Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Watcher07

Latest Activity

Posted in: Telos Jedi Academy
 Watcher07
10-12-2009, 2:28 AM
#7
The area you find T3 in is largely unused short of the worktables and is a science/lab area. You could say the crystals were the result of a scientific study, or the purpose of it. If they are the result, you could make them unique and slightly less...  [Read More]
Posted in: TSL Ambience Mod
 Watcher07
10-28-2008, 9:34 AM
#3
I was going to include this in my TSL Music Improvement Mod, but I decided against that due to several factors, size being one of them. Nope, I think he submitted it up there and is just waiting for the approval of it so that he can make the downloa...  [Read More]
Posted in: Show Me Your Best Mods!
 Watcher07
10-03-2008, 11:22 PM
#3
There's alot of great mods out there to check out. For what you're looking for though, you should check out The KOTOR and TSL Top Mod Picks by Year (http://www.starwarsknights.com/mod_week.php). Thats pretty much where you're going to find the mods t...  [Read More]
After many searches I found the Talchia's Hardcore Mod. This mod is required for other mods I want to use in Knights of the Old Republic. When I downloaded it and read where to install it... it says to install it in the overide folded in Kotor/2! If...  [Read More]
Posted in: Mass weapons change
 Watcher07
09-25-2008, 10:42 PM
#4
Thanks for the tips, going to give it a shot in the next couple of days and see how it pans out....  [Read More]
Posted in: Mass weapons change
 Watcher07
09-25-2008, 1:44 AM
#1
I greatly apologize if this has been asked before, searched around and didn't find much of an answer. I'm looking to simply replace the weapons of EVERY sith trooper and EVERY republic trooper without modifying the .uti's of each in each module, the...  [Read More]
Posted in: Jpg. Files Needed
 Watcher07
09-16-2008, 3:29 AM
#9
I still have the source .png's so if you need/want them in a specific format, just let me know, happy to hook ya up with whatever it is you're needing to get done what ya want done. -Watcher07...  [Read More]
Posted in: Jpg. Files Needed
 Watcher07
09-15-2008, 9:41 AM
#2
IF anyone has the republic or sith symbols from KotOR that have no backround i would like those so if anyone has them please pm me and i will give you my email adress thanks in advance I know you said pm, but you never know who else out there may be...  [Read More]
Posted in: Inyri's WIP's
 Watcher07
09-26-2008, 12:27 AM
#53
Halloween themed models? 1. Witch's hat (to go with the broomstick) 2. Might as well do the whole witch's outfit. 3. Coffin container 4. Lone ranger mask 5. Headless Horseman costume (I know no horse, but a cool robe or armor without a head model wo...  [Read More]
Posted in: Revan's Playable Visions
 Watcher07
09-05-2008, 9:33 PM
#33
This looks great! I actually put up a mod request a few months ago that is similar to this, was hoping someone would basically reconstruct the bink videos using the actual gameplay for KOTOR 1. In TSL, someone took the bink video of Visas interacting...  [Read More]
Posted in: K1 Enhancement Pack
 Watcher07
09-06-2008, 1:14 AM
#137
Hey SA, I was wondering if you know any modders who can give the skyboxes in both KOTOR and TSL a face lift? The skyboxes that are in game now, especially Taris, lack a lot of detail in the skybox. I was wondering if you know of anyone that has done...  [Read More]
Posted in: K1 Enhancement Pack
 Watcher07
08-31-2008, 12:36 AM
#88
These look great SA, wish I had more constructive comments beyond a good pat on the back, but man, you're doing a great job. You and Redrob41 nailed the belaya head, looks amazing. Keep up the good work!...  [Read More]
Posted in: Quick Scripting Questions
 Watcher07
05-25-2008, 4:09 PM
#13
and they say trial by fire isn't fun :) Thanks for the quick reply. I'm not creating custom ones so much as trying to get a few different scripts to play nicely together (90SK's Super Mod, USM, Peragus prologue issues fixed, etc.), figured it was a g...  [Read More]
Posted in: Quick Scripting Questions
 Watcher07
05-25-2008, 2:55 PM
#11
I didn't want to start a new thread since this one seemed to be right up the line of what I am hoping to find an answer to, but very simple scripting question. Is it safe to assume that all will be well with my script in game when I compile it with...  [Read More]
Posted in: Widescreen mod
 Watcher07
06-03-2009, 9:51 AM
#30
Tried this mod but it doesn't seem to be working correctly for the HUD. I am using 1680x1050. I follow the steps exactly, to the letter. The game itself is running in 1680x1050 but the HUD is not. The character portrait is in the middle left edge...  [Read More]
Posted in: Ideas for New Dark Lords
 Watcher07
05-20-2008, 10:46 PM
#43
also though he wasn't actually echani, Atton did off-handedly allude that he had been trained by the echani in his cutscene with handmaiden on the ebon hawk....  [Read More]
Posted in: [tsl] KOTOR: Revenge of Revan
 Watcher07
06-08-2008, 12:52 PM
#169
So, which one do you think is the best looking? Personally I think the far right one in the photos looks best. The far left one looks a little more organic, but the right one just seems to have more depth like an eye should IMHO. They all look great...  [Read More]
Posted in: (K1)Ebon Hawk Workbench Issue
 Watcher07
05-16-2008, 1:55 AM
#8
alright quick question on this stuff, more to come after I try and tackle editing .2da files and others. I have the KMM and took a stab at working with it to see how it works... man this is like an absolute requirement if you want to install mods......  [Read More]
Posted in: Fallout 3
 Watcher07
11-13-2008, 9:44 PM
#110
The first two fallouts take place on the west coast, Fallout 3 takes place on the east coast and quite a bit of time has passed as well, so anything from the first two that you need to know is told to you in Fallout 3. Playing the first two will get...  [Read More]
Posted in:  The Suvam Tan Mod
 Watcher07
06-01-2008, 3:40 PM
#32
No. There was a 2da and a script conflict and as such a patch was never made. If anyone wants to, they may try to fix this, but I currently don't have time to go through all of the USM files to find where the discrepancies are. No worries, appreciat...  [Read More]
Posted in:  The Suvam Tan Mod
 Watcher07
05-31-2008, 4:35 PM
#30
Just curious if a fix ever came about for this to be usm compatible and kreia's assorted robes compatible. I could even live without the assorted robes bit, but my scripting skills are far too lacking right now to create a successful merger....  [Read More]
I've seen it requested in previous pages but have been unable to find the exact version I am looking for. The only mods I request are the Xavier2 Jango Fett for K1 and Movie Mandalorians for K2. I've received Furio's Jango Fett and seen the Boba one...  [Read More]
Posted in: KASHYYYK CLOTHES reskin of jolee by svösh
 Watcher07
05-17-2008, 10:22 PM
#27
using Freds kotor tool i just extracted and renamed a couple of files , they clothes end up being the default clothes for the male scout class havent made it a unique item for someone to wear nor did i modify your clothes02 item itself ill send t...  [Read More]