently discovered how easy it is to play (on piano) some of the memorable tunes from Grim Fandango and other LucasArts games simply by opening the midi file of the song using a program such as Anvil Studio (http://www.anvilstudio.com/). However,...  [Read More]
Posted in: noob to forum, noob to grim
 James Isaac
10-13-2005, 1:57 PM
#6
Hi Tobo, The LucasArts adventure games are never made so you can get stuck permenantly. You can't die or anything like that either (except for a few exceptions like occasionally in Full Throttle, but that gives you the option of going back to the po...  [Read More]
Posted in: noob to forum, noob to grim
 James Isaac
09-29-2005, 11:53 AM
#2
I wouldn't really recommend using a walkthrough. You'll just be disappointed when you complete the game after using it. But if you really need one... You can get some hints for the first year here (won't spoil the game as a walkthrough) here: http:...  [Read More]
Posted in: Anyone remember Glottis' Garage?
 James Isaac
10-01-2005, 4:35 AM
#15
Well I am a full-time computer technician... so i don't really have time to upkeep a website. But if any current sites need anything I have, I am willing to send it to you. Hey, I remember Glottis' Garage, I used to visit it loads when it was up :)....  [Read More]
Nice tutorial ;)...  [Read More]
Posted in: Edit the game's content
 James Isaac
09-05-2005, 11:49 AM
#5
Ok, sent. Check your PMs. Good luck :)...  [Read More]
Posted in: Edit the game's content
 James Isaac
09-05-2005, 11:43 AM
#3
Hi, Welcome to the LucasForums. Well, someone else is currently making a Chinese version of Grim Fandango, after discovering how to do it (importing a custom font and everything). More info about that can be found here: http://dod.dotagame.com/lang...  [Read More]
Posted in: Poo :(
 James Isaac
09-01-2005, 12:07 PM
#13
Behold (http://www.mixnmojo.com/behind/) Wow. That's certainly a very... interesting site!...  [Read More]
Posted in: Questions
 James Isaac
08-30-2005, 4:26 PM
#4
Question #4: Not many souls seem to be flourishing into the the LotD very fast. Is there more DoDs around the land? Different countries? Different continents? Probably not, but it seems crazy that the whole population of the living world is taken int...  [Read More]
No problem :). Incase you need to do it again sometime, here's how I did it: Download the annotations available at the bottom of this (http://dod.dotagame.com/hacking.php) page (they show what each line is so you don't have to listen to them all),...  [Read More]
Here you go: http://dod.dotagame.com/media/misc/NiKo/Membrillo_1.wav http://dod.dotagame.com/media/misc/NiKo/Membrillo_2.wav It was actually made in two parts, but I imagine you'll be able to put them together somehow :)...  [Read More]
Posted in: Is it better...
 James Isaac
08-27-2005, 8:48 AM
#7
Hey, there was that bug that recently occured on the LF Network, which meant that you couldn't visit any pages apart from the front page on any of the site (unless it was fixed, which most have been now). Well, that problem still seems to be occurrin...  [Read More]
Posted in: The NEW K-jo'Round
 James Isaac
09-03-2005, 12:35 PM
#3
▲ Used to post here a lot, but doesn't that much anymore (I think) ◄ Copied fancy unicode arrows from Alien426 in the other K-jo'Round thread to try to look better than everyone else ▼ Won't bother copying the fancy unicode arrows...  [Read More]
Posted in: The Fan Art Competition Thread (ex-poll)
 James Isaac
09-02-2005, 2:19 PM
#48
Wow, those are both amazing :o. FleA_ you really made the style of Manny and his scythe look the same as the original painting. And Steve, well, great modelling :D. I won't be entering anything this time though... I wouldn't be very good at this typ...  [Read More]
Posted in: Monkey Island mod!
 James Isaac
09-09-2005, 2:05 AM
#28
Wow, the media looks great. Keep up the good work!...  [Read More]
Posted in: It's Hangman!
 James Isaac
09-02-2005, 11:48 AM
#234
Any S's?...  [Read More]
Posted in: It's Hangman!
 James Isaac
08-30-2005, 11:19 AM
#230
Any A's?...  [Read More]
Posted in: It's Hangman!
 James Isaac
08-27-2005, 12:21 PM
#223
Hmmmmm... Any chance of an S?...  [Read More]
Posted in: It's Hangman!
 James Isaac
08-27-2005, 7:38 AM
#217
Any Y's?...  [Read More]
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