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ddragon64

Latest Posts

Page: 1 of 1
Posted in: Need a precise elevator tutorial
 ddragon64
11-15-2003, 3:32 PM
#4
Well, that explains a lot. I've tried everything I can think of to do the same thing you want and nothing. Sucks cause I have a map that's ready to go but there's no sense in releasing it when the elevators don't work the way they need to.:cool: Dr...  [Read More]
Posted in: Need a precise elevator tutorial
 ddragon64
11-15-2003, 6:00 AM
#2
Wedge has one that should work for JA but I haven't been able to get it to work. :cool: Going Down (http://map-review.ravencommunity.net/index.php?page=tutorials) Dragon...  [Read More]
Posted in: Texturung Ends of Bevels
 ddragon64
11-15-2003, 6:04 AM
#2
Go to curve, cap selection and pick inverted bevel. It'll give you a cap on both ends so delete one of them if you don't need it. Then select it and texture. Presto!:cool: Dragon...  [Read More]
I've checked everything over and over and everything looks right. If and when you get JA and you get a chance to check this out, let me know either way if it works out or not. I'm working on a map that elevators like these are a big part of the map...  [Read More]
I've tried this a couple of times and it just doesn't seem to work right. I'm looking to do exactly what Wedge's tut is (http://map-review.ravencommunity.net/index.php?page=tutorial_view&id=4). The only problem I seem to be having is when the e...  [Read More]
Posted in: Yavin trees
 ddragon64
10-15-2003, 4:55 PM
#4
Yeah, trees weren't working for me either with an older version of GTK. Sucked cause a section of my map was all grass, trees, and bushes and none of them would load with textures on them. I was dying for the new version so I could finish up. :cool:...  [Read More]
Posted in: Yavin trees
 ddragon64
10-12-2003, 3:49 PM
#2
Do yourself a favor and pick up the the new version of GTKradiant with JA support. It should save you from some headaches. Check the link below or check the topic GTKradiant 1.3.13(its really 1.3.12) final build. :cool: Clicky Clicky (http://www.map...  [Read More]
Posted in: Mapping Tools
 ddragon64
10-11-2003, 2:41 PM
#4
Nope, but the GTKradiant has a new version with JA support. :cool: Clicky Clicky (http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=1384) Dragon...  [Read More]
Posted in: Map Editor
 ddragon64
10-11-2003, 2:44 PM
#6
Is there an echo in this place? The JAradiant isn't out yet but there is a new version of GTKradiant that has JA support. :cool: Click on me please (http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=1384) Dragon...  [Read More]
Posted in: Anybody else have this problem??
 ddragon64
10-10-2003, 10:18 PM
#2
Are you using GTKradiant or JKradiant. If your using GTK, see if you have the latest beta 1.3.12. :cool: Check here (http://www.map-center.com/modules.php?name=Forums&file=viewtopic&t=1384) Dragon...  [Read More]
Posted in: Where can i get the JA map editor?
 ddragon64
10-10-2003, 3:13 AM
#4
Actually, the beta works really well right now. I think just about everything is working properly. I've been helping with the beta for the past couple days and everythings there aside from some of the textures not showing up in the viewer. They're th...  [Read More]
Posted in: Where can i get the JA map editor?
 ddragon64
10-10-2003, 12:54 AM
#2
Here ya go mate. This new version is still in beta though. I'm not a fan of JKradiant so I use the GTKradiant. If you don't feel like playing around with a beta, just do a search on google.com for the 1.3.11 version. GTKradiant (http://www.map-cent...  [Read More]
Posted in: Model problem
 ddragon64
10-06-2003, 9:50 PM
#3
I was thinking the same thing. I guess I have to wait for the new tools before I can finish.:cool: Dragon...  [Read More]
Posted in: Model problem
 ddragon64
10-06-2003, 4:40 PM
#1
Well, since the search function is disabled and after sorting through 20 pages out of 10,000 of threads and giving up, I'll start by asking here. I was wondering if anyone else is having this problem. I'm working on a map for JA and I can load any...  [Read More]
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