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rgdelta

Latest Posts

Page: 5 of 7
Posted in: Walkmesh Question?
 rgdelta
01-09-2006, 11:31 PM
#7
I have not done much with the path files but I played a bit with it but have not tested it in game yet but you can see the path in the module editor and you can open the path file and edit it in kgff that is the extent I have done with it. The pth fi...  [Read More]
Posted in: Kriea and Atton first time dialogue
 rgdelta
01-09-2006, 9:42 AM
#3
the nice outfit is in the ERFs>modules>101TEL>101atton.dlg...  [Read More]
Posted in: Level Scripting Question
 rgdelta
01-08-2006, 2:59 PM
#3
Thanks Stoffe no it is a script conditional in a script but that gives me a great idea of what I need thanks....  [Read More]
Posted in: Level Scripting Question
 rgdelta
01-08-2006, 2:33 PM
#1
Ok I might have missed it but I was searching I need a script that determines what level the PC or Party memeber is like if the PC is level 15 Jedi Guardian and Level 10 Sith Lord I need to get that the PC is level 25 same with say atton say he is a...  [Read More]
Posted in: Extracting dialogues NOT WORKING!
 rgdelta
01-08-2006, 8:40 AM
#4
If you want to open it in the Kotor Tools Conversation editor after extracting you either A) do open GFF File browse to where you extracted the dlg and select it and it will open in the conversation editor or B) do tools conversation editor then file...  [Read More]
Posted in: Completely confused with script compiling.
 rgdelta
01-07-2006, 7:47 PM
#2
I recommend using Kotor Tool. Kotor Tool Text editor has a built in compiler just do script select Kotor 1 then script compile....  [Read More]
Posted in: Having problems with sound files
 rgdelta
01-07-2006, 9:00 AM
#2
Did you convert them to Miles sound format with the Miles Sound Tools...  [Read More]
Posted in: (950COR)what's with that script?
 rgdelta
01-07-2006, 1:51 PM
#6
never had that issue when I got a jedi robe from peragus (random spawn) so not sure....  [Read More]
Posted in: [TSL] Revan's Kids Mod (In Progress)
 rgdelta
01-05-2006, 4:47 PM
#25
I would say sister myself. I think it would be fun if you are playing DS to find your sister and she is on the DS then she could become your apprentice :-) Btw some of the concepts in this thread and ideas are good I hope you don't mind if I borrow...  [Read More]
Posted in: [TSL] Revan's Kids Mod (In Progress)
 rgdelta
01-04-2006, 8:41 PM
#15
Where does it make it clear that Atris was the exiles teacher I relooked through all of atris's dialog again and nothing says that and sorry I was thinking of Kavar was the exiles teacher not Zez I am 1/2 asleep. I quote from Atris and handmaiden dis...  [Read More]
Posted in: [TSL] Revan's Kids Mod (In Progress)
 rgdelta
01-04-2006, 8:13 PM
#12
No Exile was apprentice to the master on Nar Shaddar. She said to Handmaiden about when your heros fall (talking about the exile and the mandalorian wars) which I would say that Atris was younger and probebly was a padawan when exile was a knight....  [Read More]
Posted in: [TSL] Revan's Kids Mod (In Progress)
 rgdelta
01-04-2006, 8:08 PM
#10
I disagree I say revan was younger then exile remember what atris said about exile being a hero of hers which makes me think exile was older then atris and I would say revan was as old as atris....  [Read More]
Posted in: Kotor Tool.......For linux
 rgdelta
01-09-2006, 8:46 PM
#14
It is the link on the left called NWN Tools Source...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-10-2006, 8:16 AM
#23
I am not that good with graphics and I know the screen is a bit dark I tried to brighten it up a bit :-) TSLRP will not beat me to the punch actually I hope it comes out before I am done as this is meant as a complement to the original game and TSLR...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-09-2006, 10:32 PM
#21
I wanted to get some opinions on this robe here (http://tsl.stpwebhosting.com/sithlord.gif) it is my first attempt at reskinning/recoloring....  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-09-2006, 8:21 PM
#20
:-) not revealing anything after the normal end but it will be exciting for both light and dark side (but I like dark lol)...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-06-2006, 9:06 PM
#18
I might open up that door but there is nothing in the room yet :-)...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-05-2006, 6:46 PM
#14
Elven6 - Because I want to fix the quests myself and I will be making it fully TSLRP compatible when TSLRP comes out no matter what but if some people don't use the TSLRP they still will have the fixed quests. As to the cap ship I will be extending b...  [Read More]
Posted in: [WIP] Kotor 2 : TSL Enhanced (spoilor contained)
 rgdelta
01-05-2006, 4:42 PM
#11
not sure my current timetable is probebly 3-6 months heh doing a major mod like this solo takes a while heh....  [Read More]
Posted in: TSLPatcher v1.2.10b1 (mod installer)
 rgdelta
01-09-2006, 3:22 PM
#128
Stoffe I had a question/suggestion in one heh not sure if this will be too hard or if you are already working on it but could it be possible to have TSL patcher do a gff compare similar to your 2da compare???...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-08-2006, 1:32 PM
#1759
Yeah looks like for some reason the installer for the mapinfo.bfd installs a different or corrupt version....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-08-2006, 8:46 AM
#1756
Are you using the manual download of mapinfo.bfd or the auto setup i always get that error with the auto setup and have to do the manual download....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-07-2006, 1:48 PM
#1748
actually I had some problems with it that was fixed once I downloaded the .net framework 1.1 service packs and fixes....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-06-2006, 9:14 PM
#1743
Yeah Fred the info on where these are in a module would be helpful like you said in the other thread adding them to the module editor would be a major thing (huge and unrenderable is what you said) but if we had info on where these things are those o...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 rgdelta
01-04-2006, 1:51 PM
#1719
209TEL, 201Tel, 152HAR, 153HAR, 601DAN, 602DAN, 604DAN, 605DAN and 650DAN for the moment heh Also you could turn on the names and descriptions in this wonderful tool Kotor Tool made by oh yeah you lol jk...  [Read More]
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