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Achilles

Latest Posts

Page: 104 of 113
Originally posted by Glimmer Man well I would like to see this mod made/make it myself. a color crystal that has an embedded script that checks the light dark balance. if the ligher the bluer your sabre the darker the redder two different crystals o...  [Read More]
Posted in: GCH-Jedi
 Achilles
07-31-2004, 11:07 PM
#15
Originally posted by Mono_Giganto Wow I thought I was the only scuot/guardian! Gotta love free implants and force jump feats! *amazed by the number of people that appear not to use the padawan mod* Wow......  [Read More]
Posted in: GCH-Jedi
 Achilles
07-29-2004, 6:47 PM
#3
Originally posted by TemporaryTomato Looks good. I'm quite partial to the scout/guardian combo myself.:) Interesting combination. I always use the following pairs due to the fact that their default attributes compliment each other: Soldier = Guar...  [Read More]
Please feel free to use anything that I've made. I wrote these with the intention of helping newbies, so I would very much like to see them put to use. I'm pretty sure that I still have the MS Word versions if you're interested in posting those as we...  [Read More]
Posted in: can chargen clothes be edited
 Achilles
07-29-2004, 1:19 AM
#3
Originally posted by shangoman I just hate the soldier's uniform at start. Can I change it so soldier starts with scout clothes? And what files do I edit. I looked at chargenclothes.2da file, but it appears as if that is just of a list of clothes av...  [Read More]
Posted in: Weapons Mod... Opinions and Knowledge Please
 Achilles
07-28-2004, 9:48 PM
#9
Originally posted by Jackel Canderous has his regen feat doesnt he ? justy restrict it to someone with that ability Feel free to show me how to do that... Canderous' regen ability is part of a "hide", not a feat (check out g_i_crhide007...  [Read More]
Posted in: Weapons Mod... Opinions and Knowledge Please
 Achilles
07-28-2004, 4:01 PM
#5
Originally posted by EnderWiggin Thanx.... But In My n00bness... The Gui Tga? The graphic image that is displayed in the inventory GUI. You'll find them under the gui branch under ERFs....  [Read More]
Posted in: Weapons Mod... Opinions and Knowledge Please
 Achilles
07-28-2004, 3:50 PM
#2
Originally posted by EnderWiggin I am in the process of making a weapons mod. The weapons are a set.... such as 1 Implant, 1 Pair of gloves, 1 Headband, 2 Armbands etc. They will be based on the Mandalorian Items. It Should be done Thurs. Night........  [Read More]
Posted in: help a kotor modding n00bw/ his lightsaber
 Achilles
07-28-2004, 6:06 PM
#10
Originally posted by maverick187 That will make it show up on the upgrade table, but to actually be able to upgrade the thing is a little bit more complicated not too much, just read the walkthrough I wrote a long time ago, the link is in one of the...  [Read More]
Posted in: help a kotor modding n00bw/ his lightsaber
 Achilles
07-28-2004, 11:51 AM
#4
Originally posted by MattColejk PM Maverick187 and Achillies, they at the moment, becoz others have left is probably the most experienced, im positive once he sees this, he'll gladly help. MattCole PS you two better be the first to reply :p Plea...  [Read More]
Posted in: help a kotor modding n00bw/ his lightsaber
 Achilles
07-28-2004, 11:38 AM
#3
Originally posted by Glimmer Man here's the deal. I got a sabre and the creation went flawlessly. I want to release it. but three questions how do I make it upgradable? how do I edit the new crystals modifying attributes to the sabre? how do I ed...  [Read More]
Posted in: My custom lightsaber won't turn off
 Achilles
07-27-2004, 9:53 PM
#7
Originally posted by maverick187 Your best solution is to scrap the saber and make it again, also don't use g_w_lghtsbr01.uti or w_lghtsbr001.mdl/.mdx or any of the files that have to do with the blue lightsaber because I've encountered several probl...  [Read More]
Posted in: Famous characters
 Achilles
07-27-2004, 11:54 AM
#4
Originally posted by PrtyLizardJedi ??? Obi-Wan's been made. But it's Episode III Obi-wan, though He's talking about recruitable, fully functioning NPC's. Not just PC head skins....  [Read More]
Posted in: How do i make a disguise with the gff editor?
 Achilles
07-28-2004, 12:36 AM
#10
Darkjediman, I looked at your file tonight and must admit that I'm dumbfounded. I would recommend the following: 1) Create a new mod with the disguise only. If that works, then add bonus properties to your heart's content. 2) Try reverse engineeri...  [Read More]
Posted in: How do i make a disguise with the gff editor?
 Achilles
07-27-2004, 2:27 PM
#9
Originally posted by DaRkJeDiMaN i dont have a different disguise on and i restarted the game. i do have 2 revan disguises on if that might be makin it not work. but i deleted one and then i couldn't get the robes in the game anymore. i'm completely...  [Read More]
Posted in: How do i make a disguise with the gff editor?
 Achilles
07-27-2004, 12:45 AM
#4
Originally posted by DaRkJeDiMaN i followed your walkthrough in the link you gave me and had the node tree that looked like this: ChanceAppear[byte]=100 CostTable[byte]=0 CostValue[word]=0 Param1[byte]=0 Param1Table[byte]=0 PropertyName[word]=59 Su...  [Read More]
Posted in: How do i make a disguise with the gff editor?
 Achilles
07-26-2004, 11:18 PM
#2
Originally posted by DaRkJeDiMaN i'm trying to make revan robes with the disguise so they have a hood but i can't do it with the kotor tool uti editor and don't know how to do it with the gff editor. can someone tell me please? You would add a nod...  [Read More]
Posted in: KotOR Fund Raiser
 Achilles
07-26-2004, 3:43 PM
#4
Originally posted by illuzion69 @Achillies Good call, I applaud your efforts. @jedi_5002 If you have kotor tool then view the "readme" or go to his site and it has a copy of the readme there. http://kotortool.home.comcast.net/index.html...  [Read More]
Posted in: KotOR Fund Raiser
 Achilles
07-26-2004, 3:05 AM
#1
Ok folks, Fred Tetra has politely asked for assistance over the last several weeks. The situation: Fred Tetra needs a new hard drive. The reality: Every single one of us has benefited in some way from the hard work that Fred had put into KotOR T...  [Read More]
Originally posted by Doom_Dealer If the holowan spire does win, im thinnking of moving it to a differant module, maybe making it the holowan laborateries instead. AS im running out of room and the other section of the endar spire module isnt that bi...  [Read More]
Doom Dealer = Holowan Spire....  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Achilles
07-26-2004, 11:55 PM
#20
its only going to last EIGHT ( 8 ) days is there any point? I'm sorry Matt. I'm not sure what you mean by this question, although I will make a guess at your intention: "Is there a reason you're limiting it to 8 days?" The purpose behin...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Achilles
07-26-2004, 3:32 PM
#18
Originally posted by CDRSeadog On another note - Achilles - I had thought about posting a newsbit re Fred Tetra's plight...but I don't believe that my readers, nor my fellow editor/reporters would consider that kind of a "solicitation" new...  [Read More]
Posted in: Holowan Laboratories - News @ RPGDot
 Achilles
07-26-2004, 3:09 AM
#15
Please mention the KotOR Fund Raiser in your next installment. More details can be found here: http://www.lucasforums.com/showthread.php?s=&threadid=132489 TIA!...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Achilles
07-29-2004, 7:47 PM
#587
Originally posted by Fred Tetra I'm debating whether to continue spending time developing Kotor Tool. I've invested over 200 hours on it and I've kept going thus far because I felt quite a few people would benefit from it and, to a lesser degree, ap...  [Read More]
Page: 104 of 113