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Wes Janson

Latest Activity

Posted in: Saber mod list?
 Wes Janson
04-04-2004, 4:37 AM
#1
Is there a list of codes usable in .sab files available? Example: knockbackScale breakParryBonus parryBonus I'm experimenting a little bit, and I just wanted to know if a "complete list" of such commands exist....  [Read More]
Mah... This is driving me insane. I don't see any reason why this shouldn't work. After the game loads with the mod, the direction to the voice directory is successfully directed to the modded voice, but the game STILL uses the originals! What, is t...  [Read More]
I'm working on part 2 of my voice change mod. In this edition, I'm adding in two female voice modifications (for Zabrak and Twi'Lek) as well with the original Rodian and Kel-Dor mods -- in all languages, no less. However, I wanted to try and have it...  [Read More]
Posted in: Is there ANY way at all to WALK in this game?
 Wes Janson
12-30-2003, 2:40 AM
#6
Well, on the Eban Hawk, for one. It would have been nice to walk instead of hurrying around the place. Or when in the close confines of a shop or cantina. Of course, in the larger areas, I'd be jogging my booty off. But it would have been nice to be...  [Read More]
Posted in: Is there ANY way at all to WALK in this game?
 Wes Janson
12-29-2003, 8:54 PM
#3
Poop......  [Read More]
Posted in: Is there ANY way at all to WALK in this game?
 Wes Janson
12-29-2003, 8:38 AM
#1
I finally have my hands on the PC version of this incredibly addictive masterpiece (god, I love getting on Bastie's nerves!) One of the minor annoyances, though, is that I cannot find any way to merely walk in any given direciton. I'm always forced...  [Read More]
...I'll give that a try. Thanks for the heads up, t3rr0r!...  [Read More]
Oh yeah. Sorry about that. I use Cool Edit Pro. Can't live without it....  [Read More]
Ya need a miror? No problem. Here ya go. (http://smrti.xwlegacy.net/jk3ves.zip). You might need to do a right-click-save, but this is it....  [Read More]
Thanks for the encouragement. It was a bit of work, but I'm glad to see that it's paying off....  [Read More]
Hmm... You know, I never played around with it in JK3 multiplayer. Merc2Pack was always intended to be singple-player only.... I instituted the update, because I was getting quite a few e-mails asking me if I was going to do a JK3 "updated"...  [Read More]
Originally posted by Kurgan Nice job. At first I thought maybe you had hired some voice actors to do the mammoth task of re-creating all the in-game lines (or some-how make realistic rodian-ese translations!). Dude, I wish... If I had a small stud...  [Read More]
Well I'm glad you're enjoying them. I guess the next step is figuring a way to assigning them to their actual races......  [Read More]
Your search is over. (http://www.lucasfiles.com/index.php?s=&action=file&id=301&show=more) Just giving you guys a heads-up, 'cause I know I've read some complaints early in the game's release about the voices. Now you can have your Kel D...  [Read More]
Posted in: WIP: Neo Model
 Wes Janson
11-04-2003, 2:46 AM
#19
Sheesh... My god. Who needs facial scanning hardwear when we've got modelers like you!!...  [Read More]
It's amazing. The sand creature can eat rancors whole, coutnless troops and such... But it can't stomach a single thermal detonater... Mwa ha ha!!...  [Read More]
Posted in: Twin Saber Staff?? Yes you can!!
 Wes Janson
10-05-2003, 8:18 PM
#16
Multiplayer is different. It always crashes on me, so I never play multiplayer. BUT, all things considered, the rainbow should work for multiplayer. But you don't type it in the console, you select the rainbow from the saber select menu. I had the f...  [Read More]
Posted in: Twin Saber Staff?? Yes you can!!
 Wes Janson
10-04-2003, 8:05 PM
#11
That's why Jedi rely on the Force to guide their actions. That's how they can saberfight like crazy in the first place. And never say impossible. I've seen martial artist do some incredibly wild stuff that I thought humans could never do... Wielding...  [Read More]
Posted in: Twin Saber Staff?? Yes you can!!
 Wes Janson
10-04-2003, 6:57 PM
#9
HERE YOU GO (http://smrti.xwlegacy.net/singlestaff.pk3) Just put that file in your JKA\GameData\base directory. While in-game, activate cheats with devmap or helpusobi 1. With cheats on, type saber rainbow rainbow in the console, and you'll have yo...  [Read More]
Posted in: funny stuff in JA
 Wes Janson
09-30-2003, 6:43 PM
#6
Originally posted by kazesan The very first level in the Jungle with Rosh I was cutting down a tree and it fell on me and I died. then Rosh just stood their and said something like "good job Jaden" So Rosh was an evil ass from the very b...  [Read More]
Posted in: A chilling prospect. *SPOILERS + Speculation*
 Wes Janson
09-30-2003, 12:32 AM
#15
Yeah. You either kill him, or help him grow out of his wussiness....  [Read More]
Posted in: A chilling prospect. *SPOILERS + Speculation*
 Wes Janson
09-29-2003, 7:36 PM
#10
Yeah, he was an ass, but giving him another shot by following the Light side, I think he learned his lesson. Don't be a whiny brat or else he'll fall beneath Jaden's saber... He'll lose more than just an arm....  [Read More]
Posted in: Random Saber Colors for Reborn?
 Wes Janson
09-29-2003, 7:43 PM
#4
Sounds simple. The saber file you're looking for is located in the ext_data\saber directory in the first assets pk3 file. Unlike JO, each game entity now has it's own npc file, instead of everything being squeezed into one single file. Each reborn...  [Read More]
Posted in: Saber scars and blaster marks.
 Wes Janson
09-30-2003, 6:47 PM
#6
This one probably needs a mod. I know [with a mod] you could do this for JO MP (blaster marks and saber scarring on walls and surfaces). But in no time flat, it reaked havok on my system. I guess single player would be less severe since you won't ha...  [Read More]
Just in case you folks haven't seen this yet, there's a way to configure the game to allow for easy switching between saber staff, two-handed style, and single saber on the fly. With seemless style. You can LOOK HERE (http://www.lucasforums.com/showt...  [Read More]