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bgbennyboy

Latest Threads

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Endy (Ender), project leader of ScummVM has recently discovered how to enable debug mode in a few Lec games and in a big money deal has agreed to reveal it exclusively to the Mojo forums.* Other people have added additional info and codes. Remember...  [Read More]
Posted in: TF2 - Over The Easter Weekend
 bgbennyboy
03-20-2008, 10:53 AM
#1
Anyone fancy an evening of Team Fortress 2 this weekend? Most people will be off (in the UK anyway) for the bank holidays so we could have some late night games like we used to....  [Read More]
Posted in: Bone: The great cow race
 bgbennyboy
04-15-2006, 10:30 AM
#1
This time the .ttarch archive isnt so easily readable. Has anyone had a look at it yet? I've been using Filemon (http://www.sysinternals.com/Utilities/Filemon.html) to at least give me some info on how bone2 is reading the file. Using it, I've worke...  [Read More]
I've updated my Grim Fandango Launcher and fixed a small bug. See the site (http://quick.mixnmojo.com/) for more information. I've also released a new tool - the Grim Fandango Dialog Editor. (http://quick.mixnmojo.com/software.php#grimdialogeditor)...  [Read More]
Posted in: Psychonauts UK - Its here!
 bgbennyboy
02-10-2006, 10:36 AM
#1
Today Psychonauts was supposed to be finally released. It does look like its available. Play (http://www.play.com/play247.asp?page=title&r=PC&title=734734&pa=rnr) Amazon (http://www.amazon.co.uk/exec/obidos/ASIN/B000BKT27G/qid=1139585133/...  [Read More]
Posted in: PS2 support in Psychonauts Explorer
 bgbennyboy
11-02-2005, 9:42 AM
#1
Do you want PS2 support in Psychonauts Explorer? - well see this post. (http://quick.mixnmojo.com/index.php?subaction=showcomments&id=1130898053&archive=&start_from=&ucat=&) The PS2 demo is available here (http://cgi.ebay.com/PS...  [Read More]
Posted in: More Psychonauts Stuff
 bgbennyboy
09-14-2005, 2:30 PM
#1
I've been trying to work out the file format for the PS2 version (1 huge 3.2GB file RESOURCE.PAK). I doubt I'm going to be able to make an extractor for it but I did find some interesting stuff inside the archive: An uncompiled lua script (http://qu...  [Read More]
Posted in: Psychonauts Explorer 1.2 Released!
 bgbennyboy
07-09-2005, 5:28 AM
#1
A program to extract, view and convert resources from the excellent game Psychonauts. New in version 1.2Added: File search tool. Partial (and experimental) support for the PS2 version. Fixes: File dumping has been completely overhauled - now files...  [Read More]
Posted in: Psychonauts Audio File Formats
 bgbennyboy
05-22-2005, 7:56 PM
#1
To go with my Psychonauts Audio Ripper (http://www.lucasforums.com/showthread.php?s=&threadid=147797) here are the specs and ripping instructions for the various audio files. Pc Version: .isb files: ----------------------- The .isb files contain...  [Read More]
Posted in: Psychonauts .PKG File Format Specs
 bgbennyboy
05-16-2005, 5:45 PM
#1
I've just finished my Psychonauts .PKG Dumper (http://www.lucasforums.com/showthread.php?s=&threadid=148932) so here are the specs for the .PKG file format. Psychonauts .PKG File Format: ----------------------------- Offsets are relative to th...  [Read More]
Posted in: Psychonauts PKG Dumper
 bgbennyboy
05-16-2005, 2:12 PM
#1
What is Psychonauts PKG Dumper? A program that enables you to dump the contents of .pkg files as found in both the full and demo versions of the excellent game Psychonauts. It will work with both the pc and xbox versions. For the xbox version thoug...  [Read More]
Posted in: Psychonauts Artwork
 bgbennyboy
05-07-2005, 3:01 PM
#1
I've ripped the Psychonauts Artwork from the main psychonautsdata2.pkg file. [Edit] And now i've deleted it, use Psychonauts Explorer (http://www.lucasforums.com/showthread.php?t=149413) instead....  [Read More]
Posted in: Psychonauts Audio Ripper
 bgbennyboy
04-18-2005, 3:44 PM
#1
What is Psychonauts Audio Ripper? A program that enables you to rip the music and sounds from both the full and demo versions of the excellent game Psychonauts. It will work with both the pc and xbox versions. For the xbox version though you'll obv...  [Read More]
Posted in: Psychonauts Demo Music
 bgbennyboy
04-12-2005, 12:16 PM
#1
I've ripped the music from the demo, if you cant run the demo (like me :¬: ) then you can at least enjoy the excellent music. Enjoy. Common Music (http://quick.mixnmojo.com/psychonauts/commonmusic.rar) CA Music (http://quick.mixnmojo.com/psychonaut...  [Read More]
Posted in: Psychonauts Screensaver
 bgbennyboy
02-22-2005, 4:33 AM
#1
Seeing as the official Psychonauts screensaver is so rubbish, I've made one of my own. Theres 35 images in it and I've used a resampling filter so the images should resize and look fine at any resolution. Get it here. (http://quick.mixnmojo.com/fil...  [Read More]
Posted in: Charset - help needed
 bgbennyboy
09-19-2004, 6:31 AM
#1
After messing with Antti's Character Set Viewer (http://www.lucasforums.com/showthread.php?s=&threadid=82789) I decided to knock up a quick version of my own. (http://quick.mixnmojo.com/charset.gif) The specs as set out in various places are:...  [Read More]
Posted in: Found: another Grim Fandango debug function
 bgbennyboy
08-16-2004, 11:08 AM
#1
Press Alt+L to bring up the Light Manager (http://quick.mixnmojo.com/grimlightmanager.jpg) You can add/remove/modify lights here and even save them out into a .set, which you could then put back into the game if you wanted to with a handy tool (htt...  [Read More]
Posted in: Quick And Easy Week
 bgbennyboy
07-22-2004, 6:00 PM
#1
What the hell? Indeed. Starting next Monday (26th) [/URL] - home of many Lucasarts-related tools including the ever-popular 'ScummVM Quick And Easy' will be having what we like to refer to as 'a bloody big update'. Every single day next week we'll...  [Read More]
Posted in: Happy Birthday Gabez!
 bgbennyboy
05-23-2004, 7:37 AM
#1
My nifty trillian birthday plugin thingy informs me that today is Gabez's birthday. Happy birthday Gazbo! If I could be arsed waiting for the smileys window to load, i'd totally shove some sort of birthday smiley here too....  [Read More]
Posted in: EMI Tile (background) Viewer
 bgbennyboy
04-02-2004, 4:47 PM
#1
Here (http://quick.mixnmojo.com/files/EMITileViewer1.0.zip) is my new EMI tile viewer. For those that dont know .til's contain the backgrounds in EMI. So its a background viewer/saver. It supports both the pc and ps2 versions of EMI as well as the...  [Read More]
Posted in: Resource File Creator/Dumper
 bgbennyboy
12-22-2003, 2:29 PM
#1
Its my LAB Creator/Dumper with support for Bundles and a few fixes, hence the name change. It dumps the contents of .LAB files (Grim Fandango), .M4B files (EMI) and .BUN files (Full Throttle/The Dig). It also creates .LAB, .M4B and .BUN resource fi...  [Read More]
Posted in: EMI .til backgrounds. Help needed.
 bgbennyboy
08-31-2003, 10:33 AM
#1
I've been making an EMI tile viewer/creator (http://www.gorman.btinternet.co.uk/tile1.jpg) so that (together with my lab creator/dumper) you can change the backgrounds in EMI. This is the .til format as set out by John_Doe in 2000: Header: id: 4 b...  [Read More]
Posted in: LAB file Creator/Dumper
 bgbennyboy
08-16-2003, 8:38 PM
#1
I made a .Lab file Creator and Dumper, get it here (http://quick.mixnmojo.com/files/LabCreator-Dumper1.1.zip) In case you didnt know .lab files are the resource files used in Grim Fandango. With the tool you can dump specific files/all files from a...  [Read More]
I think it'd be nice to have more documentation for SCUMM (and indeed GRIME) especially at the moment while Lucashacks is down. The ScummVM Source is all well and good but not everyone can read C++ or understand it, plus its always nice to have thing...  [Read More]
Posted in: Scumm Index Files
 bgbennyboy
06-17-2003, 3:00 PM
#1
Just for the hell of it i've made an Index File Reader (http://quick.mixnmojo.com/files/IndexFileReader1.0.zip) based on Tomas' RNAM viewer, Khalek's index file specs, what I could comprehend at a glance from ScummVM and my own poking around. While...  [Read More]
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