Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Agen

Latest Posts

Page: 10 of 15
Posted in: What Will Make Or Break This Game
 Agen
04-06-2003, 7:12 PM
#6
I'm sure it wouldn't be terribly hard if they already have it in SP to convert MP. :)...  [Read More]
Posted in: What Will Make Or Break This Game
 Agen
04-06-2003, 6:29 PM
#3
Saber combat, force balancing (pull for example), and guns ammo. That's what i believe Raven needs to fix (or improve) :)...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Agen
04-07-2003, 12:46 PM
#44
Ahh.. i played jedi power battles alot of times, but it isn't really recognizable down on paper(?) since i thoguht it was kind of frantic and anyway... for everyone who is against, think of the way it works, if thery fire you need to click the block...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Agen
04-06-2003, 7:07 PM
#8
That's a really good system you have there silent :) Hopefully Raven take notice. You mgiht want to add that to the gameplay suggestions too Thunder :)...  [Read More]
Posted in: Saber blocking, manual, or automatic?
 Agen
04-06-2003, 6:14 PM
#2
Well i think, it's fine for SP (keeping auto), but in mp maybe it would be good to press the button rather than the strange block box around you. Also you can only attack when you don't press it, and holding block down might make moving the mouse slo...  [Read More]
Posted in: Updates
 Agen
04-06-2003, 7:21 PM
#3
This happened with jk2 aswell, msot likely there will be a news drought, sure it makeso sme peopel run away but when it's almost release time we get all the spoils :)...  [Read More]
Posted in: Darkside, or the Lightside?
 Agen
04-06-2003, 9:34 AM
#4
I admire Jan's amazing ability to regrow heads ;)...  [Read More]
Posted in: Darkside, or the Lightside?
 Agen
04-06-2003, 9:30 AM
#2
Dark baby, just like jk1 :)...  [Read More]
Posted in: JA - RPG vs FPS? [warning large pics]
 Agen
04-05-2003, 6:04 PM
#5
You can take screens without the hud, it's a certain command and the last pic is a pic from well before JK2 came out! lol :D...  [Read More]
Posted in: Reborn Bill: Why I Became a Jedi
 Agen
04-05-2003, 5:04 PM
#2
Nice out fit and thread :p We want More! :)...  [Read More]
Posted in: Is Q3A the right engine?
 Agen
04-06-2003, 6:36 PM
#21
I think, that he meant do a jk3 with a kyle katarn to be done with the unreal engine. If Raven were to do it it would probably be the D3 engine like Andy says since they always use Id's engines it seems....  [Read More]
Posted in: Is Q3A the right engine?
 Agen
04-06-2003, 5:53 PM
#19
yeh, JK used the xwing engine for physics but it actually made it better physics....  [Read More]
Posted in: Civilians in JA
 Agen
04-06-2003, 8:38 AM
#10
Out of sight out minds.... Yeh well we really need more civillians, not just floating around but actually doing some stuff rather than walking....  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-07-2003, 2:29 PM
#231
I mostly agree with your post but your are obviously far biased for CTF mode....  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-07-2003, 1:07 PM
#229
Originally posted by WD_Rage Strong stance, though, is extremely, extremely slow. In JK1, the swing really wasn't much slower than the primary swing. The swing itself took longer, but it did not slow down the player. Your right but what i meant is...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-07-2003, 12:28 PM
#222
Wow, some great posts have been made bringing up some grea posts. Legion, make sure you get most of this stuff in. The Grip/pull reticule should be brought back rather than jsut facing in their direction to grip em etc. Drain might have been a bad i...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-06-2003, 5:28 PM
#166
Torment has some great points there, JK2 was slow compared to jk1, you had to be quick on your feet while your opponent was doing the same. Force seeing needs to be totally redone to be more like JK1, that is there needs to be an overhead map as wel...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-06-2003, 9:32 AM
#149
Yeh, push was fine in Sp, i think it should be kept the same in there....  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-06-2003, 8:34 AM
#145
Anyone who wants to be part of live discussion for the GSD tomorrow please join #JK3 on quakenet, no arranged time as of yet. The GSD topics have been set, I've written well into 4 pages of details in my notebook. Crap, looks like i'm probably not...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-05-2003, 6:31 PM
#121
If it's not then it should be!...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-05-2003, 6:28 PM
#119
What the hell happened to constructive critisicm? Ban-tha Fodder...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-05-2003, 6:01 PM
#116
After we have it nearly all done up shall we send it Raven and spread it all over the board and things?...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-05-2003, 4:56 PM
#106
Is that not sore? Sorry sorry, bad joke :D A new thread wouldn't be bad, one that would actually catch people eye rather than "my thoughts"...  [Read More]
Posted in: Gameplay Suggestions
 Agen
04-05-2003, 4:00 PM
#101
Personally though I think that JO tournament-winning players and only JO tournament-winning players should be used as late beta-gameplay-testers by Raven. But i agree that perhaps the people that exploited the bugs should beta test :) JO tournament...  [Read More]
Posted in: Official Ledge-Grabbing into JK3 Petition!!!!
 Agen
04-06-2003, 6:24 PM
#41
I think that maybe a straight saving animation (turning around and catching and coming back up or just hanging til their time runs out) Nothing to complex except a few new animations....  [Read More]
Page: 10 of 15