Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

matt--

Latest Posts

Page: 22 of 28
Posted in: St Vs.SW
 matt--
06-10-2001, 10:38 PM
#10
Here's a real mind boggler. If ST ships go faster than SW ships, then how is it that in ST, they can't travel the length of the galaxy in a reasonable time, while in SW they can in a matter of weeks?...  [Read More]
Posted in: St Vs.SW
 matt--
06-10-2001, 10:35 PM
#9
And during every battle, there are countless injuries due to console explosions. If only the future supported fuses....  [Read More]
Posted in: St Vs.SW
 matt--
06-10-2001, 3:47 PM
#6
Both have a rather large fleet to back them up. But which can get there faster? Warp drive or Hyperdrive? The falcon can go 1.5 the speed of light. The standard max warp is 8, I think. Assuming both sides call for reinforcements at the same time, and...  [Read More]
Posted in: The Corporate Machine
 matt--
06-11-2001, 12:19 AM
#8
I read in an article a while back that someone was porting DirectX to linux. Then basically, you could play a lot more games without windows....  [Read More]
Posted in: The Droid Bitching String
 matt--
06-11-2001, 12:17 AM
#15
Someone voted me down a spot, too. The red "thingys" are the rebel alliance insignias....  [Read More]
Posted in: I'm clan-less!
 matt--
06-09-2001, 4:52 PM
#15
I'm sick of hearing about the xbox! We all know that Seсor Gates has control over most computers, the internet, taco stands, and now he's trying to do the same with game consoles. Go to console...You're in his grasp. Go to Windows...You're in his g...  [Read More]
Posted in: Lightstave, will they implement it?
 matt--
06-11-2001, 12:07 AM
#11
Go from a double-bladed saber to double sabers? I like it. I like it a lot. But the controls for 2 sabers simultaneously would be difficult....  [Read More]
Posted in: Leave the MP up to the professionals =)....
 matt--
06-10-2001, 10:11 PM
#2
That isn't spam posting. I had like 75 posts the day the board opened....  [Read More]
Posted in: Multiplayer Personalities / Classes
 matt--
06-10-2001, 9:24 PM
#5
I hope that the editor supports modeling for all these. I just don't have the money to invest in one of those 3d editors....  [Read More]
Posted in: Zone...No zone
 matt--
06-10-2001, 9:22 PM
#6
Maybe people should search for posts before they do themselves. Especially when they are new. Welcome to the forums however. :)...  [Read More]
Posted in: AI
 matt--
06-10-2001, 10:16 PM
#7
Quake 3 supports mods easily right?...  [Read More]
Posted in: Lightsabre
 matt--
06-10-2001, 11:35 PM
#3
Who developed Obi-Wan? Was it in-house?...  [Read More]
Posted in: St Vs.SW
 matt--
06-10-2001, 9:38 PM
#10
Here's a real mind boggler. If ST ships go faster than SW ships, then how is it that in ST, they can't travel the length of the galaxy in a reasonable time, while in SW they can in a matter of weeks?...  [Read More]
Posted in: St Vs.SW
 matt--
06-10-2001, 9:35 PM
#9
And during every battle, there are countless injuries due to console explosions. If only the future supported fuses....  [Read More]
Posted in: St Vs.SW
 matt--
06-10-2001, 2:47 PM
#6
Both have a rather large fleet to back them up. But which can get there faster? Warp drive or Hyperdrive? The falcon can go 1.5 the speed of light. The standard max warp is 8, I think. Assuming both sides call for reinforcements at the same time, and...  [Read More]
Posted in: Jedi Knight 2 or Dark Forces 3?
 matt--
06-10-2001, 1:17 AM
#9
There have already been countless posts on this actual subject. Don't post a new thread just to see your name on the topics page....  [Read More]
Jedi Knight II does not have a path for the dark-side. Therefore, you would turn to the dark-side just to play a game for the light-side? Seems contradictory....  [Read More]
Posted in: Mod Ideas
 matt--
06-10-2001, 10:30 PM
#17
Kinda like alien/predator tag in AvP. That was fun......  [Read More]
Posted in: Mod Ideas
 matt--
06-10-2001, 1:12 AM
#5
I had the very same idea. Kill the Gungan! Great minds think alike huh?...  [Read More]
Posted in: test site design
 matt--
06-10-2001, 10:32 PM
#16
I think someone's going around giving everyone that replys to them 1 star. I lost my 5 star rating, too. :( :( :(...  [Read More]
Posted in: Enemies.....
 matt--
06-11-2001, 12:12 AM
#51
Refering back to the "cutting off from the Force", I would like to see a sort of weapon that emits a dampening field. The field would cut that person off from the Force. Since the Force is energy, this could theorically be possible....  [Read More]
Posted in: linux version
 matt--
06-09-2001, 3:56 PM
#9
Rave...You've got 222 posts...How are you still a mercenary?...  [Read More]
Posted in: Don't Forget the Audio Taunts
 matt--
06-10-2001, 2:39 PM
#16
I think "He's got a thermal detonator!" would get annoying after awhile...especially if it is your favorite weapon....  [Read More]
Posted in: ARMOUR
 matt--
06-10-2001, 12:15 AM
#5
Batteries would make too much sense. That's why they don't use them....  [Read More]
I have a geforce2 and a t-bird 1.333 ghz. I think I've said enough...  [Read More]
Page: 22 of 28