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ParanoidAndroid

Latest Posts

Page: 4 of 23
Posted in: Units have attitude problems
 ParanoidAndroid
01-20-2006, 5:39 PM
#10
I bet they saw the footage of the clones slaughtering Aayla Secura on Felucia. Probably, can you really blame them though? I mean if I'm a clone trooper/stormtrooper/ battledroid/ other minor grunt and I manage to kill a jedi, i'm making sure they...  [Read More]
Posted in: Units have attitude problems
 ParanoidAndroid
01-20-2006, 8:22 AM
#4
Yeah, it's like they want to make sure your really dead or somthing, and not just faking......  [Read More]
Posted in: Ideas for ideal maps
 ParanoidAndroid
01-21-2006, 8:13 AM
#6
What I'd really like to see is a redone, Naboo: Plains. Think the one from BF1 on steroids Basicly the rebels main base is in the swamps located at the far end of the map, the Imperials meanwhile attack with an AT-AT from the other end, flanked by s...  [Read More]
Posted in: Random "spoiler" question
 ParanoidAndroid
01-21-2006, 7:57 AM
#13
Well no it's not completely original of course, almost everything takes at least some inspiration from somthing else. The unique way it all sort of blends all this stuff together and puts it in a diffrent universe is what really makes it cool I thi...  [Read More]
Posted in: Random "spoiler" question
 ParanoidAndroid
01-19-2006, 5:36 AM
#4
Theirs alot of... um... interesting names in the credits section, I think somebodies pancreas got in their too. Probably just the designers having a little fun....  [Read More]
Posted in: Tusken Raiders vs. Jawas
 ParanoidAndroid
01-25-2006, 7:32 PM
#8
Makes me wish they had gaffi sticks to beat up the jawa's with....  [Read More]
Posted in: Tusken Raiders vs. Jawas
 ParanoidAndroid
01-18-2006, 2:59 PM
#2
yeah, it is funny how the little guys always seem to cream the tuskans. They can't seem to hit the jawas for the life of them, and almost always end up losing unless you, the player, take up alot of slack. It seems the jawas are almost more of a dang...  [Read More]
Posted in: Play as an ewok?
 ParanoidAndroid
01-19-2006, 11:04 PM
#13
I just wish you could get Ackleys running around in conquest, give Felucia somthing more then just weird scenery....  [Read More]
Posted in: Bothan Spy Visible?
 ParanoidAndroid
01-18-2006, 6:02 AM
#2
No, I don't think the name shows up when cloaked. I've been killed plenty of times by human bothans, and i've only ever seen their names show up after they were visible and had usually killed me. Also as a bothan people don't seem to notice me until...  [Read More]
Posted in: Flying over Kashyyy(y)k
 ParanoidAndroid
01-24-2006, 5:52 PM
#15
Hiyaa! I believe it was removed because you could blast your allies off cliffs but if it happens on purpose you can always boot the person eh? Thats what I would say. I think it's kind of stupid for some element to be removed from the game just to...  [Read More]
Posted in: Flying over Kashyyy(y)k
 ParanoidAndroid
01-21-2006, 8:04 AM
#8
I finally got onto some of the platforms using a STAP, great spot to snipe, I got the award rifle just as I ran out of ammo for my regular rifle. Now Ive just gotta see if I can get to the other platforms......  [Read More]
Posted in: Flying over Kashyyy(y)k
 ParanoidAndroid
01-18-2006, 6:06 AM
#3
Interesting, I'm going to have to try to get onto these platforms myself. Zerted, you should make a challenge involving getting to the top of a platform with a bike, and maybe sniping a certain amount of units?...  [Read More]
Posted in: SWBF I Patch & Mod Tools Announced!!
 ParanoidAndroid
01-21-2006, 8:03 AM
#21
Kind of sucks if your on PS2 though, oh well. I really hope them modders make good, interesting maps. I might even try my hand at it, but I probably won't get far. I'm very slow when it comes to "technical things" like modding....  [Read More]
Sweoot! I'm definetly willing to wait so long as the patch it good....  [Read More]
Posted in: Campaign for PC: Kashyyk Land Mission
 ParanoidAndroid
01-22-2006, 7:02 AM
#7
I find that once they have breached the sea wall the best strategy is to stay on the wall as a heavy weapons guy, then fire rockets straight to the tank's weak points while their concentrating fire on the refinery. If your ammo runs out jump into a t...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-25-2006, 7:34 PM
#179
Well whats to stop you from landing the ship and getting out? This way it just prevents someone else from stealing the Heros' vessel....  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-25-2006, 6:38 PM
#177
Why remove a cool feature merely because some noobs would abuse it? Isn't that what tutorials and the "boot" button are for? I do think actual driveable capital ships might be a bit tricky to do, but it might be possible. If I remember cor...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-24-2006, 6:52 PM
#172
Of course in a new game some changes in game play and graphical improvements would be nice. More accurate models/skins for units/weapons, and some variety returned too the different classes. Nothing game breaking, just minor differences, still the sa...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-23-2006, 9:59 PM
#169
think the A.I units should take out the greatest threat, not neccessarily the player. YES! I totally agree. It gets quite annoying (not to mention unrealistic) when a group of bots and a tank all go after one lowly sniper. As for SWBFIII I think I...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-22-2006, 3:14 PM
#158
I don't really know much about squads. Sounds like a way to try to improve teamwork. Sadly it seems that while a game like battlefront is the most fun when played with a friend, or a group of friends. Sadly online it's hard to get people to cooperate...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-21-2006, 8:00 AM
#150
Nice, i'm gonna have to check that out. And I would like to see a gungan city, it's an interesting location with all those bubble like buildings and such, it would make alot more sense for a hunt mode location then Theed at least....  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-20-2006, 7:15 PM
#144
Yes! Big gripe I had with new level design. Make CP's harder to come by so controlling them actually matters. Also they should be in more defensive/important locations. This isn't really as much of a problem, but I don't think command posts should ju...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-20-2006, 3:18 PM
#137
I guess I would like the ARC-170 to switch roles with the V-wing. The V-wing being the agile multi-purpose fighter the '170 being the heavy fighter who is more manuverable then the pure bombers. Sort of like the V-wing is now. I like the inertia ef...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-20-2006, 10:01 AM
#135
Only gripe. NO WAY do I want a Star Destroyer to have an interior as small as Tantive 4! Lets get those lifts and stairs working and have a mini-tour of the ship while we're at it. Of course! What was I thinking? Star destroyer interiors should def...  [Read More]
Posted in: Star Wars Battlefront 3 (wishlists)
 ParanoidAndroid
01-18-2006, 6:32 PM
#130
Yeah, Anakin pretty much was the chosen one, after all, he was the one who threw Sidious down the hole, right? And the whole "brought into being by the force" thing helps his case as well. But I suppose people could interpret it diffrently...  [Read More]
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