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disbeliever

Latest Posts

Page: 2 of 7
Posted in: Endar Spire X-Panded v2
 disbeliever
01-05-2010, 8:30 AM
#4
Anything can be more enjoyable if done right. Good luck...  [Read More]
Posted in: Area model export problems
 disbeliever
01-05-2010, 8:29 AM
#13
I have also had bad experience with moving verts around manually. You have to be careful if you do that, as to not overlap meshes. For example I had a floor mesh that was not quite right. So I edited verts and moved them around to get a more desired...  [Read More]
Posted in: Area model export problems
 disbeliever
01-04-2010, 8:36 PM
#10
You may be missing more?...  [Read More]
Posted in: Area model export problems
 disbeliever
01-04-2010, 10:53 AM
#8
I have not had vert issues on an actual model ever, only on walkmeshes. I would try weld/target weld, or like Q said, actually just deleting the vert....  [Read More]
Posted in: Area model export problems
 disbeliever
01-04-2010, 9:28 AM
#6
Weld or target weld should work. Problem is finding em sometimes...  [Read More]
Posted in: Area model export problems
 disbeliever
01-03-2010, 6:49 PM
#2
Does it fail on the model itself or a walkmesh?...  [Read More]
Posted in: New area Walkmesh problem
 disbeliever
01-04-2010, 10:57 AM
#5
Glad it worked out for you. As I said, its exciting to see people showing an interest in area modeling...  [Read More]
Posted in: New area Walkmesh problem
 disbeliever
01-03-2010, 6:39 PM
#2
Are you speaking of making random things inside the main walkmesh not walkable? If so, you can use the line tool to make your walkmesh, and then use the line tool to draw different shapes that will not be apart of the walkmesh. Basically draw the mai...  [Read More]
Posted in: NWmax for 3dsMax 2010 problem
 disbeliever
12-18-2009, 8:41 AM
#5
I also am running max 2010 with NWN and no issues...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-03-2009, 1:08 PM
#249
Misc arena to show scale http://www.rhoepsilonchapter.com/sley/richarea/11.jpg Misc http://www.rhoepsilonchapter.com/sley/richarea/12.jpg Misc http://www.rhoepsilonchapter.com/sley/richarea/13.jpg Entire rich area http://www.rhoepsilonchapter.com/...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-03-2009, 1:07 PM
#248
Update: Area is complete. We call this area the "rich" area, as it has 2 rival hutts palace's, and the grand arena :lol: I have enlarged the arena and palaces to give it an even more towering look. Will be 2 posts due to pics, sorry mods....  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-02-2009, 3:00 PM
#241
I have heard it may need to be even larger. I will experiment :lol: Edit: I have pulled in biowares arena to compare sizes in 3dsm. Our arena is taller, and biowares is slightly fatter. All in all I think the size is ok, I will be tweeking the arena...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-02-2009, 2:40 PM
#238
Quick update/tease: Here is the new and improved combat arena, complete with multiple tv screens outside to watch the action inside: http://www.rhoepsilonchapter.com/sley/richarea/arena1.jpg http://www.rhoepsilonchapter.com/sley/richarea/arena2.jpg...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-02-2009, 12:29 PM
#236
:lol: Good heavens, why is everyone saying I'm better drunk :lol: Comedy gold buddy :lol: I am making renders now of somethings :thmbup1:...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-01-2009, 11:06 AM
#226
Sending what juans did and doing what SS did is not the same, and you know that. So it was a defensive post for pointing out that if your on our little team you should act like your on the team?...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
12-01-2009, 8:52 AM
#224
No, no schism at all. I, like you, invited SS to join our team. My issue is in his tone in coming back and approaching our project. The original Sleheyron restoration was abandoned as far as we knew. I messaged you saying I thought you and I had th...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-30-2009, 6:00 PM
#221
Actually I modeled most of it quite recently. Interesting. So your planning on starting up your own restoration again?...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-30-2009, 12:57 PM
#218
Oh, I was kidding about that. I really did model it. So you modeled it in the past for your old project? @Q I've been in meetings all day. I will check my PM now and get back to you....  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-30-2009, 7:28 AM
#215
Where did you find another bioware in game shot?...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-29-2009, 7:29 PM
#214
Lookin forward to gettin those files :) Ill have some renders of secret area 3 in a few days :)...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-29-2009, 1:57 PM
#212
I blame you partner ;)...  [Read More]
Posted in: Disbeliever's crazy project!
 disbeliever
11-28-2009, 8:28 PM
#208
Quick comment: bioware had built 3 arenas to fight in for sley. They were actually built and left in game. I have extracted them and re created the missing walkmeshes. They are 3 diff versions. One looks like a maze arena you have to hide n seek kill...  [Read More]
Posted in: Revan's Flowing Cape and Belt 1.0
 disbeliever
12-28-2009, 2:52 PM
#69
lol reading fail Faulting application swkotor2.exe, version 2.1.0.0, faulting module swkotor2.exe, version 2.1.0.0, fault address 0x00053a1b. This is what I believe; NONE of these mods work for TSL..only KOTOR I. I have 13 services running on my ol...  [Read More]
Posted in: The Lost Ones - A KOTOR Storyline Expansion Mod
 disbeliever
12-30-2009, 10:26 AM
#111
Hope this sees completion...  [Read More]
Posted in: Canderous Glory mod now in progress
 disbeliever
01-04-2010, 9:55 AM
#45
My god these huge image files :lol: Good job though, its exciting to see several people starting area modeling recently....  [Read More]
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