Hello all I have good news and bad news. First the bad news my Kotor 1 Storyline extension Mod Sith Empire will not be completed. Reason is I had a HD crash and lost all the stuff I had done for it (I forgot to back it up :-( ). But I am happy to announce that I got TSL and played it mutiple times and I am working on Knights of the Old Republic 2 : The Sith Lords Enhanced project.
This will be a Expansion, Enhancement, Extension for TSL. This is in no way a competition or restoration project for the restoration project. I am as eager as anyone for the restoration project to be complete and my project will be compatible (or I will make it work with) the restoration project when it is complete.
This will add new subplots, subquests and areas to the original TSL and will extend the light and dark side beyond the endings.
Without revealing too much *spoiler alert* After you defeat Kreia you will be able to get a cap ship both light and dark will be different. I will be using REDJOHNNYMIKE's cap ship shell for the dark side sith cap ship and a modified either harbringer or goto's yaht for the lightside cap ship.
Website in Development.
That is all at the moment also if you wish to contribute art and mods to the project please pm me.
***Update***
Ok I think I did not explain this project Well to begin with so here is a list of some of the things this mod will be doing.
This mod is a Major Mod or project. You could think of it as an expansion to TSL.
It will have New Planets (yes planets)
New areas to existing planets and areas
New quests
New subplots
Extends ending from current TSL ending including you getting a cap ship in addition to the Ebon Hawk
New NPC's in new areas and Old areas
Tweaks to the original game.
That is to name a few of the features that this project will have.
Update***
Ok here is some of the stuff I am working on for this mod overall there is possibly more but here is what I have.
--DS Ravager Type Cap ship for PC after Darth Traya
--Add more modules to citidal station with more quests and subplots
--Expand old mility base on Telos (there is an unused elevator there)
--Make use of jedi council room module (might be a planet might be another holorecord or might be a ending thing :-))
--Fix DS with Telos Dancer after killing her former master (basically if you use the exchange on her former master and go in the room with her lover and do the DS that you kill her fomer master and tell her she works for you now and she goes back to dancing she will not give you her earnings like she did if you bought her and told her to work for you.)
--The Redemption Quest on dant if you reveal your a jedi to the wrong person (unable to Force persaude or persaude the guy at docking) extend it to a full sub quest with both LS and DS endings.
--Make it so you can have Handmaiden as a Female Exile and make it so you can have Disciple and Handmaiden with a switch in Ebon Hawk.
--Give an option for the DS to kill the administrator yourself like there is for killing the queen.
--Change Handmaiden dialog to refer to exile as him or her not just him.
--Area in Nar Shaddar docks that is locked and will be used for more quests/subplots
--Add alot more oportunities for a DS char to work for the exchange and other shady dealings like the Slavers and Citidal dancing girl and give LS chars options to do more thwarting of those type of things.
--Add a DS type quest for the Refugees including a chance to kill Lootra
--Make use of the meeting rooms in Refugee Quad for more quests/subplots
--Serracus possible jobs for them also
--Make Mira and Hanharr not dependent on alighnment so you could have either one but not both.
--Goto's Yaht or modified Harbinger for LS cap ship after Darth Traya.
--More work on the Fuel for Telos Quest chain
--Maybe add more to Korriban but not finalized
--Possible more party members with a Party swap Terminal on Ebon Hawk (like Handmaiden/Disciple)
--Mega Party on cap ship with Ebon Hawk Crew Selection when boarding Ebon Hawk from Cap Ship :-)
--Possible more to the Onderon Palace
--DS Make use of the demand you can make to the General on Onderon of Training thier force sensitives
--Return to Onderon after End
--Work on the DS Darth Traya Ending leading to the Storyline Continuing
--Add more to Nar Shaddar and Delay the meeting with visquis a bit longer then you can now.
--Prestige Robe/Armor and Saber for LS and DS
--Make some hilts constructable after the Make the Saber Quest
--Add New Planets 2 or more (info on that not finalized yet)
--Make it so after training party members as jedi or Dark Jedi allow Prestige Training depending on influence, level and alighnment.
Currently that is what I have slated more to come as I finalize more of it atm I am working on changes to origininal game and storyline before adding the new extended storyline.
As always comments, critizisms, and ideas are welcome.
I would like to add some new bink cutscences but I am not good at that stuff so if anyone is intrested in helping send me a PM.
Closing thread as one thread (
http://www.lucasforums.com/showthread.php?p=2338094#post2338094) for a WIP is enough. -RH