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Ender

Latest Posts

Page: 2 of 6
Posted in: How to extract text files...?
 Ender
02-14-2003, 6:57 AM
#4
Originally posted by LindaFiorentino Actually I'd like to send this file to other people, so they could have the translation themselves for their Monkey in english. Thanks for answering. This is technically illegal, please don't talk about it her...  [Read More]
Posted in: Wahh.
 Ender
01-31-2003, 10:20 AM
#3
Originally posted by 8 of 12 You're quite right, I've double checked. You won't be able to get the file by downloading it from the from page. There's a slight type in all the links. The capital 'L' in the LostcauseI folder should be lower case. It's...  [Read More]
Posted in: Wahh.
 Ender
01-31-2003, 5:10 AM
#1
Well, until something amazing happens (eg, 8 finds somebody near him with a net connection, burns the episode to a CD and mails it to somebody... you know, sensible things :).. er.. where was I... Oh yeah. I wanted to listen to the past episodes aga...  [Read More]
Posted in: A majestic tale
 Ender
02-22-2003, 6:49 PM
#81
... (Terry Gilliam's grandmother). Jedi...  [Read More]
Posted in: A majestic tale
 Ender
02-21-2003, 6:09 AM
#79
...imploded violently, because of......  [Read More]
Posted in: A majestic tale
 Ender
02-20-2003, 4:55 PM
#75
... working for TITTIES (The......  [Read More]
Posted in: A majestic tale
 Ender
02-19-2003, 6:38 PM
#69
So with his mastercard,...  [Read More]
Posted in: Emi
 Ender
01-31-2003, 6:58 AM
#12
Originally posted by SigENeaT also keeping within context of my original question-would it be possible to rip the monkey kombat section of emi or would u have to take everything out separately and run it in your own front end? i lub monkey kombat =...  [Read More]
Posted in: Emi
 Ender
01-30-2003, 8:36 AM
#6
Originally posted by khalek it would be nice if such a viewer allowed plugins to handle different block types so people could easily distribute/contribute code to handle say blocks for things the original program doesn't support etc so wxWindows, f...  [Read More]
Posted in: Emi
 Ender
01-30-2003, 3:43 AM
#4
Hey, while your here... :) Have you pulled a Serge and lost the code for it? If not, I'd love to get my hands on a copy.. one of my side projects - as a kind of a companion to ScummVM - is a new ScummRev-esque datafile viewer... I figure we've worke...  [Read More]
Posted in: Glottis' Dog House
 Ender
01-27-2003, 8:14 PM
#6
Likely the dog house screen was switched to as the cutscene transition scene. If you time it PERFECTLY, you can get the same thing to happen in Monkey3 with the wonderful room 1 artwork :)...  [Read More]
Posted in: How do I get into the files?
 Ender
01-16-2003, 6:33 AM
#2
You WILL find other characters speech in that file, but you may have to scroll down some way to find it... the voices are probably in the order recorded, and Indy was probably done first. Sound effects are stored in the .001 file, in SOUN blocks und...  [Read More]
Posted in: The Dig music
 Ender
01-13-2003, 12:16 PM
#4
I don't think that file is even still there anymore :) In any case, a newer version with ALL of the codecs (based off the same ScummVM code) can be found 'ere: http://www.geocities.com/c3p1models/dig/digmusic_new.zip...  [Read More]
Posted in: Uh oh.
 Ender
01-11-2003, 3:41 AM
#8
Originally posted by Metallus Not until I read your post, man. But riddle me this, have you ever really smelled your hand? And then grabbed someone else's and gave it a smell for comparison? Me Neither. Pumpkin Gargle Ploink BLEE!...  [Read More]
Posted in: Most Wanted Scumm Utilities Poll
 Ender
01-08-2003, 5:07 AM
#9
Originally posted by khalek I doubt the decision to go with khtml/kjs was steves by the way, probably the techs... I was being silly. :P And Steve pulled off a lot of **** like that at Atari. heh. woz, as usual, was the guy who got stuck doing al...  [Read More]
Posted in: Most Wanted Scumm Utilities Poll
 Ender
01-08-2003, 1:28 AM
#7
Originally posted by khalek I think your poll is missing a compiler option :) Read the actual first message :) BTW, KHtml is better than Gecko, Steve Jobs said so! Nyeh. :P...  [Read More]
Posted in: 20K More Memory
 Ender
12-22-2002, 5:12 PM
#3
Originally posted by SamNMax The sound card dosn't work so I uninstalled my AOL *giggle* I'm sorry, that's too funny. AOL is pure evil, and has nasty software, and all.. but I don't think it will affect DOS games. :) Anyway. Usual answer. http://...  [Read More]
Posted in: Beneath a Steel Sky
 Ender
12-22-2002, 5:15 PM
#6
Originally posted by BooJaka15m OK, so now it's even worse. When I try and go through the fire door the first time (Something I could do before; it was the coming back which caused the problem) it just kicks me back out to Windows. Any thoughts?...  [Read More]
Posted in: trojan in ScummVM?
 Ender
12-19-2002, 5:38 AM
#3
Originally posted by jannar85 Very unlikely.... But try to download it from some other server. It might happen one of the servers has been attacked by hackers ._. Completely unlikely. Update your virus definitions, some virus definitions released...  [Read More]
Posted in: Oh, Endy..
 Ender
01-10-2003, 12:01 PM
#18
Originally posted by Serge Sure, sure, share away. Sent it to ender at scummvm.org... Please let me know as soon as you have it (and you've unrar'ed it). The web-based email system of the university isn't quite finished, and it may just do a non-er...  [Read More]
Posted in: Oh, Endy..
 Ender
01-10-2003, 11:36 AM
#16
Originally posted by Serge Still trying to connect to anything. Not sure if it's just mIRC giving weird responses to ports that they've shut down at uni. Oh well... Can't find any email address of yours, except for the sourgeforge one. OK to send to...  [Read More]
Posted in: Oh, Endy..
 Ender
01-10-2003, 11:00 AM
#14
Originally posted by Serge Also trying to get on IRC, but not a single server wants to resolve, from DALNet to EFNet, to OpenProjects, or I get connection timeouts... Hmmm... Bad day - Serge I hate computers sometimes :) I'll be on #scummvm on Op...  [Read More]
Posted in: Oh, Endy..
 Ender
01-06-2003, 8:35 AM
#12
Ok, I guess :P Right now CMI is mostly playable up until some way though Part II... I'm trying to work out what setActorChoreLimbFrame does right now, and how to fit it into our AKOS code... without it, F_CHORE doesn't seem to want to work properly...  [Read More]
Posted in: Oh, Endy..
 Ender
12-21-2002, 1:36 AM
#10
Originally posted by Serge Thanks a bunch! :) I'll have a look at it (if my disk survives the trip home) ;) So do you give him permission to send ME a copy too? :) Oh, merry Christmas, happy new year, and all that jazz....  [Read More]
Posted in: Oh, Endy..
 Ender
12-12-2002, 9:45 PM
#6
Originally posted by Serge There's no way you can get a say in the style I annotate in. ;) .. That was just a joke :) Oh, a little more on the progress: I've reconstructed most of the structure types, named about 70% of the main-sputm functions (t...  [Read More]
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