=== running BSP command ===
"C:/Program Files/GtkRadiant-1.3/q3map2" -v -connect 127.0.0.1:39000 -game ja -fs_basepath "C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/" -meta "C:/Program Files/LucasArts/Star Wars Jedi Knight Jedi Academy/GameData/base/maps/hoth_base.map"
Connected.
1 threads
Q3Map - v1.0r (c) 1999 Id Software Inc.
Q3Map (ydnar) - v2.5.10
GtkRadiant - v1.3.13 Nov 10 2003 11:45:29
My kung fu was very weak
Ok, check out the last line... Why is this included in the bsp compile? Never knew kung fu was needed for a compile...:confused:
Anyway, in trying to understand the compile proccess, what does kung fu have to do with compile?
That's the sign of ydnar getting bored.
:confused:
Cmon man, real explanations... (or maybe that is the correct answer??:D In that case, what the heck is my ydnar??)
Originally posted by fattysbox
:confused:
Cmon man, real explanations... (or maybe that is the correct answer??:D In that case, what the heck is my ydnar??)
It's who. Ydnar is the august and honourable person behind your compiler q3map2.
They are just funny comments. You would have seen many more along the months and years, if you had used also the ealier versions :)
LOL...
gothic, sorry I ever doubted you...:p
There has been some very odd ones in the past...every release has a new quote, must admit tho no-one has ever posted to ask what it has to do with compile, that's rather amusing!
his kung fu was weak cos bounce took like 37173173 times longer in last q3map2 :P