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clu

Latest Posts

Page: 1 of 3
Posted in: Colosseum WIP
 clu
07-13-2003, 2:23 PM
#90
Thanks for the feedback. Hey, not a big news item or anything here, but just wanted to post back to say massassi temple uploaded the level (just psyched they put it up). Colosseum 1.0 is now available at: pcgamemods (http://www.pcgamemods.com/file.p...  [Read More]
Posted in: Colosseum WIP
 clu
07-11-2003, 1:43 PM
#85
Thanks again for the feedback. Originally posted by Hellfire Jedi 1. When it says "Move forward to exit" does it actually end? It didn't for him. 2. In future versions, are you planning on adding animals for fights? More maps for more of...  [Read More]
Posted in: Colosseum WIP
 clu
07-10-2003, 6:13 PM
#82
Hey Eldritch, you're going to kill me, but if you see this post, would you mind changing my "author's name" on pcgamemods to: Clu (Jake Keating) (instead of just "clu"). Huge apologies for annoying you with another request. I t...  [Read More]
Posted in: Colosseum WIP
 clu
07-10-2003, 2:53 PM
#81
Allow me to reiterate from an earlier post...Eldritch, you the man. :D -clu...  [Read More]
Posted in: Colosseum WIP
 clu
07-10-2003, 12:35 PM
#79
Hey it happens. I appreciate that you're even willing to host such a massive beast of a file. Anyway, I posted a comment in the forums section in response to some queries redeirecting people to my site (http://www.jakekeating.com/thesis/download/ind...  [Read More]
Posted in: Colosseum WIP
 clu
07-10-2003, 11:24 AM
#77
Thanks Kengo. I sent Massassi a link about a week ago, maybe I'll try emailing again. I of course voted full 10 for this map. Thanks Lassev! Very kind. Regarding the mods vs. single player thing, I think Eldritch posted it under both sections. You...  [Read More]
Posted in: Colosseum WIP
 clu
07-10-2003, 12:38 AM
#74
Eldritch, you the man. Thanks much to you and pass on my best to Sergio. I really appreciate it. :D -clu...  [Read More]
Posted in: Colosseum WIP
 clu
07-09-2003, 9:48 PM
#72
Origianlly I just sent an email to files@pcgamemods.com (is that correct?). I asked for an FTP account if he didn't want to download it from my site. Is there another email address for Sergio I should try? Thanks much Eldritch. -clu...  [Read More]
Posted in: Colosseum WIP
 clu
07-08-2003, 3:04 PM
#69
Sounds good, thx for the info. I'll also keep my ear to the ground for people that might be able to help out as well (at pcgamemods). -clu...  [Read More]
Posted in: Colosseum WIP
 clu
07-08-2003, 12:56 PM
#66
Ok, I see. Yeah the brothers do that flip sometimes in the game, kind of unavoidable. Hey, does anyone know about how long it usally takes to get a file up on the files sites (jk2files, massassi temple, etc)? I submitted my level (well, a link to it...  [Read More]
Posted in: Colosseum WIP
 clu
07-07-2003, 6:10 PM
#64
Originally posted by wedge2211 Yeah, I've seen the gladiators to the saber-spin taunt and yellow DFA's (the latter is more obnoxious). But those aren't huge problems. A guy in another forum said that maybe the sword twirling and such was just Mars...  [Read More]
Posted in: Colosseum WIP
 clu
07-05-2003, 12:45 PM
#59
Whew, that's good news (about the force powers). This guy who had the problem must have had some conflicting mod running or something. He was saying that legionairres were doing force choke on him and stuff like that. Actually I know the Drucillus...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
08-13-2003, 3:28 PM
#116
Originally posted by lassev Clu, however, solved the puzzle without a word, but he was so duty-bound with the beta report that I cannot be certain if he made it out of necessity, not out of fun. I am not a clever guy, (Lassev, you of all people shou...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
08-12-2003, 11:51 AM
#107
Originally posted by lassev This level surpasses the original Raven levels in the difficulty of puzzles, hardly in anything else. OK, new rule: no more modesty allowed! :D Everyone will judge for themselves, but I'll call Lighthouse what it is: an...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
08-07-2003, 3:17 PM
#102
I don't want to over-hype this, but I have to say that after playing this campaign all the way through, it is one of the most polished and fun JO levels I have played. It seems like it was developed by Raven, but it actually surpasses the shipped JO...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
08-07-2003, 12:11 AM
#100
Got through the campaign without hitting that error. :D Beta report currently in progress...please standby. -clu (awesome levels Mr. Lassev. Very slick and very, very fun!)...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
08-05-2003, 4:50 PM
#95
Hey Lassev, just sent you an email. I'll have my report to you by tomorrow evening. -clu...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
07-23-2003, 11:27 AM
#92
Lassev, I actually only had that one error, so not a big deal in my eyes. I have only gone through the first level, but just for the record, this is one of the best and most well designed SP levels I have personally played. Very immersive, fun and...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
07-16-2003, 12:09 AM
#85
Have a good vacation, it sounds like it's well deserved. -clu...  [Read More]
Posted in: Project Lighthouse (SP)
 clu
07-14-2003, 11:43 AM
#79
I'll keep my eyes open for a solution. BTW, if I may be so bold... don't ever say the word buried when talking about this excellent project! (it scares me). Seriously, Lassev, I'm sure there have been greater bugs squashed in the world of mapping....  [Read More]
Posted in: Project Lighthouse (SP)
 clu
07-13-2003, 5:26 AM
#74
The anticipation is killing me too. :D Sounds like you've reached black-belt status with ICARUS after that last puzzle. Can't wait to play! -clu...  [Read More]
Posted in: Occupation: Ground Assault
 clu
08-14-2003, 6:48 PM
#180
Congratulations! -clu...  [Read More]
Posted in: For honor and glory...
 clu
08-13-2003, 3:33 PM
#15
Yup. I did indeed. Very cool work on the textures, thanks for the info. Man, is it just me or do you work *fast*. You continue to make difficult mapping look easy, Wedge. Congratulations and looking forward to playing it. -clu...  [Read More]
Posted in: For honor and glory...
 clu
08-07-2003, 3:11 PM
#11
This looks so nice. Where did you find the column textures (for the main, ribbed section?) I agree with Kengo on some of the contrast in the marble textures (the beige ones with the black veins). May be a bit too strong. Awesome stuff as always, W...  [Read More]
Posted in: Nightfall MP map
 clu
07-21-2003, 11:09 AM
#38
Wow. Just saw this thread. It was said before but very nice architecture. It's so refreshing to see something that you can imagine existing in the real world. Lots and lots of juicy structure, supports and angles and not just a big textured box. Very...  [Read More]
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