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ryudom

Latest Posts

Page: 3 of 5
Posted in: Check out this new MP mode!
 ryudom
04-24-2003, 2:18 AM
#12
i think it should be a giant gonk, to make up for the lack of the gonk end boss in JO...  [Read More]
Posted in: UK PC Gamer
 ryudom
04-14-2003, 10:31 AM
#46
it would be cool you could pick the puzzle hardness like you pick the bag guy hardness heh...  [Read More]
Posted in: UK PC Gamer
 ryudom
04-13-2003, 2:14 PM
#38
its very possible that they heavily modified the flechette (*and others) so its alot differant...  [Read More]
Posted in: Will there be rpg qualitys in mplayer?
 ryudom
04-11-2003, 1:59 PM
#13
FPS: first person shooter... but yeah whatever heh...  [Read More]
Posted in: Stealth?? In or out, make up your mind.
 ryudom
04-07-2003, 5:18 PM
#10
it would be cool if walking was silent and you could knock people out with your fists...  [Read More]
Posted in: Let's just hope the saber styles won't be dominated...
 ryudom
04-08-2003, 10:30 PM
#14
yeah, for dueling the stances are pretty well balanced i think, but in ffa, tffa and ctf, strong is the only way to go....  [Read More]
Posted in: thoughts
 ryudom
04-05-2003, 1:04 PM
#3
It's come to the stage where guns and sabres don't really belong in the same game. <-- disgagrees...  [Read More]
Posted in: Kyle - are you gonna miss him?
 ryudom
04-05-2003, 2:51 PM
#18
yeah, i won't really miss the JO kyle heh, but the JK kyle, well thats a differant story. i like character customization as well. :D...  [Read More]
Posted in: Are you going to uninstall JKII when you get JA?
 ryudom
04-05-2003, 2:58 PM
#16
hey katarn, you know you can take screen shoots with the printscreen button, right? ;) and... i'll probably del JO, maybe not though....  [Read More]
i don't think you should be able to detach them heh, that would kinda defy the point of having two sabers....  [Read More]
Posted in: Customized Races...
 ryudom
04-05-2003, 1:17 PM
#19
bothans would be kinda cool heh. i do hope its not a gran or weeqay though...  [Read More]
Posted in: MP vs SP
 ryudom
04-04-2003, 5:04 PM
#11
both heh. i'll definitely finish SP before looking at MP though. don't want to spoil anything! heh...  [Read More]
Posted in: Location! Location!
 ryudom
04-04-2003, 5:11 PM
#22
heh yeah, there's definitely gotta be a city with lots and lots of civilians. hopefully that bar shoot will have many more civilians then it does there heh. it was kind of weird how in JO there wasn't a true civilian in the entire game, IIRC......  [Read More]
Posted in: Martial application in JA
 ryudom
04-04-2003, 2:31 PM
#6
kicking should only work certain times without talking damage though. like kicking someone in ready stance should result in the kicker being damaged...  [Read More]
Posted in: How much are you looking forward to JK: Jedi Academy?
 ryudom
04-03-2003, 10:22 PM
#11
hey!! that stasis chamber option is straight out of my post lol...  [Read More]
that camping picture is halarious haha...  [Read More]
Posted in: JA Interview with Raven at GamesDomain
 ryudom
04-03-2003, 5:12 PM
#39
heh, i was surprised to see most of the JK2 weapons accually in that link. i hope every thing is more lethal though this time around, well most things, like thermals for example, it would be cool if they behaved like in the movies....  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-11-2003, 11:47 AM
#832
it did say somewhere that there will be 5 species you can play though i think. so two unknown ones...  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-10-2003, 12:48 PM
#826
i think the jumping should be faster again, instead of floating...  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-04-2003, 4:31 PM
#739
about walking... it would be nice if it didn't make noise, so it served a purpose, instead of being a taunt....  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-04-2003, 7:48 AM
#721
Originally posted by shock ~ unnamed Why is it doing ANYTHING other than flailing around like a drunken retard by simply holding down forward and mouse1 considered to "require no skill"? just wondering where this came from......  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-03-2003, 10:18 PM
#715
ugh where's spider when i need him. i'm far to lazy to go into detail about lock-on lol...  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-03-2003, 4:55 PM
#705
i'm pretty sure yes is the answer to all your questions judging by screens, articles and what changkhan said....  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-03-2003, 3:56 PM
#703
lock on targeting?? NEVER!!! this is an FPS!! not zelda, not a fighter, an FPS! lock on won't work in work in JA...  [Read More]
Posted in: JK: Jedi Academy Info, Pics and Discussion! (ancient)
 ryudom
04-02-2003, 6:54 PM
#640
hmm, it would be cool if secondary fire for lightsaber was block! heh then block + attack could be like the counter i was talking about......  [Read More]
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