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stingerhs

Latest Posts

Page: 49 of 71
Posted in: Fog (TSL)
 stingerhs
03-16-2005, 11:07 AM
#2
i'm not sure that you can turn it off. you could try disabling Frame Buffer Effects and Antialiasing. there may be an option in the .ini file, but i think the fog effect is apart of whatever map you're playing in....  [Read More]
Posted in: OMG Why? (dunno if spoiler)
 stingerhs
03-16-2005, 11:11 AM
#3
two things: first, make sure that you're not running the graphics too high (seeing as to how you have a lower end system). second, the blinking loading screen is the monitor adjusting to a new res as the graphics settings load(the main menu always r...  [Read More]
Posted in: Patch
 stingerhs
03-15-2005, 1:43 PM
#3
agreed. notifying a mod.......  [Read More]
Posted in: Bao joining cutscene problem
 stingerhs
03-14-2005, 7:40 PM
#3
if you don't have any mods installed, then you're going to have to give us your computer specs. also, if you're playing around with the catalyst drivers, then you might want to try running the 5.2 catalyst drivers. i've posted the back driver links...  [Read More]
my guess is that the bottleneck is on the processor, although 1.7 Ghz should be enough to run the game quite well. i'm just about as clueless as you are on that issue. and if there's one thing i hate about RDRAM, its the price, well, and that almost...  [Read More]
well, i think you've already answered your question: you just don't have enough RAM. 256MB is the absolute minimum the game attempt to run on. you have to remember: every character on the map has to have a physical spot on your memory. whenever they'...  [Read More]
Posted in: Help Dxun Bug (Spoilers, Screenshots)
 stingerhs
03-14-2005, 10:19 AM
#2
there maybe a global variable you could modify using tk's save editor. just be warned: if you mess with the wrong variable, you could mess up your game. unfortuately, i don't know if the global exists or what the global is. that's the only solution...  [Read More]
Posted in: New mem
 stingerhs
03-13-2005, 11:23 PM
#2
the new memory should have been detected by your motherboard before windows even started up. first, confirm that you're indeed using the correct format of memory for your computer. if you need to check, look it up in the motherboard manuel that came...  [Read More]
Posted in: Some light and dark problems
 stingerhs
03-13-2005, 11:25 PM
#4
make sure that the influence numbers are above 50 for each party member. if this still doesn't fix the problem, give tk102 a pm. :)...  [Read More]
Posted in: Some light and dark problems
 stingerhs
03-12-2005, 11:45 PM
#2
if you're a darkside character, then the problem lies with the influence system. you won't be able to make lightside characters at all unless you influence with the character(s) drops below 50 as a darkside character. if you're a lightside character...  [Read More]
First things first: Bug Reporting If your problem even remotely sounds like a bug that doesn't have a major effect on the game itself, then please post about it in the Padawan's Lounge Forum (http://www.lucasforums.com/forumdisplay.php?f=523). If yo...  [Read More]
Posted in: Bluse Screen of death crash! help!
 stingerhs
03-16-2005, 6:16 PM
#5
okay, i'm glad everything worked out for ya. for the curious: my hunch was wrong. i was thinking the reboot could have been from the card using too much wattage from the power supply, but that shouldn't be the case if the card was pre-installed. oth...  [Read More]
Posted in: Bluse Screen of death crash! help!
 stingerhs
03-16-2005, 11:05 AM
#3
ya, you definitely might want to turn down the res a bit. as for your system crashing and rebooting, well, thats definately not something that normally happens if the game crashes. i have a hunch, but i need to know two things first: the watt output...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-17-2005, 7:45 AM
#44
Ska could feel the blow coming through the Force. He quickly reacted and placed both hands in front of the blow. As the fist hit his hands, Ska immidiately released energy into his hands and arms, allowing him to not only absorb the blow entirely, bu...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-16-2005, 10:09 PM
#40
Ska studied the predator. It was almost predictable that it would become enraged, but it had to learn. The man was very fast and had already caught up with him. However, as the man approached, Ska raised a wall using the Force directly into the preda...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-16-2005, 7:12 PM
#38
Ska felt the man closing in. Good, he was learning quickly. Ska stopped and waited. Turning, he saw the rush of energy towards him. This predator was in full pursuit. Ska watched in amusement as the predator lunged at him. Ska very quickly gathered a...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-16-2005, 12:56 PM
#35
Ska heard the words spoken from the distance. His lightsaber was still humming, waiting to slice through and opponent once more. Ska deactivated it now that his curiousity was somewhat aroused. This predator was looking to join him. It was curious as...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-15-2005, 2:52 PM
#27
Ska watched through the Force as the predator lept at him. Unknown to the predator, Ska was already absorbing the darkside energy that was eminating from him. As the predator landed, Ska felt a shimmering from the creature. Curiously, the creature wa...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-14-2005, 9:09 PM
#24
Ska was calmly meditating in the clearing. The corpse of the zakkeg laid nearby. There was a gash on Ska's arm that was still bleeding. Ska felt around him. He was looking for the distinct energy of conflict. Finally, he felt it and immidiately began...  [Read More]
Posted in: KotOR: Destruction of the Galaxy
 stingerhs
03-13-2005, 12:59 PM
#20
Ska was meditating in the rainstorm. It was the last part of his daily cycle. It was still raining, but Ska sat just inside of a cave. He could feel the mist from the rain as it splashed off of the leaves and rocks. It was soothing. Focusing in the d...  [Read More]
Posted in: TSL: ATI driver issues and Dantooine Lag Fix
 stingerhs
03-15-2005, 11:59 PM
#47
^^^^ actually, i was referring to the whole process of getting the driver from the DNA drivers to your kotor2 folder. but, now that you've provided the how of the equation, i don't think that it would take too long. i'll give it a shot tommorrow aft...  [Read More]
Posted in: TSL: ATI driver issues and Dantooine Lag Fix
 stingerhs
03-15-2005, 2:42 PM
#44
sweet!!! although the question is: what steps did you take, and how long did it take for you to get it working? inquiring minds would like to know..... ;)...  [Read More]
Posted in: TSL: ATI driver issues and Dantooine Lag Fix
 stingerhs
03-14-2005, 11:22 AM
#40
well, i may be wrong, but can't you mess with the gamma controls for 3d mode in the catalyst control panel?? i'd give it a shot, but i'm not at home right now to test it....  [Read More]
Posted in: TSL: ATI driver issues and Dantooine Lag Fix
 stingerhs
03-14-2005, 12:18 AM
#37
easiest thing to do: get the video driver cleanup utility from the omega drivers, run the cleanup utility, install the dna drivers, save the atioglxx.dll file, run the cleanup utility again, then finally reinstall the catalyst drivers. unfortunately...  [Read More]
Posted in: TSL: ATI driver issues and Dantooine Lag Fix
 stingerhs
03-13-2005, 12:04 PM
#35
if its an .exe file, then startup winzip and open it from there. ;)...  [Read More]
Page: 49 of 71