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Lil Killa

Latest Posts

Page: 5 of 20
Posted in: How to make Full mission in JA???
 Lil Killa
06-03-2004, 6:56 PM
#2
Skin and textures can be done with image editing software like photoshop and paintshop pro. The maps can be done with GTK. The briefing is done with some .txt/cfg/"soming I don't know about" files....  [Read More]
Posted in: nodraw texture missing
 Lil Killa
06-03-2004, 5:50 PM
#6
It sound slike the tutorials your using are for Quake III.. That's fine on the mapping side of things but when it comes to some shaders you're gonna run into some probelms as they are different games. That's why you couldn't find the folder for the...  [Read More]
Posted in: nodraw texture missing
 Lil Killa
06-03-2004, 1:03 AM
#2
try the system texture set ;)...  [Read More]
Posted in: Cliff...
 Lil Killa
06-03-2004, 2:26 AM
#17
make alot of triangular brushes (make a square and clip it once diagonaly and the duplicate it a few times) and use vertex edit (select the brush and press V) to move the verts around till you get some smooth looking terrain. You can also use a shade...  [Read More]
Posted in: Cliff...
 Lil Killa
06-03-2004, 1:07 AM
#15
By the time you read this message you should have been able to have hand made your cliffs out of brushes or patch meshes with all the details you needed. See sometimes if you try you can achieve :)...  [Read More]
Posted in: plz help ive got more questions
 Lil Killa
06-03-2004, 1:04 AM
#2
1. Scripting 2. .... 3. Not unless you mod the game....  [Read More]
Posted in: Large Hills
 Lil Killa
05-29-2004, 4:30 PM
#2
use taragen and try to put your threads in the right forums :)...  [Read More]
Posted in: My (SFX3) saber effect Download (test/code)
 Lil Killa
05-25-2004, 11:46 PM
#12
I can't download it........  [Read More]
Posted in: 3d studio max question
 Lil Killa
05-07-2004, 7:07 PM
#4
get the tempest pack for gmax..... It can be found on the download page on the gmax website.....  [Read More]
Posted in: Door Subtract for Cylinders
 Lil Killa
05-02-2004, 9:04 PM
#2
you'll have to patch around where the door goes.. no way to subtract anything from a patch and also... last i heard csg subtract was evil...  [Read More]
Posted in: Weapons Error/Problem
 Lil Killa
04-30-2004, 5:49 PM
#2
did you place them above a solid surface?...  [Read More]
Posted in: Auto Clipping
 Lil Killa
04-24-2004, 6:05 AM
#2
yes but you don't want to do it... If you want to know why and how use the search feature for this forum and you'll find at least 4 threads on the subject......  [Read More]
Posted in: Help Me!!!!!!!
 Lil Killa
04-25-2004, 6:09 PM
#6
you need to reinstal.... I mentioned above that you need to pay attention to whats happening or it'll screw up....  [Read More]
Posted in: Help Me!!!!!!!
 Lil Killa
04-24-2004, 6:09 AM
#2
Step one: calm down ;) Step two: Go here (http://www.qeradiant.com/?data=dlselect) Step three: Follow the instruction very carefully so you don't have to ask instalation questions. Step four: Have fun :)...  [Read More]
Posted in: JA mod: Jedi Fighter
 Lil Killa
06-03-2004, 6:00 PM
#34
When it's done :P...  [Read More]
Posted in: JA mod: Jedi Fighter
 Lil Killa
05-04-2004, 12:30 AM
#25
ooo this looks cool.. reminds me of that side scrolling mod I saw for Q3 a while back......  [Read More]
Posted in: My VERY FIRST skin! (well, reskin) Woohoo!
 Lil Killa
03-29-2004, 4:15 AM
#2
The skin tones need a little work but everything else looks alright :) Kep up the good work ;)...  [Read More]
Posted in: Stick Man.
 Lil Killa
03-29-2004, 4:17 AM
#5
I was gonna do one of these with a special ******* saber ;) (my secret :p) once I got max......  [Read More]
Posted in: Error When Creating Triggers
 Lil Killa
03-28-2004, 2:24 AM
#2
What are you doing with this trigger?...  [Read More]
Posted in: n00b looking for basics
 Lil Killa
03-24-2004, 3:06 AM
#2
You know.... doing something as simple as looking near the top of this very forum can sometimes save a little time a trouble.... http://www.lucasforums.com/showthread.php?s=&threadid=88394 and if your gonna make models go buy 3ds max :D EDI...  [Read More]
Posted in: conservation in mapping???
 Lil Killa
03-19-2004, 2:07 AM
#34
I didn't see this stated earlier so I'll state it now.. Please corect me if I'm wrong. Last i saw ydnar had disabled auto caulking in q3map2. This was proven to me on a test map I did while using (I think) /r_showtris or whatever the comand to see a...  [Read More]
Posted in: Help with "invisible walls"
 Lil Killa
03-10-2004, 4:38 AM
#4
there is a way around it... not quite what you're looking for but... Just make an "exterior" for the room that is visable. Other than that I'm afraid you can't fix it. (atleast not to my knewledge and yes I have asked this question before)...  [Read More]
Posted in: Who is the coolest mod/admin !?
 Lil Killa
03-17-2004, 2:55 AM
#142
Rhett is cool but where is GUNNER?...  [Read More]
Posted in: More Hilt problems.
 Lil Killa
03-13-2004, 1:48 PM
#10
save your picture as a .jpg so we can see it :) nm I just right clicked and did a save as.......  [Read More]
Posted in: [WIP] Agent Smith-The Matrix
 Lil Killa
04-30-2004, 5:51 PM
#84
There is one on the background of his site ;) http://stevo.tehpeach.com/...  [Read More]
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