quick noob question:
In JK2, and as RichDiesel tuts have mentioned, to make a pitch black light entity give a light value of -300
Doesn't really work that way in JA, so it seems.
What value do you put in?
Thanks
negative lights are mentioned here (
http://www.splashdamage.com/forums/viewtopic.php?t=2938&highlight=negative+light) it seems a bigger value gives a higher "darkness" and the amount of positive light makes no difference to it.
i havent tried playing with negative lights myself but try adding a scale key to widen the radius of negative light