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Darth333

Latest Posts

Page: 38 of 109
Posted in: What's your Wallpaper? (56k ouchies)
 Darth333
09-08-2005, 11:14 AM
#105
That's my office wallpaper: http://img.photobucket.com/albums/v144/Darth333/pingouins.jpg I found it on deviant art a while ago in the wallpapers section....  [Read More]
Posted in: PCGM upgrade and broken links!
 Darth333
09-10-2005, 8:49 AM
#1
As pointed out by Redhawke, the urls of your old mods located at PCGM have changed since the upgrade of the site. Old links will bring a 404 "page not found" error. Please update your threads! :)...  [Read More]
Posted in:  Jedi_Knight's (thats me) fixing's
 Darth333
09-10-2005, 8:56 AM
#2
It's always good to see a new modder on the forums :) This is a very useful mod. Keep it up!...  [Read More]
Posted in: ==>New forum for your mod releases!<==
 Darth333
09-09-2005, 2:49 PM
#1
Since the new PCgamemods site does not have a comment section anymore and since many modders post their mods over there, we decided to compensate by opening a new forum:: the Taris Upper City Emporium (http://www.lucasforums.com/forumdisplay.php?f=64...  [Read More]
Happy Birthday Darth333 Yes, a stoyline will be nice but close to impossible for me. More than 2da edit and .uti edit is to dark to walk alone... :) The mod is pretty good without it. It's not necessary at all but if you want to place them at specif...  [Read More]
Nice work oldflash! I couldn't try the Animated blade mod yet but it looks quite interesting and I will try it as soon as I can. If you want to develop this mod a bit more, I'd be cool if you found a way to insert the lightsabers in the storyline. I...  [Read More]
Posted in: How about a Modding Tools forum?
 Darth333
09-09-2005, 10:58 PM
#4
Well any suggestions on the structure and form of an eventual tools forum are welcomed. If this is to be done, my main idea would be to add a forum somilar to the Taris Upper City Emporium. We also have the ability to create subforums for different a...  [Read More]
Posted in: How about a Modding Tools forum?
 Darth333
09-09-2005, 10:26 PM
#2
That's an idea: we will look at it :)...  [Read More]
Posted in: IMPORTANT: read before posting
 Darth333
09-09-2005, 2:34 PM
#1
This forum is reserved for modders to announce their new mod releases and for visitors to give them feedback. In other words, it's a showroom and nothing else. To modders: This forum is only for announcing the mods you already released, not for fut...  [Read More]
Posted in: Useful Resources
 Darth333
09-09-2005, 2:31 PM
#1
Here is a list of useful threads from Holowan labs: General KotOR and TSL Modding forums: Holowan Laboratories (http://lucasforums.com/forumdisplay.php?f=324) General interest threads How to install mods (http://www.lucasforums.com/showthread.p...  [Read More]
Posted in:  [REL]Lightsaber Forms for KOTOR1
 Darth333
09-09-2005, 10:09 AM
#3
Nice mod DeathDisco! This should be a popular mod....  [Read More]
Posted in: The Return of Weebul & Utiinii
 Darth333
09-08-2005, 1:04 PM
#9
The Jawa appearance is ready to use. Unless you want to make a new Jawa skin, all you have to do is change the value appearance_type field of the .utc file to 73, which the row for the jawa appearance in appearance.2da....  [Read More]
Posted in: The Return of Weebul & Utiinii
 Darth333
09-07-2005, 10:11 PM
#6
And the models too. In case of doubt, try this mod: http://lucasforums.com/showthread.php?t=148307 :p...  [Read More]
Posted in: several hard ones
 Darth333
09-08-2005, 9:44 AM
#7
Actually, just pointing to the maskless cutscene Revan does the job. No need to retexture anything. However, T7's Revan's mask is custom made (new model)...  [Read More]
If I want to see EP1 -VI, I'll watch the movies. This would also limit character development. I definitely prefer to see an original storyline with new characters to discover....  [Read More]
Posted in:  Force Choke Anyone - v.1.2
 Darth333
09-09-2005, 7:37 PM
#52
*Downloads it in secret and plans on using it to Force Choke Kreia...* err... sorry to ruin your plans but as a safety measure you can't choke party members ;) BTW, I just updated the mod at pcgm. New and complete force power decription has been a...  [Read More]
Posted in:  Force Choke Anyone - v.1.2
 Darth333
09-08-2005, 12:16 PM
#48
Make sure you select the custom force choke icon: http://lucasforums.com/attachment.php?attachmentid=2401&stc=1 It will be located in your friendly force power menu (with heal). Just click on it when you are near a npc....  [Read More]
Posted in: What is the new ranking system?
 Darth333
09-09-2005, 5:45 PM
#18
At this time I don't know what happens with this but I can check. Last time I heard about it, the way our old system, which was a custom hack, was made makes it very complicated re-establish a new one....  [Read More]
Posted in: Where can I find mods?
 Darth333
09-08-2005, 10:57 AM
#50
Sergio must be working on the site to upgrade it to the new version. He was about to do the switch yesterday so I guess this is it. It should come back as soon as he's finished....  [Read More]
Posted in: Achilles' item property editing walkthrough *Long*
 Darth333
09-08-2005, 9:51 AM
#17
Read this thread: http://lucasforums.com/showthread.php?t=143421 It's a brief introduction to modding and what you'll need. It has links to tools...  [Read More]
Errr...just read tk102's last post above. The update is for xbox users ;)...  [Read More]
v3.3.3 released Finally, the 333 version - that's my favorite :p Thanks for your hard work tk :thumbsup:...  [Read More]
Posted in: A guide to "new area" creation
 Darth333
09-07-2005, 9:53 PM
#75
can you post one of those .utc files and the corresponding .dlg?...  [Read More]
Posted in: A guide to "new area" creation
 Darth333
09-07-2005, 7:33 PM
#73
Do their .utc files point to the correct dlg? Do you have conditional scripts to make a dlg branch available or not?...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 Darth333
09-09-2005, 10:15 PM
#1419
Excellent work Fred! This new version of Kotor tool opens new possibilities for modders :thumbsup: Thanks!...  [Read More]
Page: 38 of 109