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ParanoidAndroid

Latest Posts

Page: 1 of 23
I would like to see more complex base structures as well, especially on the more epic, large scale battlefields. It would add a nice diversity to the battlefield. On one hand you would have the open field combat of the main battlefield, then you woul...  [Read More]
I would hope for better, more realistic graphics/gameplay in general. Along with that, I would like to see battles with more sort of objectives or strategies, along with more immersive (not necisarily larger, although that would be nice) maps....  [Read More]
Battlefields where you need to use gunships to get to an enemy location! I'm tired of starting out on perfectly even ground on every other map, lets get some places you have to use gunships to land on....  [Read More]
I would like to see more complex base structures as well, especially on the more epic, large scale battlefields. It would add a nice diversity to the battlefield. On one hand you would have the open field combat of the main battlefield, then you woul...  [Read More]
I would hope for better, more realistic graphics/gameplay in general. Along with that, I would like to see battles with more sort of objectives or strategies, along with more immersive (not necisarily larger, although that would be nice) maps....  [Read More]
Battlefields where you need to use gunships to get to an enemy location! I'm tired of starting out on perfectly even ground on every other map, lets get some places you have to use gunships to land on....  [Read More]
Posted in: Battlefields
 ParanoidAndroid
04-03-2006, 6:14 AM
#3
Small narrow ones. I do enjoy them at times, but they play better with smaller amounts of troops. Usually I find them much to claustrophobic. Examples: Polis Massa and Mustafar. These places can be cool, but more often then not I find them more frust...  [Read More]
Posted in: ANY MAP IDEAS?
 ParanoidAndroid
04-01-2006, 9:13 PM
#20
What might be cool, a tuskan raider attack on a small imperial outpost on tatooine... The imperials could get a walled in defensive area thick with turrets and maybe a single defended CP, and the tuskans start with four diffrent CP's all surrounding...  [Read More]
Posted in: Galactic Conquest Changes?
 ParanoidAndroid
03-28-2006, 7:23 PM
#13
I like the idea of moving more then one fleet in one turn, so you could mobilize, or combine fleets easily without wating whole turns just too combine a large amount of ships into a huge fleet. I also like the idea of having a "core world"...  [Read More]
If you can get people to work together online teamwork is an awsome way to be more effective and have more fun. Of course saying it is easier then getting people to actually team up with you in the long run. With the AI though, getting a couple of b...  [Read More]
Posted in: new heroes
 ParanoidAndroid
04-03-2006, 6:09 AM
#89
Well to be fair we never did see how they actually fought. Their weapons did look kind of old but that pitchfork/laser gun weapon looked cool. Not sure how effective the sheild would be though... Didn't they have a kind of starfighter as well?...  [Read More]
Posted in: new heroes
 ParanoidAndroid
04-01-2006, 9:05 PM
#82
I'd like to see red guards (among other things) as sort of a "elite class" Available on limited maps, these units are limited in number (like officers) and have to be unlocked but are typically better then your standard unit. Red Guards co...  [Read More]
Posted in: new heroes
 ParanoidAndroid
03-31-2006, 11:09 PM
#73
^That might be cool. I always did want to see that Typho guy actually shoot someone. (eyepatch = awsome)...  [Read More]
Posted in: new heroes
 ParanoidAndroid
03-22-2006, 9:08 PM
#58
Sounds... chaotic. I usually prefer fighting against monsters, trying to avoid being mauled/trampled/gored/digested/all that good stuff. But the chance to cause random destruction as the monster is good fun as well....  [Read More]
Posted in: new heroes
 ParanoidAndroid
03-22-2006, 3:00 PM
#53
A rancor would be kind of cool to see. A bit clunky maybe, but still fun to try to shoot/avoid. Now those arena beasts from EP2 would be fun to play as/against....  [Read More]
Posted in: which
 ParanoidAndroid
04-03-2006, 6:04 AM
#68
Kind of ironic isn't it? Jango died because his jetpack didn't work and Boba died because his worked at the wrong time... It just goes to show you, mysterious outfits and flashy equipment are no match for a bit of dumb luck (sometimes called 'the for...  [Read More]
Posted in: which
 ParanoidAndroid
03-31-2006, 11:12 PM
#62
Wait... I didn't realize lasers could have a sexual orienta... NO! Will not get dragged into pointless argument! Anyway, I agree Darth Andrew, Boba just looks tougher. Jango's got the shiny "fresh from the factory" look going for him. But...  [Read More]
Posted in: which
 ParanoidAndroid
03-31-2006, 3:08 PM
#49
Indeed. At least it gave Boba a useful life lesson (Bounty Hunter Survival tip #84: Don't just ignore the crazed rampaging monster.) Unfortunetly his 'dad' never taught him to stay clear of flailing half-blind smugglers......  [Read More]
Posted in: which
 ParanoidAndroid
03-31-2006, 3:04 PM
#47
he who fights and runs away lives to fight another day" as the saying goes. pity he forgot that on geonosis... True, but to be fair he did try to jet away. Unfortunetly it seems his jet pack had been disabled when he was trampled by the reek....  [Read More]
Posted in: What Game Options Do You Like?
 ParanoidAndroid
03-31-2006, 11:15 PM
#5
My favorite game options are usually Hero = off, at least 10 other players (if online) Friendly Fire = on and the amount of bots and reinforcements depends on the map, usually around 10-15 and maxed out for the larger ones. AI on Elite, always....  [Read More]
Posted in: Who's the best Villian in this game?
 ParanoidAndroid
05-21-2006, 8:01 PM
#100
Yes it is very easy to underestimate the 'pea shooter' heroes. But you've gotta be very careful when using them, one false move and you end up on the wrong side of a lightsaber....  [Read More]
Posted in: Who's the best Villian in this game?
 ParanoidAndroid
04-22-2006, 7:12 AM
#90
Thats the way it is with most villains I think. Maul is such an obvious choice (Sweet weapon, 'I'm gonna kill you' glare, and his looks are nothing compared to how he actually plays) that some other villians get passed up most of the time....  [Read More]
Posted in: Who's the best Villian in this game?
 ParanoidAndroid
04-03-2006, 2:39 PM
#69
Well what about shooting someone? Who really killed them, you or the bullet/laser? Or lightsabers: Technically the jedi arn't killing the guys, the blades are, they just swing the hilt... and I'm just going to stop splitting hairs before someone star...  [Read More]
Posted in: Who's the best Villian in this game?
 ParanoidAndroid
04-03-2006, 6:06 AM
#67
Yeah, knocking guys into kill areas is always satisfying, but sort of hollow as you don't get the credit....  [Read More]
Posted in: ctf polis.. asteroid place....
 ParanoidAndroid
04-04-2006, 6:15 AM
#7
I remember using health packs to keep me alive as I ran across once, I thought I was so clever. Thats until I realized I had chosen the most inapproprate time to sneak into the hanger. I ran straight into a tank and several engineers. Yeah it did not...  [Read More]
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