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Pavlos

Latest Posts

Page: 20 of 21
Posted in: Check if a certain style/passive feat is being used
 Pavlos
12-21-2005, 12:06 PM
#1
Is there a simple script which can be used to check if a certain sabre style or something to that effect is being used?...  [Read More]
Posted in: Tutorial: Making A Storyline Mod For Kotor 2
 Pavlos
12-16-2005, 1:36 PM
#7
Great tutorial. Though for some reason whenever I try to edit the .git file nothing ever changes within the module! This always happens to me and I thought that your step by step guide would help a little but it seems that it is still happening!...  [Read More]
Posted in: New Story for K2
 Pavlos
12-16-2005, 6:44 PM
#7
This sounds like an interesting idea! I really like the sound of it. I can help you smooth over story aspects and other stuff! PM me if you are interested. I can also help you sort out characters, backstories, and dialogues! This sounds great!...  [Read More]
Posted in: [TSL] Grapical errors narrowed down (i hope)
 Pavlos
12-14-2005, 3:18 PM
#2
The three files: computer_p.gui, journal_p.gui, and MG_Line.tpc are all installed with the game, on mine anyway. I have absolutely no idea what they are doing there, nor do I know why Obsidian used their own Override folder....  [Read More]
Posted in: OpenGL and Video Problem
 Pavlos
12-12-2005, 2:26 PM
#9
Really, when removing drivers you should clean your registry of the old ones, deleting the old ready for the new, though it isn't necessary. I'm glad you got it working again....  [Read More]
Posted in: New Camera, without a camera
 Pavlos
12-09-2005, 6:19 PM
#3
Well you see I don't want to have to edit the .git file as the module is within the game and for what I'm doing repackaging it all because I've changed the .git file would just be overkill (I think) But if you mean that I can edit a currently existin...  [Read More]
Posted in: New Camera, without a camera
 Pavlos
12-09-2005, 3:10 PM
#1
I couldn't really think of a useful name for this question so that will have to do. I was wondering (I'm feeling a massive "NO!" coming on) if it is possible to use a camera without a camera being there. I suppose I can more easily phrase t...  [Read More]
Posted in: Speed Burst
 Pavlos
12-07-2005, 1:55 PM
#5
It seems kind of obvious but I thought I would post: Have you got Frame Buffer Effects turned on? If not then that is why you can't see it....  [Read More]
Posted in: Changing the skybox on a custom module?
 Pavlos
12-15-2005, 12:18 PM
#5
Well really, seeing as how those modules are not used in the game you don't really need to make it unique- unless you are planning to have the DRO modules in your mod and the custom modules....  [Read More]
Posted in:  PFHA03 Reskin for K1
 Pavlos
12-03-2005, 6:06 AM
#6
It looks very good, I'll have to download it and try it out. Very nice darkside transitions....  [Read More]
Posted in: Screenshot Tools
 Pavlos
12-07-2005, 11:50 AM
#3
Very nice! This is a brilliant tool for those who want to take pictures of their new items, robes etc. A great idea, and it seems brilliantly implemented. BRAVO!...  [Read More]
Posted in: AniCam - animated camera editor for K2
 Pavlos
11-16-2005, 11:31 AM
#2
Animated Cameras?! w00t!...  [Read More]
Posted in:  Old Exile V2 Released
 Pavlos
11-10-2005, 1:34 PM
#2
Wow, that is really great! Well done!...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 Pavlos
11-27-2005, 12:14 PM
#14
Everything is definitely in the right place? If so then that is odd- I sometimes get a problem where I cannot use the whereami armband but only after I've warped around testing things. Try starting a new game up and see if it is the files themselves...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
12-28-2005, 1:10 PM
#1647
Ooo, I can feel the site approaching. *Sits up straight and gets ready*...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
12-10-2005, 6:22 PM
#1636
I'd try redownloading it, the only reason I can think of for that happening would be that the file is corrupted....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-28-2005, 1:34 PM
#1634
I like the awsomtabulous there. I must endeavour to create a word of my own - flinking; there we go, flinking. Anyway, great news about the site! And about exams I'm currently doing them so let me say, "EXAMS! AGH! OH NO!" Thank you....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-27-2005, 12:05 PM
#1631
^^ You may wish to edit your above post, Fred ... you made a weird typo (I seriously don't know how you managed to get the t over there) Anyway, yay for the new site when do you think it will be up and running?...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-27-2005, 3:38 AM
#1629
So when are these new maps likely to come out? I'm really looking forwards to it!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-15-2005, 1:04 PM
#1611
Wow thanks! Edit: Actually I did check the appearance settings and I did set it to the other one as it seems a bit odd that it was stock ticker and it still doesn't work. But with this new file! YAY! Edit: Hate to say it but it doesn't work ... sti...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-14-2005, 12:47 PM
#1609
Will do, can't do it right now though. The same seems to apply for sounds :( Sounds are an integral part of the feel, and I don't have any! :( Edit: I've just sent it to you, thanks for looking at it. The module is a mess anyway as I'm just trying r...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-14-2005, 11:57 AM
#1607
I do have a reference, at least I think I do. In the GFF editor it says that there is a plc_ban and then in the text editor it says there is too. Why doesn't it show up?...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-13-2005, 11:41 AM
#1605
Just one little thing. I was messing around with the Module Editor a few moments ago and I thought I'd put a Czerka banner up on the wall, I did that, built my .mod file and then warped in there and the banner was not there. I have tried a few things...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-13-2005, 8:42 AM
#1604
WOW! Simply, wow....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Pavlos
11-09-2005, 11:19 AM
#1596
I reinstalled and now it is back to normal. Thanks. Yay! Maps!...  [Read More]
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