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ronbrothers

Latest Posts

Page: 3 of 7
You've done good!...  [Read More]
Posted in: Dark Forces 2 Mod
 ronbrothers
05-03-2004, 1:54 AM
#18
Good luck, Mr. Katarn. I always thought this would be a great mod....  [Read More]
Posted in: Knights Of The Old Republic Models!
 ronbrothers
05-08-2004, 9:11 PM
#3
I concur. The Malak and Revan models are great. I'd like to see the Sith Soldiers too....  [Read More]
Posted in: Force Power aurras
 ronbrothers
03-24-2004, 5:53 AM
#4
I just think it is awfully annoying. I vaguely remember this mod at pcgamemods or at jk3files, but I've been looking for weeks and I assume it must have been removed. I'm wondering that if I did it myself, would I have to delete a texture file, rec...  [Read More]
Posted in: Force Power aurras
 ronbrothers
03-24-2004, 12:01 AM
#1
Someone may already be working on this, or might be easier than I think to do onesself, but has anyone looked into turning off those annoying green, blue and red aurras that a character generates when using a force power?...  [Read More]
Posted in: Sizing npcs. Scale or height?
 ronbrothers
05-08-2004, 8:59 PM
#2
I suppose it doesn't matter, but the weapon changes in scale if the npc's scale is reduced....  [Read More]
Posted in: Sizing npcs. Scale or height?
 ronbrothers
03-22-2004, 10:47 AM
#1
Which is the best for adjusting the size of an npc? I've always used "scale" as opposed to "height"....  [Read More]
Posted in: NPC Help
 ronbrothers
03-22-2004, 11:51 AM
#2
Post an example of a npc file you are using. Here's what I'm using for the Darth Malak model: malak { playerModel malak saber darth_malak sabercolor red weapon WP_SABER saberStyle 4 FP_HEAL 0 FP_LEVITATION 3 FP_SPEED 3 FP_PUSH 3 FP_PULL 3 FP_TELEP...  [Read More]
:o I actually meant the next game in the series. JKIII, JKIV or whatever it's called. I did not mean literally a sequel to the game "Dark Forces II: Jedi Knight". I agree that the multipule name changes is very confusing, but as a follow...  [Read More]
I personally hope the next JK game is just as compatible as JKA is to JO. It would be a shame not to be able to port all these fine models over to a later version....  [Read More]
Posted in: Duel Map Ymir
 ronbrothers
03-13-2004, 3:46 AM
#6
Hey m8! Good work here. What an atmosphere this map has! If it were only larger......  [Read More]
Posted in: Coruscant and outlander club
 ronbrothers
03-04-2004, 8:55 PM
#4
Verry nice work!...  [Read More]
Posted in: Adding weapons without replacing stock weapons?
 ronbrothers
03-08-2004, 11:42 PM
#5
Do you know if there is a tutorial for this? It would be a worthy project to make these fine modded weapons selectable rather than just replacing ones....  [Read More]
Do you think this would be accomplished by editing the weapons.dat file?...  [Read More]
Posted in: Boba Fett's jetpack on another NPC?
 ronbrothers
03-07-2004, 8:56 AM
#3
Simply make his class "bobafett". The only problem is that he'll be invulnerable....  [Read More]
Posted in: Custom NPC Attributes
 ronbrothers
03-03-2004, 5:43 AM
#2
It's my understanding that it takes more than just the npc file to "motivate" a droid npc to move around. I think it is scripted in....  [Read More]
Posted in: Kyle boss moves for other npc's and player.
 ronbrothers
03-12-2004, 12:50 AM
#12
I've done some research and I think the boss moves are hardcoded into the kyle ai....  [Read More]
Posted in: The second deathstar:Darth Vaders hangar
 ronbrothers
03-13-2004, 3:50 AM
#8
As far as having the feel and accuracy of an actual Star Wars set, this map is one of my favorites. It would be even better if there were some adjoining corridors and lead rooms....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 ronbrothers
03-16-2004, 1:50 AM
#214
I'd have to agree. While I like the design of the seatrooper, there isn't much of an enviornment for play with that model unless you could make it invulnerable to water....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 ronbrothers
03-02-2004, 8:22 PM
#152
It's just a recolored pauldron and a small Sandtrooper fix... what's so great about it? Nothing. I've changed my mind....  [Read More]
Posted in: Hapslash's Improved Stormtrooper
 ronbrothers
03-02-2004, 1:54 PM
#147
TK-8252, your work looks great....  [Read More]
Posted in: Luke's shock (EpV)
 ronbrothers
05-04-2004, 2:46 AM
#31
Originally posted by Mike Casio Wait, Darth Vader is Luke's FATHER?!?!?! Thanks for ruining the whole thing for me, jerk! I've only seen the first two!! That's got to be sarcasm. I don't believe you're sincere....  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 ronbrothers
03-18-2004, 12:39 AM
#104
That looks awsome, Anakin. Glad to see the OJP/AOTCTC partnership. This is going to be one fine mod!...  [Read More]
Posted in: Attack Of The Clones TC Screenshot Spectacular
 ronbrothers
03-16-2004, 2:44 AM
#96
I seriously hate to pile on here, Anakin, but these guys really do have a point, especially where pr is concerned. You asked if people would donate money for the site's upkeep. I sent you an email on March 4 asking you how much you were looking for....  [Read More]
Posted in: Dark Forces Novels ...
 ronbrothers
03-03-2004, 4:52 AM
#10
I really enjoyed the audiobook version of the series. I didn't think much of the voice actor who portrayed Kyle. He sounded either a little too immature or cartoony for me. I like the game version of the voice acting....  [Read More]
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