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rgdelta

Latest Posts

Page: 6 of 7
Posted in: Kotor 2 Lightsaber Upgrade Lock
 rgdelta
01-04-2006, 5:50 AM
#3
I did not think about "plot item" I will give it a try....  [Read More]
Posted in: Kotor 2 Lightsaber Upgrade Lock
 rgdelta
01-03-2006, 4:57 PM
#1
I was wondering could not find the answer if I missed it somewhere let me know. I was wondering if there was a way to "lock" a color crystal in a saber where the saber is upgradeable in all slots except the color crystal. If that is not p...  [Read More]
Posted in: Force a workbench to speak [K1]
 rgdelta
01-03-2006, 4:51 PM
#2
yes by giving it a dialog you could look at the taris apartment for how to do it or get redhawke's Kotor 1 workbench mod....  [Read More]
Posted in: A few questions
 rgdelta
01-04-2006, 10:25 AM
#16
no problem...  [Read More]
Posted in: A few questions
 rgdelta
01-04-2006, 10:04 AM
#14
nope that is the one causing it to approach you...  [Read More]
Posted in: help with rar files
 rgdelta
01-03-2006, 4:56 AM
#2
you need winrar to open rar files you can search for winrar via google...  [Read More]
Posted in: Using Mods
 rgdelta
01-02-2006, 12:15 AM
#3
if you don't have a override folder in your directory (if it is kotor 1 it will be program files\lucasarts\swkotor if TSL it will be swkotor2) just make a dir in the program directory...  [Read More]
Posted in: Npc doesn't wear my custom made robe
 rgdelta
01-02-2006, 9:50 AM
#15
did you make sure the npc had the jedi defense ability if it does not it cannot equip it....  [Read More]
Posted in: Npc doesn't wear my custom made robe
 rgdelta
01-02-2006, 5:02 AM
#10
you put in the column the filename of the model or tga without the extension....  [Read More]
Posted in: Npc doesn't wear my custom made robe
 rgdelta
01-02-2006, 4:53 AM
#8
Check out the 2nd link that chain gave it explains the 2da indepth including what each column for the row does so if it is a jedi robe the modeli/texi is jedi robes. Hope that answered the question...  [Read More]
Posted in: Conversation Editor and dlg files.
 rgdelta
01-02-2006, 5:12 AM
#15
if the StrRef field is -1 then it uses the language in the dlg the number above -1 in the StrRef references a number in the tlk for the language that is about all I know on this....  [Read More]
Posted in: Conversation Editor and dlg files.
 rgdelta
01-02-2006, 5:03 AM
#13
not 100% sure I only know that much have not done much with languages or the tlk yet working on learning that myself....  [Read More]
Posted in: Conversation Editor and dlg files.
 rgdelta
01-02-2006, 5:01 AM
#11
no -1 means use the language in the dlg file not the language in the tlk...  [Read More]
Posted in: K2 robes question
 rgdelta
01-01-2006, 2:14 AM
#4
yes but it is part of the Darth Traya model not normal robes....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-04-2006, 9:40 AM
#9
ok I have finished Peragus now heh not many changes but a few lol basically a terminal near atton's cell and your char actually uses the terminal to shut down attons cage and Kriea has a lightsaber. Going to work on Citidal Station next adding new mo...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-03-2006, 1:04 AM
#8
I have not completly decided on what planets I am adding those are in the planning stages but I am adding at least 2 planets....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-01-2006, 2:55 PM
#3
Well it is more then what happens at the end I am adding alot for the main game as well I am finalizing stuff and working on getting the site up when I do there will be alot more info....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
12-31-2005, 6:26 PM
#1
Hello all I have good news and bad news. First the bad news my Kotor 1 Storyline extension Mod Sith Empire will not be completed. Reason is I had a HD crash and lost all the stuff I had done for it (I forgot to back it up :-( ). But I am happy to ann...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-04-2006, 1:29 PM
#1717
Miltiades open kotor tool do file open GFF then browse to where you UTI and UTC's are at then it will open Fred for next modules I would be intrested in Citidial Station Czerka and the Harbinger Crew and Engine and all of dant :-)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-03-2006, 1:42 PM
#1706
Thanks Tetra now I can use the new version again and not the old one you had on the old site heh thanks for all your work....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-03-2006, 11:12 AM
#1701
Tetra I downloaded the link on your site and it installs 1.0.2192.37362 even though the site says it is suppose to be v1.0.2193.42740 and it still does not work...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-03-2006, 4:34 AM
#1695
Is anyone having any problems with the new version of Kotor Tool double clicking on a TPC and instead of opening the Image Viewer getting and error File or assembly name HH_dev.Controls.LinenumberTextBox, or one of its dependecies, was not found U...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-03-2006, 2:33 AM
#1694
Tetra issue with your site as of now when I click a link to download it downloads but closes the browser window....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-02-2006, 12:27 PM
#1685
BTW Tetra with the new version the new maps bfd from the maps installer and the maps downloaed from the new site when ever I try to extract for the module editor I get the following error message Cannot find the assembly MapInfo Generator Version=1....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-02-2006, 5:34 AM
#1683
Great job Tetra and nice new site :-)...  [Read More]
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