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ParanoidAndroid

Latest Posts

Page: 2 of 23
Posted in: Galactic Conquest Changes?
 ParanoidAndroid
03-16-2006, 6:04 AM
#3
Well the two biggies for me are, 1: Make it a playable mode online. Yeah, I know simple to say hard to do, but I really think it would be a worthwhile mode, maybe winning/losing would actually matter to people for a change... 2: Make some of the b...  [Read More]
Posted in: communications whats the point?
 ParanoidAndroid
03-13-2006, 5:51 PM
#5
Really they don't serve a purpose... I guess you could try to memorize them but most people don't listen anyway. And some people think it's hilarious to just press one command continuously......  [Read More]
Posted in: new heroes
 ParanoidAndroid
03-03-2006, 9:54 PM
#14
Ya gotta have Qui-gon, and all those background cool looking jedi who everyone seems to love. Lando and Padme might be good extra shooter heroes. I also advocate Nute Gunray, not really as a playable hero but more as a "kill this unit" NP...  [Read More]
Posted in: What maps are people making?
 ParanoidAndroid
03-01-2006, 8:44 PM
#8
I'm expirimenting with a geonosis map right now, still got a lot of stuff to figure out though so it might not actually amount to anything....  [Read More]
Posted in: which
 ParanoidAndroid
02-27-2006, 2:46 PM
#5
Boba as well. For me the key diffrence was Det packs vs. Time bombs. Nothing beats dropping an explosive as a jedi comes charging at you, then jetting out of the way and pushing the detonator. With Time bombs, it takes to much luck as nobody sticks...  [Read More]
Posted in: Test it out: Geonosis: Spire (Lots of bugs)
 ParanoidAndroid
02-25-2006, 9:54 PM
#16
In the mod the Clone Commander is an ARC trooper with a rail gun, no longer the galactic marine thank goodness....  [Read More]
Awsome, it was great to play that map again. The only issues I have are 1. The geonosian fighter's lasers are kind of messed up. 2. The gunships don't become CP's when landed, I don't know if you wanted it to be like this or not. Just thought I'd me...  [Read More]
Posted in: So who can spot the difference?
 ParanoidAndroid
02-24-2006, 5:22 PM
#6
Exellent, I can hardly wait. Fineally we see some mod maps......  [Read More]
Posted in: Any chance of a BFII realism mod?
 ParanoidAndroid
02-21-2006, 5:31 PM
#2
Not yet as far as I know, but as soon as the mod tools are released I'm sure somebody will make one....  [Read More]
Posted in: Who's better?
 ParanoidAndroid
02-16-2006, 8:28 PM
#4
Hmm, I would say: 1. Superbattle droid (Rockets not as useful as grenades but I love it's tri-shot) 2. A tie, but I prefer the Vanguard 3. a tie as well, but I prefer the Smuggler 4. Yet another tie, all the basic classes are virtually identical but...  [Read More]
Exellent, glad it fineally came out. Lets hope it was worth the wait....  [Read More]
Posted in: hey men i didn't buy this game but..
 ParanoidAndroid
02-14-2006, 8:35 PM
#5
I'd say buy it, of course your taste in games could differ from mine. I play it alot, not recently but that's because I've been rediscovering some ancient games I haven't played in a while. If you like fun, fast paced games I'd say buy it but If you...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
03-07-2006, 3:03 PM
#81
I'm not to sure about escape pods. After all, if I was about to evacuate a doomed ship, I'd take a starfighter, chances are I was planning to take one anyway. Also it seems kind of pointless, I think I'd rather just take the death and respawn later....  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
03-04-2006, 7:20 AM
#73
I enjoy attempting to survive a whole match, it's pretty challenging especially since battlefront is basicly the kind of game where it's almost guarnteed you'll die several times. The trick is doing somthing worthwhile before your blown away. It's wh...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-27-2006, 8:32 PM
#57
Free For All? sounds fun. I actually thought about a "Mos Eisly street brawl" scenario. Where instead of picking armies you just spawn as a random alien scum on mos eisly, then run around killing anyone and everyone with whatever weapons yo...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-25-2006, 4:07 PM
#53
Sounds like KoTH to me. Execpt instead of earning points for holding the hill you start a countdown to victory when you capture it from it's NPC guardians. I'm actually surprised that gamemode didn't make it into BFII, it would have been an fun mode...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-22-2006, 3:00 PM
#42
I like the sound of the neutral sides idea could prove for all sorts of interesting scenarios, and could provide a good excuse to use some ships that otherwise wouldn't be in the game (Naboo Starfighters, Geonosian strfighters, Z95's)as well as well...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-20-2006, 8:12 PM
#33
I love the idea of adding more classes to space battles, although I might say that commanders could pilot capital ships (if implimented) and pilots are the only ones who can pilot space vehicles. Although this might be too specialized. I was also th...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-20-2006, 11:03 AM
#28
I think some NPC's running around the ship would give the space battle an appropriate atmosphere and maybe some usefulness. Maybe some technicians auto repairing, some guards patrolling or gunners who automaticly man turret stations. Basicly just a s...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-18-2006, 10:17 PM
#23
I think that would be cool, I would love to see an actual bridge, complete with commander NPC's running around and a holo-map would be cool as well. It would be really great if the ship commander (be he player or bot) could plot courses using the hol...  [Read More]
Posted in: Useless Frigates
 ParanoidAndroid
02-17-2006, 3:03 PM
#18
Why should the game be designed around how a minority of twits would abuse it? The only thought they should be givin is the addition of a "vote to boot" button in my opinion. Now, it's true that some people might make bad decisions and lea...  [Read More]
Posted in: Cool New Force Power: "Force Collapse"
 ParanoidAndroid
03-22-2006, 6:27 AM
#65
You know, we wouldn't need mods to lock this thread if people just stopped posting complaints and wishes for it to be locked and just allowed it to die... Anyway back to somthing a bit more on topic: Someone told me that the patch prevented this for...  [Read More]
Posted in: Strategy: Hero's vs Villian's on Mos Eisley
 ParanoidAndroid
03-13-2006, 5:53 PM
#27
Another fun thing is to just find some sheltered spot with a gonk droid as chewy and just send remote rockets flying into areas with alot of players (watch out if TK is on). But after a while you might want to move, as the enemies tend to catch on pr...  [Read More]
Posted in: Strategy: Hero's vs Villian's on Mos Eisley
 ParanoidAndroid
03-03-2006, 10:12 PM
#18
I don't know I just never seem to have luck with jango/boba, I always seem to get Mauled alive by certain sith whenever I attempt to use them. I seem to rock with Han on the other hand, in my opinion he's the best shooter hero. (I know it doesn't ma...  [Read More]
Posted in: Opinions on Star Wars: Battlefront II
 ParanoidAndroid
02-18-2006, 10:30 PM
#47
Gun options? I think that would be cool, I keep reading stuff about a "charged shot" that was planned for the rebel rifle and can think of some other cool modes for weapons (like setting the sensitivity of mines or explode times of grenades...  [Read More]
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