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Master_Payne

Latest Posts

Page: 4 of 4
Posted in: New Force Powers?
 Master_Payne
04-09-2003, 7:40 PM
#19
same heavy glove that was cut like butter on RotJ? I think was force protect at a high level, the saber only scratches is armor cause the chestplate is resistent and rigid. saber may cut trought anything but another saber's blade, but some materials...  [Read More]
Posted in: New Force Powers?
 Master_Payne
04-09-2003, 6:03 PM
#15
If there's going to ba a Rancors "Chase" I don't want things to cut down in the paths or holes to hide, I want to stab my saber right in his spine... nothing of running like a little girl just cause you see a Rancor toward you... new force...  [Read More]
Posted in: Left handed?
 Master_Payne
04-07-2003, 10:30 PM
#10
Take a look at www.lucasarts.com in the JA banner appears a jedi with a double bladed orange lightsaber on his left arm (probably just a draw but... who knows?)....  [Read More]
Posted in: Rancor problem-any answers?
 Master_Payne
04-09-2003, 7:52 PM
#21
I don't want more "too much civilians/prisoners,etc" have died, YOU LOSE. that wasn't fair, I want to be able to step on it without beeing harmed, mabey jump on his back and as I said before on another thread... Stab my saber on the back of...  [Read More]
I play with yellow mostly and "well sync" blue hits to do little damage (60) so my oponent runs out of bacta, the red goes only if the other player makes a mistake like let one side without defense, fails a DFA or end leting(?) his back unc...  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 Master_Payne
04-03-2003, 2:22 PM
#51
Great news, I only have one sugestion(?) eeer, something to say, can you name the model folder something 'cept "yoda", I mean EpiiYoda, SomethingYoda, so it can be added without replace kinja's one, I say 'cause I have 3 Vaders, 4 Padmes, e...  [Read More]
Posted in: WIP: New Yoda... Assistance Requested
 Master_Payne
03-23-2003, 9:35 PM
#26
Great model, looks amazing. but... I'm the only one that see facial animations on MP, kyle, all defaults and suported ones does funny faces constantly (funny with low res) I'm think you need first person or sniper zoon to see them but yes, there are...  [Read More]
Posted in: The Clonetrooper has a new look!
 Master_Payne
03-27-2003, 5:44 PM
#46
Looking great, I only find one little "mistake" (sort of): The commander needs to be darker in the yellow parts (more like the pilot) the captain did'n match the movie one (needs to be a little darker too) and the liutenant (blue) is far aw...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Master_Payne
03-21-2003, 12:05 PM
#67
Well after play in all clases I found a little annoyance(?) As Jedi I think is a good change slow the force regen time but playing I jump to face my oponent and run out of force for the entire battle, any chance to make jump free or half the force??...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Master_Payne
03-20-2003, 2:14 PM
#59
Thanks, thanks and more thanks, THAT WAS QUICK!!!! I'll keep playing and see what else I can found did I thank you? http://usuarios.lycos.es/jedimasterpayne/Mandalorians.jpg those are my babies -lol- actually they look better but my video card sux (n...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Master_Payne
03-20-2003, 2:01 PM
#57
It worked now (the pure server thing) I tested with bots, changing clases inside a match and I didn't got any crash or error and the model is just great. Is there any chance to include custom models into a specific class? I have Jango Fett skin from...  [Read More]
Posted in: 'Movie Battles' has gone open Beta
 Master_Payne
03-19-2003, 3:39 PM
#43
For some I got server disconnect when trying to load a map, so I can't test the crashing thing because I can't play it... I'm the only one with this message (Its B4). Thinking it may be my cstom cfg I restore the defaults, but still get the message.....  [Read More]
Posted in: Forcemod 2 Beta Feedback
 Master_Payne
03-21-2003, 12:16 PM
#178
About SFX2 I like the effects (hermal, sabers and lightning) but specially I like the absorbing animation (kinda yoda ep2) and the restriction to the power is good too. KaiaSowapit: if you still need SFX2 on .pk3 just tell me how I can send it (I go...  [Read More]
Posted in: Forcemod 2 Beta Feedback
 Master_Payne
03-13-2003, 3:08 PM
#143
I was reading the last 2 pages and I find someone (sorry, dont remember who) said something of ading "realism". Personally I think is a useless code, never understand why mod_realism if its the same that type g_saberDamageScale that comes i...  [Read More]
Posted in: Forcemod 2 Beta Feedback
 Master_Payne
03-05-2003, 11:11 AM
#49
I'd love to see a fusion between ForceMod and LMS classes, specially for the saber code of the last one maybe for ForceMod 3.0 so we can play both Mods first an you may call it "Best Mod Ever Done" :P Well thats all, now back to the shadow...  [Read More]
Posted in: Forcemod 2 Beta Feedback
 Master_Payne
03-02-2003, 4:50 PM
#34
This may be a sweet adition, it's from the LMS thread Saber throw is out. In it's place, the right mouse button is now used for Saber Defense. When held down, the Jedi takes on a defensive stance which increases his chances of defending both saber a...  [Read More]
Posted in: where can i get....
 Master_Payne
01-11-2003, 8:06 PM
#3
I dont know where u can get them all, search on jediknightii.net or jk2files, but if not, I have the two clone models and their skins, if you give a mail or msn I'll send them now. edit there are 3 packs: the first are clonetrooper and clonecommande...  [Read More]
Posted in: Zam Wesell Project being started
 Master_Payne
01-09-2003, 8:28 PM
#115
If you have the geometrical detail on low and wait a while you will find this: http://jedimasterpayne.netfirms.com/shot0098.jpg On Hi-res will look better....  [Read More]
Posted in: Zam Wesell Project being started
 Master_Payne
01-09-2003, 1:28 PM
#111
Originally posted by ksk h2o The face bones that you see sticking out can be left for last and are only needed if you are going to make an SP version of your model. The face does not animate in MP, and can be left out for ONLY MP models. Face is an...  [Read More]
Posted in: Download Gir model BETA
 Master_Payne
12-02-2002, 1:52 PM
#12
I dont want to bother you, but if you are beta-testing mara, can you tell us which parts are surfable?, because Edward isn't responding on his tread. promise never get off-topic again......  [Read More]
Posted in: Mando model edit
 Master_Payne
12-05-2002, 12:59 PM
#51
Now that is "legal" to edit the model, could someone just re-weight him to have a helmet version that works correctly, it may use the same skin, it will only need a skin map for the helmet. I,m not a modeler and I just want to know if it's...  [Read More]
Posted in: WIP: Yarael Poof
 Master_Payne
12-01-2002, 10:46 PM
#110
Great model (and skin too), after this one someone should try a kaminoan...  [Read More]
Posted in: The Return of Mara Jade
 Master_Payne
11-22-2002, 1:02 PM
#438
Someone knows which surfaces are surfables (if there's one), I mean Jacket (hope this one), The Saber on her belt (if it's still there), That Gun and the kneepad??? (if that's that thing on her knees)... cause they're the only parts that I see were a...  [Read More]
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