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ryudom

Latest Posts

Page: 2 of 5
Posted in: The trailer has confirmed my fears
 ryudom
05-15-2003, 5:38 PM
#40
i dunno, it doesn't look amazingly differant then JO... it looks kinda sloppy to me, just like single player for JO was sloppy. i hated that. but its just a trailer so who knows. if they mad singleplayer have better control, like multiplayer, i'd be...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-09-2003, 11:42 PM
#45
yes no one is bashing goul2 now shhh heh...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-09-2003, 5:06 PM
#42
^yes...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-08-2003, 8:11 PM
#32
go in sp in third person view, and move around a bit. strafe back and forth and forwards and backwards. stop and notice yourself slide. try jumping and rolling too. now load up multi and do the same. theres is no way you shouldn't be able to tell t...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-08-2003, 4:30 PM
#20
you could jump on top of them and knock them down though...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-08-2003, 3:35 PM
#14
^yes. and i played through SP before i touched MP...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-08-2003, 2:36 PM
#12
in sp you'd slide around, which you don't in mp. saber is also more controled. maybe you didn't play the 1.03/1.04 patch, i heard 1.02 was sloppy too. the specials and and hits felt sloppier to me as well... especially the medium special...  [Read More]
Posted in: Ghoul2 Collision gone?!
 ryudom
08-08-2003, 2:06 PM
#10
Originally posted by txa1265 If you look around here, you'll find you're in the vast minority ... Mike no, i'm pretty sure most people prefer the mp's control to the sloppy sp control...  [Read More]
Posted in: The last jedi knight???
 ryudom
08-09-2003, 1:03 AM
#30
omg tie fighter pwns...  [Read More]
Posted in: power duel suggestion
 ryudom
08-07-2003, 7:36 PM
#24
2 vs 2 sound great, but just like a team ffa with 2 players per team... no, the differance is you die and stay dead. this type of game type would rock, like last team standing. also, why limit the teams? any combination should be possible, 2 on 2,...  [Read More]
Posted in: MP the Same as SP?
 ryudom
08-07-2003, 7:55 PM
#8
Originally posted by Tyler_Durden I think for me it's all about the collision detection, control, and the AI of the Bots. When i first played multiplayer the control seemed very loose compared to that of SP. Also when a bot hit me with the saber, he...  [Read More]
Posted in: Honor and jedi academy?
 ryudom
08-10-2003, 1:19 PM
#86
bowing isn't a big thing by itself, but its the root of this rpg nonsense. first theres bowing then there saber down then theres no fighting on ffa's or using guns in a guns server then there is no violence allowed and then you have to do good deeds...  [Read More]
Posted in: Honor and jedi academy?
 ryudom
08-09-2003, 11:45 PM
#82
yes i wouldn't mind joining the ASC this time around as well....  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ryudom
08-07-2003, 5:44 PM
#49
Originally posted by Jeff 42 I'm all for increasing saber damage from 1.04, but there is a problem if you make the saber always a 1-2 hit kill. You'll get FFA games where all anyone does is run around like an idiot holding down mouse1, and this will...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ryudom
08-06-2003, 1:34 PM
#35
no...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ryudom
08-02-2003, 2:38 AM
#23
excellant!...  [Read More]
Posted in: lightsabers in multi same as 1.04?
 ryudom
08-01-2003, 4:24 PM
#19
Originally posted by ChangKhan[RAVEN] Just set g_saberDamageScale to 2 or 3. while that would work, when your playing on ladders and competions and such, usually the cvars are unchanged :/...  [Read More]
Posted in: Jedi Academy Released!? (nope)
 ryudom
07-30-2003, 7:09 PM
#17
theres more then the lucasforums out there you know......  [Read More]
Posted in: A Question About Saber Stances
 ryudom
08-09-2003, 6:09 PM
#37
A red-stance-only-fight is sooooo incredibly boooooooring ... strong stance battles are fast. the worst are the fast only users that just very slowy chip away while only defending and rolling away...  [Read More]
Posted in: A Question About Saber Stances
 ryudom
08-09-2003, 5:21 AM
#32
once you learn heavy well there's no real reason to use another thats so not true its not funny. stances were very well balanced. there was a strong phase for a while, but then certain people became proficient at fast, and could chop down strong-on...  [Read More]
Posted in: How Raven can avoid screwing up like they did for JK2
 ryudom
06-13-2003, 11:11 AM
#27
Even the backstab in 1.02 had a different "feel". It's hard to explain unless you are one of those die hard players but 1.02 did kind of have a "loose/sloppy" feel to the player movements. kind of like single player i think, i ha...  [Read More]
Posted in: Yes! New preview! New information!
 ryudom
06-06-2003, 12:33 AM
#24
the effect is also totally different....  [Read More]
Posted in: Yes! New preview! New information!
 ryudom
06-05-2003, 5:59 PM
#21
jump looks sweet http://www.galactichunter.com/photo.asp?image=special_reports/images/screenshot_05.jpg...  [Read More]
Posted in: The graphics in JA
 ryudom
06-16-2003, 10:48 AM
#44
hahaha i'm 99% positive a 9500 will run JA super well with no problems... as long as you don't have like a 300 mhz processor lol...  [Read More]
Posted in: <GuNs>
 ryudom
06-04-2003, 2:30 AM
#92
i skipped a bunch so its quite possible someone said this, but... about jedi's using guns or whatnot, in the movies, there aren't ffa-ing, and they don't respawn. if there was a LMS gametype, with limited ammo, i'm sure that quit a few more people w...  [Read More]
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