Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

YertyL

Latest Posts

Page: 6 of 7
Posted in: My KotOR3 Gameplay Ideas
 YertyL
12-14-2005, 1:15 PM
#37
Never said the DS fuels double-blades sabre skill, just that it was connected to DS users. As for evidence Single-sabre users - Jedi = too many to count - Sith = three of four Twin single-blade users - Jedi = anywhere between 3 and 5 - Sith = None...  [Read More]
Posted in: My KotOR3 Gameplay Ideas
 YertyL
12-10-2005, 7:35 AM
#7
.... As I said before, it isn't a matter of alignment; it is a matter of skill. And while this would not restrict people from choosing the sabers, it would discourage them from it. You need the choice to wield your favorite weapon, it would not be go...  [Read More]
Posted in: LS Double-bladed and DS dual penalties?
 YertyL
12-15-2005, 11:17 AM
#8
I do not believe this to be either "realistic" or practical, so a clear "No!" (besides I like being LS and using staff myself :p ). However, maybe you could formulate the poll question a bit more neutrally .... "Do you want a...  [Read More]
Posted in: Half Bounty Hunter, Half Jedi
 YertyL
12-11-2005, 1:23 PM
#5
Jedi are jedi and nothing more. A jedi - bounty hunter is ... yuck! How can you combine the ideals of the jedi with the ones of a bounty hunter ??? It is just a total contradiciton: Jedi preserve life at all costs and are forbidden to posess, while b...  [Read More]
Posted in: Dantooine and Korriban for K3?
 YertyL
12-10-2005, 7:38 AM
#36
IMO whether or not the appearance of these planets would fit in nicely greatly depends on the general storyline of KOTOR3. However, I generally truly would not mind a change - we've seen the same locations on these planets (well, almost) twice now. S...  [Read More]
Posted in:  KotOR2-style rebalance for KotOR
 YertyL
12-06-2005, 9:15 AM
#5
YES! Finally the sentinel class is playable again in KOTOR1! DLing immediately! Nice job :)...  [Read More]
Posted in:  2 more hilts at JediShemL and TheGreenGoblin
 YertyL
12-06-2005, 9:09 AM
#5
Very nice looking - DLing now :)...  [Read More]
Posted in:  KOTOR Remix 0.3!
 YertyL
12-10-2005, 4:22 PM
#13
I am not sure if I am the only one getting that error, but Garon doesn't seem to like leaving me so soon :p - with the effect of HK-47 not being recruitable. I don't want to sound too negative though - this is a great mod! Are you sure you won't have...  [Read More]
Posted in:  KOTOR Remix 0.3!
 YertyL
11-26-2005, 10:37 AM
#8
Oh btw. where's Kirby? I haven't found him yet (on Dantooine) and I would really like to be able to buy some robes :)...  [Read More]
Posted in:  KOTOR Remix 0.3!
 YertyL
11-23-2005, 2:56 PM
#6
Nice work! I still got a problem trying it out though :( After recruiting Garon, all I see of him is a white portrait and a headless female scout model... Do you by chance know how to fix this?...  [Read More]
Well, with a JKA system exactly this is not gonna happen::lsduel: If you yourself direct your swings there will only very occasionally be any sort of parrying/dueling, simply because you cannot do a precise hit or block using a PC mouse/keyboard/cont...  [Read More]
Posted in: If you could play as an alien...
 YertyL
11-04-2005, 2:20 AM
#8
Human mostly, but I would also occasionally like to play as a wookie, Zabrak or Kel-Dor (my favourite JA species :) )...  [Read More]
Posted in: What level did you reach by the end of KOTOR 2?
 YertyL
11-03-2005, 8:08 AM
#13
Somewhere near 26 at my first playthrough (I think), level 29 or level 30 afterwards......  [Read More]
Posted in:  Movie Saber Mod
 YertyL
11-06-2005, 11:04 AM
#19
Great work! Thanks very much! Of course, being able to play this in KOTOR too would be even more awesome :p...  [Read More]
Posted in: Getting rid of T3
 YertyL
11-04-2005, 1:14 AM
#71
T3 pwns! All those who say otherwise must have never actually used him... :p That shock arm was awesome in TSL, little T3 could open up a can of whoopass with that... 10-60 damage at level 10+, and no charges, come on people that just rules! That...  [Read More]
Posted in: A must for KOTOR 3
 YertyL
11-21-2005, 11:46 AM
#41
You can still see when rounds are over if you look at the status bar in which your attacks are symbolized. When your action is finished, the icon disappears and the round is over. And why an "extra 'quick on the pause button' requirement"??...  [Read More]
Posted in: A must for KOTOR 3
 YertyL
11-04-2005, 1:07 AM
#35
That pause is there with good reason... to tell players when their turn is over. So that the player has ample time to pause the game and plan out their moves for the next round, just like you can do in the PnP version. Remember, RPG's in this style...  [Read More]
Posted in: A must for KOTOR 3
 YertyL
11-03-2005, 7:00 AM
#28
All the D20 system dictates is that a certain number of attacks per round is made by a certain person. However, this does IMO have rather little to do with the animation that is displayed. All this animation needs to guarantee is that a certain amou...  [Read More]
Posted in: A must for KOTOR 3
 YertyL
11-02-2005, 10:06 AM
#19
You don't have to change the combat system to make it more fluid, as far as I know. How could you even consider changing the combat system? If it was like JA I wouldn't buy it. Not that I don't like JA, I have it, but KotOR is not a Jedi Knight game....  [Read More]
Posted in: PC Voice?
 YertyL
11-21-2005, 12:50 PM
#43
I think I prefer leaving "your own"/the PC's voice to one's own imagination and preferences instead of determining it from the game maker's side......  [Read More]
In TSL, the holovids with Bastila only appear if Revan was DS or LS male. Actually, if my memory serves me correctly the Korriban hologram of Bastila is also there for DSF Revan. And anyways, LSM is canon so Bastila lives :) :p...  [Read More]
Posted in: More suggested ideas for KotOR III-yes or no?
 YertyL
11-03-2005, 6:52 AM
#29
Amnesia is amnesia whether hardly having it or not! :xp: I just wanted to express that your saying Amnesia was used does not contradict Vlad saying Amnesia was "harldy used at all"....  [Read More]
Posted in: More suggested ideas for KotOR III-yes or no?
 YertyL
11-02-2005, 10:14 AM
#23
Hardly: . . 3.Scarcely; barely; not quite; not wholly. Hardly shall you find any one so bad, but he desires the credit of being thought good....  [Read More]
Oh my GOD! I have just fought Nihilus and it was ... ... ... hard. My PC was level 31; Nihilus had a defense of 76! I was only able to hit him with a natural 20 (automatic hit) or after buffing myself up with a ridicoulus amount of stims. In the end...  [Read More]
I'm sorry if this has been asked before but I did not really find anything using the search function .... I had a character added by a mod and now wish to remove him so another character ( HK-47) is able to join my party ... is it somehow possible t...  [Read More]
Page: 6 of 7