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vanir

Latest Posts

Page: 6 of 10
Posted in: Traps re-design mod
 vanir
06-26-2009, 9:43 PM
#2
Nice job....  [Read More]
Posted in: July '09: Navigational Error
 vanir
06-27-2009, 4:06 PM
#4
:D an oldie in RPG but a goodie. Am I allowed to enter my own competition title?...  [Read More]
Posted in: July '09: Navigational Error
 vanir
06-26-2009, 10:17 AM
#1
Coming up with a topic may prove more challenging than writing for one. Let me see... A lot of the adventure of Star Wars happens off stage so to speak, behind the curtains of the overall theatre. Han Solo is driven by the bounty on his head in ESB....  [Read More]
Posted in: A Question on Star Wars General Tech
 vanir
06-05-2009, 2:41 AM
#2
A good source for this sort of thing is the Star Wars (tabletop) RPG publications. The main handbook discusses the nature of the Star Wars galaxy and its primary canon being the movies, but also that necessarily therefore most mundane daily tasks hap...  [Read More]
Posted in: The God Machine
 vanir
05-29-2009, 8:16 AM
#7
Well I think the difficulty we may have there GTA:SWCity is that it is virtually impossible to quantify individual perceptions. Sapience is irrational....  [Read More]
Posted in: The God Machine
 vanir
05-28-2009, 2:29 PM
#5
Scientifically it's an unfalsifiable hypothesis due to the fact this type of experiment would require a control body which has a brain structure which is different to ours, which could be communicated with effectively. Hence the experiment has little...  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-30-2009, 8:17 PM
#54
The word means this: "A monotheistic system of beliefs and practices based on the Old Testament and the teachings of Jesus as embodied in the New Testament and emphasizing the role of Jesus as savior" period. What's more, it is clearly st...  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-28-2009, 3:35 PM
#43
Well it may not be axiomatic, it is the most common result. Karma is ridiculously limited as a behavioural philosophy. It's like trying to explain the workings of an axial turbine with a paper plane....  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-28-2009, 2:45 PM
#41
James stated 'faith without works is dead' Cheers, Jae for understanding. I think this point was most prudent to our quick back and forth. You did have me worried there for a second, I pictured this angry disciplinarian yelling at her children, it w...  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-27-2009, 8:36 PM
#23
I think good works should be an outward expression of gratitude for the sacrifice Christ made for us and to serve as an example of Christ's love to others, not because they win us a spot in heaven. Paul said in Eph 2:8,9 "for by grace you have...  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-27-2009, 12:29 PM
#17
EW, point and counterpoint. Thoughtful and concise, and I do not wish to derail this thread, so I cede to another time. It's no biggie and I don't think you're wrong, simply felt (initially...as I said best ceded for another time) a wider breadth was...  [Read More]
Posted in: Divisions of christianity and their differences
 vanir
05-26-2009, 3:16 AM
#4
The debate really centred around pointing out to EW who I quite like being entertaining and informative, that whilst he might suggest as a Protestant that Papal ideology is not pertinent, history would dictate that Protestantism merely substitutes th...  [Read More]
Posted in: Germany ca.1934
 vanir
05-23-2009, 6:54 PM
#1
I've just been rereading an excellent book on the Third Reich by Martin Kitchen (ex-Professor and Dean of History), in which he describes a State where every German citizen lived in deathly fear of a completely abused and corrupt system of law from 1...  [Read More]
Posted in: The First Jedi
 vanir
05-23-2009, 9:57 PM
#4
(part two) Three of them arrived at Alderaan Station, nobody really thought much of it at first. Just some more unusual looking aliens that were becoming an increasingly common sight here. Some people liked to be overt about welcoming other species....  [Read More]
Posted in: The First Jedi
 vanir
05-19-2009, 12:14 AM
#1
It wasn't the first time he'd used it. Someone so young and not exactly built for fighting gets scared, you know? Kids can be cruel, ungoverned they drown each other in childish accidents, maim by pushing down some staircase, do all the things kids d...  [Read More]
Posted in: Tabletop RPG Tweak
 vanir
05-22-2009, 9:45 AM
#9
Link updated (tlk file edited). I'll have to find some way to probably disable the "recommend" button, but this is more a lack of Player restriction than a bug per se. Simply don't use it (a real bug is some kind of scripting conflict withi...  [Read More]
Posted in: Tabletop RPG Tweak
 vanir
05-19-2009, 4:19 PM
#7
Have you contacted Pavlos or any of the other modders that were working on the project during Paragon's first (and long) absence? They might have some resources for you... Been talking to ermo lately. It's a little dead but we might be doing a revi...  [Read More]
Posted in: Tabletop RPG Tweak
 vanir
05-18-2009, 7:47 AM
#3
Thanks Miltiades, cheers mate. Update. Have to wait for filefront review/approval now for the link. And I just thought of a possible (slight) bug. I'm guessing the jedi recruitment of party members reads character level for Force power advancement a...  [Read More]
Posted in: Tabletop RPG Tweak
 vanir
05-18-2009, 6:45 AM
#1
Okay firstly full credits for the inspiration of this mod goes to Paragon for his original "d20 conversion" mod. Without being able to follow his work I couldn't have expanded on it a little to do this. Second credits goes to Shem's idea of...  [Read More]
Posted in: Arren Kae (at the moment TSL)
 vanir
05-18-2009, 8:08 AM
#5
Thank you. She looks very beautiful in the long dress....  [Read More]
Posted in: (k1) Taris middle city
 vanir
05-14-2009, 11:17 PM
#159
Well I have relatively little on my plate at the moment and am more than happy to get involved in a few projects. Not getting a lot of work shifts and have the time. Just been replaying the kotor games for the first time in years too, so I'm freshly...  [Read More]
Posted in: (k1) Taris middle city
 vanir
05-14-2009, 10:15 PM
#157
Can't say I wouldn't like to be involved. It's been a few years since I've scripted anything for Kotor but I've been getting back into it with a coming, updated re-release of an old but very good gameplay mod for TSL. Wouldn't mind adding a little f...  [Read More]
Posted in: (k1) Taris middle city
 vanir
05-13-2009, 9:33 PM
#140
Very good point darth-me. I think we should see a few wookie slave workers with some sort of restraining collar in one of the buildings, perhaps a Czerka assembly plant (making speeders, skiffs and swoops). I definitely agree Davik should have a maj...  [Read More]
Posted in: (k1) Taris middle city
 vanir
05-13-2009, 5:46 AM
#136
I have some ideas for population and adventure, which might be smart to have at least abstract in the back of your mind as you complete the modelling/texturing so you can customise the level to suit theme. Firstly considering the lower city is the p...  [Read More]
Posted in: Atheist Slogans on Buses
 vanir
05-30-2009, 7:54 PM
#49
The United States seems almost unique in its approach to freedom of speech. In our legal system the man who tells someone to commit a crime is reponsible for the crime, so this maxim is expanded to encompass public censorship upon the same basis. Our...  [Read More]
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