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Inyri

Latest Posts

Page: 28 of 32
Posted in: How to find texture surface ends
 Inyri
11-12-2007, 1:56 PM
#4
The problem with KotOR's textures is that they're a little sloppy near the edges, as most game textures are now. Someone could spend hours trying to figure out where the edges are, or they could spend 10 minutes and grab the UVs. Naturally your choic...  [Read More]
Posted in: How to find texture surface ends
 Inyri
11-12-2007, 1:39 AM
#2
Only way I really know of is to open them in gmax or a similar 3d model editor and grab the UVW maps and lay them over/under your texture....  [Read More]
Posted in: Gmax Question
 Inyri
11-09-2007, 2:28 PM
#8
Make sure in the 'MDL Loading' portion of NWMax you click the radial button next to 'Import Geoms Only'....  [Read More]
Posted in: Guitar Hero III
 Inyri
11-08-2007, 8:57 PM
#11
One is hard. Let's just leave it at that. -_- Actually you can get through it okay if you button mash. There are also only 5 frets, so I don't know why you'd need 8 fingers. :p...  [Read More]
Posted in: Guitar Hero III
 Inyri
11-08-2007, 3:39 PM
#8
No but... PS2?! When did that happen? <3 Now I don't have to buy a 360. :p...  [Read More]
Posted in: Guitar Hero III
 Inyri
11-08-2007, 12:38 PM
#6
If you wait for rock band to be released it might go down in price... but then again you might decide you want to get rock band too... :p...  [Read More]
Posted in: Guitar Hero III
 Inyri
11-07-2007, 6:07 PM
#2
Hammer ons seem a lot easier in GH3, which makes it an instant winner in my book. A lot of the songs are also very good. I did find it odd that so many of the bonus songs were foreign language songs, but I also understand why this was done. Something...  [Read More]
Posted in: Modelling Help Needed
 Inyri
11-07-2007, 4:46 PM
#2
I wrote a pretty simple tutorial a year or so ago for making a simple sword: click me (http://forums.filefront.com/sw-jk3-modding-editing/243586-simple-sword-modelling-tutorial-3dsmax-gmax.html) It's designed for Jedi Academy, but if you just ignore...  [Read More]
Posted in: Where?
 Inyri
11-05-2007, 8:19 PM
#2
BIFs>templates.bif>Dialog>banter.dlg...  [Read More]
Posted in: CSLU Toolkit & Makephn.tcl - Lipsynching question
 Inyri
11-04-2007, 1:21 PM
#2
It's actually quite simple once you wrap your head around the instructions. I almost gave up on it the first time when I couldn't get it to work, but perseverance saw me through. ;) You need to run the whole thing through a command prompt (if you're...  [Read More]
Posted in:  Kane's Lightsaber
 Inyri
11-01-2007, 1:02 PM
#3
I don't see why it wouldn't be. It doesn't overwrite any crystals or lightsabers, and the number I used is relatively high. I've never used WOTOR, so you'd have to try it out to see....  [Read More]
Posted in:  Kane's Lightsaber
 Inyri
11-01-2007, 12:55 PM
#1
Kane's Lightsaber http://i14.photobucket.com/albums/a322/inyri/Mods/kane_sm.jpg Kane was a dark Jedi training at the Sith Academy on Korriban during the Jedi Civil War. His masters saw such promise in him that they rewarded him with this special Si...  [Read More]
Posted in:  Jolee Turns Into a Yoda Species
 Inyri
10-19-2007, 10:29 PM
#2
Well done, as usual. I was honored to be able to review it and help you out with the patcher. :)...  [Read More]
Posted in: [K1] WIP: black leather clothing
 Inyri
10-23-2007, 1:52 PM
#6
And alpha channel is grayscale -- black is transparent, white is opaque. Varying levels of grey will be partial transparency. To add an alpha channel, go to the channels tab and add a new channel (should automatically be an alpha channel). Then the b...  [Read More]
Posted in: [WIP] K1 - Darth Malak Skin Pack
 Inyri
10-13-2007, 8:33 PM
#17
I think it's a screenshot from within Gmax or Max . In the viewports of the program they never show the best quality , to save some memory and such on your system while your working .I'd agree with you except that only the robes are pixellated. The h...  [Read More]
Posted in:  PMHA03 Zabrak Head Reskin
 Inyri
10-10-2007, 5:27 PM
#1
Download: Download from KotORFiles.com (http://knightsoftheoldrepublic.filefront.com/file/PMHA03_Zabrak_Head_Reskin;83531) Description: Reskin of the third Asian head. Removes goatee, adds Zabrak tattoos, and includes a wearable "horn" mas...  [Read More]
Posted in:  KotOR Repulsor Shields
 Inyri
08-16-2007, 5:56 PM
#1
This out-of-the-box mod adds literal shields to KotOR -- three of them to be precise -- which hover above the arm and are used as an off-hand weapon. They do no damage, but provide many defensive perks to make them worthwhile. They're also kind of sn...  [Read More]
Posted in:  PFHC01 Female Head Reskin
 Inyri
05-15-2007, 12:45 AM
#4
Nicely done. I've always liked your mods. :)...  [Read More]
Posted in: lightsaber swords
 Inyri
04-10-2007, 6:37 PM
#3
If you haven't patched your game, this would explain why the lightsaber blade is still present. The feature to turn them off was not implemented until version 1.01....  [Read More]
Posted in: JA+ GLA Animations
 Inyri
03-26-2007, 7:02 PM
#2
Do you have a stance mod that might be conflicting with the JA+ animations file?...  [Read More]
Posted in: Okay, now this is weird...
 Inyri
02-09-2007, 3:54 PM
#4
Make sure you're saving as 32 bits/pixel and not 24....  [Read More]
Posted in: [K1]Party Interjections...
 Inyri
02-07-2007, 8:58 PM
#2
Easiest way to avoid that is to change the tag of the player. Most of those conversations are optional, and have multiple options. For instance if your character were to overwrite Juhani, the dialogue is scripted to check if Juhani is present in the...  [Read More]
Posted in: Decompressing the High-Quality TSL music?
 Inyri
01-14-2007, 10:19 AM
#5
If you just want to be able to play it, you can simply change the extension to MP3. It won't work with WMP, but I know for a fact you can then play it with WinAmp, as well as other media players I'm sure....  [Read More]
Posted in:  Ryyk Blades
 Inyri
10-19-2007, 10:32 PM
#14
This mod has been updated to version 1.1 to fix the TSL patcher issues. A little late... but better late than never. :)...  [Read More]
Posted in: Knights Of The Force TC new Screenshots
 Inyri
04-23-2007, 2:36 PM
#78
LucasArts owns JA, JO, Star Wars in general, etc... Not sure why that needed to be said. o.O...  [Read More]
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