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Doctor-Hal

Latest Posts

Page: 2 of 3
Posted in: Republic Armored Robes
 Doctor-Hal
06-22-2010, 1:30 PM
#2
Brilliant! I was just thinking about loading up TSL again and this has totally given me the excuse. Nice work....  [Read More]
Posted in: Greggomonkeys Crazy Go Nuts skin pack
 Doctor-Hal
06-19-2010, 1:27 AM
#7
Looks like a nice start, but you might want to increase the damaged look. Right now It's hard to tell the difference unless you really stare at it. Maybe add some more grime and scratches? (Your mod of course, that's just my suggestion)....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-23-2010, 2:19 AM
#51
Thanks. This next set is for a new series of stims. They are definitely not the best, (once you see them up close the edges are somewhat more jagged), But they work ok. Plus they add some color to the game items. This effectively wraps up my work o...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-22-2010, 1:27 PM
#49
Qui-Gon Glenn: Thanks. I'm actually using GIMP for this, which if anything makes this somewhat harder. Still I think they are coming out nicely. Part of the idea behind this mod is to bring something a little fresh to the game, and new icons like thi...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-21-2010, 8:22 PM
#47
Here's a quick update on the mod. I've finished all the icons for the new droid items. I'm still not sure if I'll be including new Icons for all new items though I think I might. Anyway, here is a screenshot for all of you wh are interested. It shows...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-21-2010, 2:33 AM
#46
Totenkopf: Thanks, writing his dialog was quite fun. He has serious spunk. Also: Good point and good idea, thanks....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 8:33 PM
#44
Dak Drexl: Glad you liked it. A Jawa merchant seemed the perfect place to add some comedy. I'll PM you momentarily. Update: Tatooine Merchants 85% complete. (All that's needed now are the items.) EDIT: Fixed. Update: I've finished the icons...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 8:12 PM
#42
Dak Drexl: Glad you like it! And I agree, I've played through K1 far too many times without spending hardly any money at all. This way you'll be forced to spend some of that dough, even if it's only to read the item descriptions or see what a new pie...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 7:42 PM
#40
Seikan: I've replied. Update: First three Tatooine merchants are about 80% done. These three will be it for now unless anyone wishes to have me add a custom merchant to Tatooine. (I might add more stuff to Anchorhead later. We'll see.)...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 7:14 PM
#38
Canderis: No. At least not any time soon. If I do end up playing K2 again in the future, I might consider it, but for now any mods I make will be for K1. Seikan: Good Idea! I think that might be fun to do. Once the base of the mod is complete I'll s...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 6:56 PM
#35
Rtas Vadum: You are more then welcome to help if you feel like it. At the moment I need a new skin for a Duros, a female Twilek, a Jawa, a Human, And a Ithorian....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 4:50 PM
#33
Totenkopf: Now that is a good idea. I'll take a look at that. Most likely I'll simply use generic alien sounds for simplicity. I have another unannounced mod I'm working on which will hopefully have custom VO's. That mod will be likely be taking up m...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 4:29 PM
#31
Holty1-5: Good Idea, I'll see about putting someone there....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 4:04 PM
#29
Seikan: That would be something... I could add a bunch of Kiosks and swoopbikes and such to the main area of Anchorhead along with a a couple more merchants and some random NPCs. Once the real merchants are in place throughout the game I'll consider...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 3:25 PM
#26
Agreed. That was partly what made me start this project. I was tired of seeing all these wide open spaces in dense metropolitan areas. Glad you like it! Keep watching this thread for updates....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 2:58 PM
#24
The Twileks kiosk has been fixed. As for the Jawa, I was going to fix it, (still might), but there's some comical dialog I wanted to try out first. Does anyone think that I should add some more merchants to Anchorhead, or is this enough?...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-19-2010, 12:16 AM
#22
Same here; common sense is good. Well I always try to give appropriate thanks in life, and since you have contributed to the betterment of the mod, well it seemed right. Here's another update. A group of Tatooine merchants hanging out around the lan...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-18-2010, 11:49 PM
#20
Right. Ah, No I just missed it. I tend to ignore only silly ideas, and that was far from it. For the time being I want to finish creating the rest of the merchants, but once that is done I might very well go back and add interesting tid-bits like...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-18-2010, 11:33 PM
#18
Rtas Vadum: Ha, that might be fun. Poor, poor Benjo. I suppose I could use antidotes and stimpacks to simulate different foods. If I have time to implement this I will. Good Idea. LordDeathRay: Heh, I was referring to #1, but actually I kind of feel...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-18-2010, 11:11 PM
#14
Here's an update for Benjo with his new Kiosk. http://img641.imageshack.us/img641/2168/benjokiosk.jpg Edit: Man, I need to play Mass effect again. It's been ages....  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-18-2010, 10:25 PM
#12
Rtas Vadum: True, the game keeps things quite serious for the most part. However I have played through Kotor 1 more times then I can count on both hands and I personally think that a bit of humor allows me to enjoy the game more. It's a matter of per...  [Read More]
Posted in: Doctor-Hal's WIPs
 Doctor-Hal
06-18-2010, 10:12 PM
#9
Heh, thanks. Glad you like it. I'll certainly be keeping the icons, but if I have the time at some point I might fix the edges and get rid of some of the little 'raggedy bits'. More to come with the next merchant! ~Dr. Hal Edit: If anyone wishes...  [Read More]
Posted in: K1 Robes by H1-5 Pack 1!
 Doctor-Hal
06-19-2010, 3:02 PM
#8
Nice, man. It's like being back in the 60's. :P...  [Read More]
Posted in: Brotherhood of Shadow: Solomon's Revenge
 Doctor-Hal
06-19-2010, 9:29 PM
#634
Hello darth trea, Before continuing I would suggest that you refrain from using chat speak in your posts. I would also suggest fleshing out your question and adding some detail: the more people know the better chance someone might be able to help yo...  [Read More]
Posted in:  Recruitable RedHawke Released!
 Doctor-Hal
06-19-2010, 10:16 PM
#156
The clipping cape was the fault of the original game designers; not RedHawke. There is a mod floating around that fixes the problems with the cape, however it would have to be re-skinned and then added in place of RedHawkes current robe skin to take...  [Read More]
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