Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

RedHawke

Latest Posts

Page: 46 of 102
Posted in: game crashing
 RedHawke
12-05-2005, 1:07 AM
#11
DarthRevan2102, please read this thread Read this before posting your problem!! (http://64.20.36.211/showthread.php?t=146050) then follow what is says to do for posting your problem here! ;) If you don't then there is nothing we can do to help! :)...  [Read More]
Posted in: [TSL]Jedi and Sith Robes
 RedHawke
12-04-2005, 1:44 AM
#2
You can try this mod Here. (http://www.pcgamemods.com/mod/10756.html) Screenshots of the Robes in the mod are near the bottom of the Mod Description. The Sith Lord and Assassin Robes are just what you are asking for. :D...  [Read More]
Posted in: Types of PLanets
 RedHawke
12-04-2005, 3:14 AM
#7
I get the feeling that we'll be headed into the unknown region in search of Revan and/or the Exile, therefore I don't think we'll see very many city-like planets. I suspect that we'll start out on Telos, so we may see some city scapes there. I'm hopi...  [Read More]
Posted in:  PFHA03 Reskin for K1
 RedHawke
12-03-2005, 4:41 AM
#3
Rictus, Few things you will need in a mod release post... 1.) Need A Link... 2.) Definately need A Link... 3.) Did I mention that you need a Link... :xp: Just an FYI! :D EDIT: Drat T7 beat me to it! :p...  [Read More]
Posted in: Where can I get this mask from?
 RedHawke
12-03-2005, 5:00 AM
#6
hey how i cant see those spoilers Use your mouse click and highlight the text in those white boxes! ;)...  [Read More]
Posted in: Dantooine and Korriban for K3?
 RedHawke
12-02-2005, 12:05 AM
#9
We are so done with both planets. Really. I would love to see references to them in K3, but to go there again would just be too much. If any of the the TSL planets return, I hope that it will be Telos. Quoted for emphasis! :D (I couldn't have said it...  [Read More]
Posted in: Fire, slash... slash, fire!
 RedHawke
12-01-2005, 1:06 AM
#29
There's still the matter of making the animations though, a lot of time which could be better spent giving us a solid, relatively bugless story. :D Quoted for emphasis! ;)...  [Read More]
Posted in: Fire, slash... slash, fire!
 RedHawke
11-30-2005, 1:37 AM
#14
^^^^ *Blam... Blam!* "So uncivilized!" :ben: But seriously, in the PnP RPG your character either is armed for Ranged or Melee combat, usually you cannot do both... If they were to implement this you could expect some stiff penalties to y...  [Read More]
Posted in: Republic Commando: Delta Squad
 RedHawke
11-28-2005, 11:48 PM
#4
Very, very cool Prime! :thumbsup: I would have tried to say something witty, but... :D...  [Read More]
Posted in: [TSL] Ceremonial Weapon Pack (melee)
 RedHawke
11-28-2005, 8:35 PM
#2
Those are some really wicked nasty sticky pokey things you have made for us there oldflash! :thumbsup:...  [Read More]
Posted in:  New rigging for Wookie Warblade
 RedHawke
11-28-2005, 11:42 PM
#6
^^^^ So true! :lol: Thanks for this Achilles at least I'll be able to arm Zaalbar properly now! :D...  [Read More]
Posted in:  Ryyk Blade port for SW:KotOR is available
 RedHawke
11-28-2005, 11:46 PM
#6
My Zallbar will be really happy now! With the new toys for him! :xp: Nice work Achilles! :thumbsup:...  [Read More]
Posted in: My KOTOR 3 Ideas
 RedHawke
11-28-2005, 7:57 AM
#6
Have you played TSL goalie? You don't start as a common citizen in that one. You certainly are, and you don't start the game with any force powers either. ;) See if you were a "true" Jedi then you would have had your 4 initial force powers...  [Read More]
Posted in:  Bakura War Axe
 RedHawke
11-28-2005, 7:20 AM
#16
easy there redhawke nothin wrong with em...i just dont like gettin off topic(star wars topic on this particular area) i like star trek about as well as star wars lol. but anyway just saying we prefer to stay on topic and keep it star wars related. Fa...  [Read More]
Posted in: Kotor 3 : Legend of The Sith'ari
 RedHawke
11-28-2005, 10:35 PM
#20
^^^^ Oh! Ok! :sweat: *Embarassed Look, Nervously Shuffles About* Sorry Mono... :doh: Due to recent conversations on this subject I was just trying to cover my bases. ;)...  [Read More]
Posted in: Kotor 3 : Legend of The Sith'ari
 RedHawke
11-28-2005, 9:18 PM
#18
Well, once we can reanimate, you could fake semi-migrating duels by making attack/dodge animations move, only problems with that would be that the camera wouldn't follow the character, could cause wall clipping, and they have to return to the origina...  [Read More]
Posted in: My kotor 3 idea
 RedHawke
11-26-2005, 1:12 AM
#22
^^^^ That's alright DS... (I believe Achilles was referring to the other poster CliffyTundra.) Having multiple posts in a row is usually called 'Double Posting' and it is an unwritten no-no around here, because if you have the last post in a thread...  [Read More]
^^^^ When you said "exclusive" I took it as you were saying exclusive (http://encarta.msn.com/dictionary_/exclusive.html). From what you posted it looked like you were saying it would likely be for Xbox 360 only, hence you got my response...  [Read More]
most likely it will be exclusive. You make it exclusive, you getting more people to buy the system. Sorry, but I disagree. It is true that console games sell more, but it is also true that in a business, you move as much of your product as you can, b...  [Read More]
Update... New in version 1.1: Added in the Masked Revan Robes as well, allowing you to make either version... Re-made the mod with TSL Patcher for complete compatability. Due largely to multiple requests for the masked versions of these robes. Enjo...  [Read More]
Hello! :waive1: Welcome to the forums! :D Like with most all of my mods, your answer is in the mods readme file. ;) From the readme... They are buildable at the Workbench, depending on your level (At Least 20) and alignment on which ones will be av...  [Read More]
Posted in:  Mistake Correction Armband now up at my site
 RedHawke
11-28-2005, 7:34 AM
#15
I have installed this mod and I can not get it to work. I can get the armband with the cheat code and I can equip it to my character. But after I close out the inventory window I can't find it anywhere as a usable item on the play screen. Just to mak...  [Read More]
Posted in:  My mods are finally available in English
 RedHawke
11-26-2005, 12:41 AM
#29
Does that apply to all mods? or jsut yours, and what readme file? i didnt find one when i downloaded the rucruit mekal mod. Randomguy2476, Welcome to the forums! :waive1: We have a thread dealing with this topic right here, (http://64.20.36.211/show...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
12-03-2005, 2:13 AM
#32
I read the readmes for both, besides, most readmes only say " Installation: extract all files then put in override." I have an english version And I know how to install mods, Infact, I was playing (i think it's yours) Ord Mandell right wh...  [Read More]
Posted in:  Make Mission A Jedi Mod Released at my site
 RedHawke
12-01-2005, 10:33 PM
#30
Ariajj doesnt show up for me... and I downloaded this when I was in Davik's estate...and with the Canderous Jedi Mod you made Kryon doesnt say anything, even when I have Canderous there. From your limited information given I would have to say some of...  [Read More]
Page: 46 of 102