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Algardex

Latest Posts

Page: 1 of 2
Posted in: Help!
 Algardex
04-08-2003, 3:30 PM
#3
Let me guess. You can't open the last door before madine's cell....  [Read More]
Posted in: Just a few questions about this MOD...
 Algardex
04-07-2003, 7:50 PM
#5
A challenge can always turn into SM;)...  [Read More]
Posted in: Just a few questions about this MOD...
 Algardex
04-07-2003, 3:28 PM
#3
About the limited quicksaves idea. PLEASE don't do that....  [Read More]
Posted in: Too quiet...
 Algardex
03-25-2003, 3:45 PM
#14
Where was that room in MOTS?...  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Algardex
03-12-2003, 3:27 PM
#30
I think the best thing to do is to put a poll in your site a couple of weeks before you start making the map asking people what they would like. Like A) Just like the original B) All covert Doomgiver style (Hope not) C) 50% Action 50% covert ( Hope...  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Algardex
03-08-2003, 5:16 PM
#18
Yeah something like that....  [Read More]
Posted in: Ramsees Hed...some...more thoughts.
 Algardex
03-08-2003, 4:23 PM
#16
NO COVERT!!!!!!!! Just leave as it was in the original bad boy K style.Kill all the guards, blow things up, plant the thingie and get out. Thats what Dark forces,Jk and Jo was all about DESTRUCTION in the star wars universe. Not Covert and stealth....  [Read More]
Posted in: The Dianogas
 Algardex
10-19-2004, 12:03 PM
#13
a Topless Kyle skin for J's ship hmmm!!. How about a topless, nude, semi nude ,thong underwear, slave/bondage outfit, sexy plasma style Jan Ors skin for J' ship?:D (Someone was going to post this eventualy)...  [Read More]
Posted in: Biiiiig Update!
 Algardex
08-24-2004, 4:11 PM
#9
Everything looks great. Keep up the good work....  [Read More]
Posted in: MP SDK (official one)
 Algardex
12-22-2003, 11:09 PM
#25
Originally posted by Jedi Luke Good point recombinant, we still need to see how the game will function using the multiplayer engine before we talk about things like this. Yep good point...  [Read More]
Posted in: MP SDK (official one)
 Algardex
12-20-2003, 1:50 AM
#20
Ok guys, no one is FORCING you to quicksave. The game won't "punish" you for not quicksaving.If you want to play it tough without saving then simply DON'T save and leave the quicksave option alone for those who want to. Furthermore The we...  [Read More]
Posted in: MP SDK (official one)
 Algardex
12-18-2003, 9:13 PM
#16
Originally posted by spsblue Dark Forces wouldn't work with a mid level save feature, it would be too easy. The whole point is that you are dropped from you ship and then on your own. ???????????????????????:confused: Ah, eh, nope. games should...  [Read More]
Posted in: MP SDK (official one)
 Algardex
12-17-2003, 6:33 PM
#13
damn the "no mid level save feature" bit sucks hope there's a way to fix it...  [Read More]
Posted in: 3d animation Grad here!
 Algardex
11-11-2003, 6:28 PM
#8
nah they were fine...  [Read More]
Posted in: Kell dragons, dianogas and friends
 Algardex
10-24-2003, 9:55 PM
#1
Are dianogas, krell dragons and other non humanoid enemies now possible with Ja?...  [Read More]
Posted in: TIE Pilots?
 Algardex
10-15-2003, 7:11 PM
#5
Tie pilots would be a nice addition and I think that some imperial engineers/workers would also fit in gromas....  [Read More]
Posted in: jet pack troopers in df and df2e mods
 Algardex
10-09-2003, 7:10 PM
#15
Question number 2 for both mods. Are you planning to add any other enemies that were not in the original games? By the way the snowtroopers, coruscant guards and field/sand troopers are all great ideas....  [Read More]
Posted in: jet pack troopers in df and df2e mods
 Algardex
10-09-2003, 4:11 PM
#11
Ok forget about the jet pack troopers....  [Read More]
Posted in: jet pack troopers in df and df2e mods
 Algardex
10-08-2003, 6:15 PM
#5
I mean the jet pack troopers which appear in jedi academy you know the ones armed with the heavy repeaters. I think they are perfect for level 4 because of its design. A few new enemies, as long as they fit in, would be cool. Don't you think? Oh and...  [Read More]
Posted in: jet pack troopers in df and df2e mods
 Algardex
10-07-2003, 6:43 PM
#1
I think it would be cool to have some jet pack troopers in the mods. Does anybody else?...  [Read More]
Posted in: Im Back
 Algardex
09-20-2003, 5:54 PM
#4
both, if possible...  [Read More]
Posted in: Dark Forces II Enhanced (JK Mod) Discussion
 Algardex
03-03-2004, 7:00 PM
#122
fallout3:( , baldurs gate 3:( , full throttle 2:( , sam n max freelance police:( , dark forces II enchanced mod:( WTF:confused:...  [Read More]
Posted in: Dark Forces II Enhanced (JK Mod) Discussion
 Algardex
10-14-2003, 6:10 PM
#66
"The adventures of Mara Jade" or something like that mod was for Jo. I found out about it more than a year ago but I don't remember the site. All I remember is that it was a German site with no English version, it had a link to the "Ta...  [Read More]
Posted in: Dark Forces II Enhanced (JK Mod) Discussion
 Algardex
10-12-2003, 6:31 PM
#62
Speaking of Mara Jade there was an "adventures of mara jade" or something like that mod in production. Anybody knows if it's still alive?...  [Read More]
Posted in: HAPPY B-Day THE ONE!!!
 Algardex
08-27-2003, 10:46 PM
#3
Happy B-Day!!!!!!!!!!!!!!!!!!...  [Read More]
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