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fattysbox

Latest Threads

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Posted in: light value
 fattysbox
01-05-2004, 6:51 PM
#1
quick noob question: In JK2, and as RichDiesel tuts have mentioned, to make a pitch black light entity give a light value of -300 Doesn't really work that way in JA, so it seems. What value do you put in? Thanks...  [Read More]
Posted in: debugging question
 fattysbox
12-29-2003, 3:15 PM
#1
I get this error in the debugging window: brush 61 degenerate plane 1) What is this error? 2) How do I find brush 61? 3) How do I fix this? Thanks in advance, :D...  [Read More]
Posted in: Surface Inspector
 fattysbox
12-26-2003, 8:33 PM
#1
I am having some serious and hopefully noobish issues with the surface inspector. I was used to JKradiant way back, and the inspector was fairly easy to use, figured it out with no major problems. Coming back to mapping with GTKradiant (13) and the i...  [Read More]
Posted in: Quick question on lighting...
 fattysbox
12-09-2003, 9:15 PM
#1
What is the texture that is sued to create the "cone of light" coming from a light source? Do i just create a brush from the light source? Does it need any directionality i.e. do I have to link it to a light source? Ok, a few quick questi...  [Read More]
Posted in: Compile issues...
 fattysbox
12-04-2003, 3:50 PM
#1
Sometimes when I compile my map I see old brushes and textures from previous saves that I have already deleted. Another problem is when created some brushes as detail, when I compiled the map and loaded it, Everything that was detailed just disappe...  [Read More]
Posted in: light effect question
 fattysbox
12-03-2003, 9:51 PM
#1
Quick question: How do you create a direct lighting effect from say a ceiling light and you actually see the light rays coming down in a cone? Thanks, J...  [Read More]
Posted in: minor questions...
 fattysbox
11-24-2003, 5:08 PM
#1
I used to use JKradiant a while back, not too much but enough to be familiar with it. Using the latest version of GTKradiant (13) I have a few questions... 1) What's up with the surface inspector? I'm having real trouble adjusting textures on patch...  [Read More]
Posted in: kung fu?
 fattysbox
11-21-2003, 3:38 PM
#1
=== running BSP command === "C:/Program Files/GtkRadiant-1.3/q3map2" -v -connect 127.0.0.1:39000 -game ja -fs_basepath "C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/" -meta "C:/Program Files/LucasArt...  [Read More]
Posted in: Srf?
 fattysbox
11-21-2003, 3:12 PM
#1
Just started out mapping, so I'm kinda newb... WHen I go to complie my map (any BSP command) an error occurs saying that I do not have an SRF file. Can someone please explain what this is and how do I create one? thanks....  [Read More]
Posted in: noooby question...
 fattysbox
11-18-2003, 3:20 PM
#1
Sorry for the noob post, But can anyone tell me a good tutorial on making curves for everything (hallways, floors, patch meshes, etc.) for GTKradiant(13). Tried the Rich Diesel stuff - good but you can only go so far... Thanks in advance, J...  [Read More]
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