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Zgred_2

Latest Activity

Thank you, that helped me out :) Unfortuantely I've encountered a problem with the first script stoffe wrote for me. I changed it slightly, mainly the first few lines to this: // - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - -...  [Read More]
Posted in: [K1] Help with item requirement scripts for dialogs.
 Zgred_2
11-08-2007, 12:14 PM
#4
Hey, does anybody know what would I use in order to check if the PC has a certain amount of credits? Is there an sTag for credits or does it require something else? Thanks in advance :)...  [Read More]
Thank you! Stoffe, once again you prove that you are god :) Thanks, I'm off to try this, if I have any problems I'll reply to this thread....  [Read More]
Posted in: [K1] Help with item requirement scripts for dialogs.
 Zgred_2
11-05-2007, 12:35 PM
#1
Hey everybody, can anyone help me how to make a script for the .dlg files that checks if the PC has 2 or more same items and how to check for more than one item through one script? Thanks for the help :)...  [Read More]
Posted in: [K1] Two questions about modding
 Zgred_2
10-29-2007, 12:27 PM
#1
Hey everybody, I wanted to know if 2 things are possible: 1) Making an item (a head slot item, like a mask) that makes you force powers unblockable? This would allow a Dark Consular go 1 on 1 with Malak just with Force Powers (After using breach and...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 Zgred_2
02-08-2009, 6:18 PM
#473
Thanks Rtas Vardum, that allowed me to continue :D...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 Zgred_2
02-06-2009, 6:08 AM
#469
Hey everybody, I'm having a little trouble with the mod. I'm on Revan's ship, back in the Sith vs. Republic war, and I've gone through the 2 Twi'Lek Admirals, the cutscene of the ships fighting and am now talking to the female Twi'Lek. Then, at a cer...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 Zgred_2
11-10-2007, 4:49 AM
#222
I totally love this mod, but I seem to have a problem. I always get stuck on Dantooine with the 4 masters. They say things to me and then I have to fight Vrook, Zhar and Dorak. After I kill them, I nothing happens and I can't go anywhere. Before that...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 Zgred_2
10-28-2007, 9:43 AM
#199
Yes, I started from the supplied save just to check out the mod faster :) I'll contact you about those fixes, I'd gladly help out. From what I see, it's because something is setting the Brothers boolean of "1 hp" to one, which causes him t...  [Read More]
Posted in: Brotherhood of Shadow - Expansion Pack
 Zgred_2
10-28-2007, 9:31 AM
#197
Very good mod, I really like and appreciate the work that went into it. Unfortunately, I have run into 2 problems/bugs, one game breaking. 1. A white square on the Galaxy Map (the mod is working on a clean version of KOTOR, I didn't want it to mix w...  [Read More]
Posted in: [WIP]Yavin Crystals
 Zgred_2
07-08-2007, 6:01 AM
#5
I figured out the problem, it was similiar to what L0rdReV@n88 pointed out. It works with a new game, just doesn't work for existing ones. Sorry for the fuss, I'll remove the link from the first post, because I've still got something planned for this...  [Read More]
Posted in: [WIP]Yavin Crystals
 Zgred_2
07-08-2007, 4:28 AM
#3
I did, I had a save before the last upgrade to Suvam's inventory, killed the Trandoshans, opened his inventory and nothing :( Btw, the tags of the crystals are: "g_w_sbrcrstl22"(Synthesized Heart) and "g_w_sbrcrstl23"(Synthesized...  [Read More]
Posted in: [WIP]Yavin Crystals
 Zgred_2
07-07-2007, 2:13 PM
#1
Hey everybody, I'm making a little mod for K1. If you're like me, you hate the Heart of the Guardian crystal's color. I figured that someone might dislike the Mantle of the Force color too, so I made this. The idea is to add to Suvam's inventory (aft...  [Read More]
Posted in: Noob scripting question
 Zgred_2
07-05-2007, 8:31 AM
#5
Hey, I wanted to ask something, again Does "OnPlayerEquipItem" work in K1? Same question for GrantFeat and GrantSpell Btw, Sorry for double post...  [Read More]
Posted in: Noob scripting question
 Zgred_2
07-04-2007, 3:49 PM
#4
Thank you both for the quick and great replies ;) I've only started doing this today and what you saw was actually a modified script from beancounters tutorial. Oh and sorry if the code was weird, it got messed up when i copy/pasted it from KT. Well,...  [Read More]
Posted in: Noob scripting question
 Zgred_2
07-04-2007, 2:14 PM
#1
Hey there, noob at scripting here :D I'm trying to make a new force power but I've managed to make it so that it works only on my main char, and I want it to work on the rest of my party, just like Master Valor does (it's an upgraded version). Here's...  [Read More]
Posted in:  WotOR
 Zgred_2
10-29-2007, 12:10 PM
#246
Hey, can I ask a quick question? What is the skin you used for Juhani in the screenshot on FileFront? It looks really great....  [Read More]
Posted in:  Revan Cutscene Fixed Force Powers
 Zgred_2
12-23-2007, 3:34 AM
#21
This model pack has been updated to restore the missing shaders. Currently available from my website (http://www.kristykistic.110mb.com/index.php?page=k1009). I can't believe it, I actually hoped you were going to do this update and you did. Thanks f...  [Read More]
Posted in: Attribute Cap/Force Valor Bug
 Zgred_2
02-06-2004, 8:38 AM
#5
*BUMP*...  [Read More]
Posted in: Attribute Cap/Force Valor Bug
 Zgred_2
02-05-2004, 11:19 AM
#4
T7nowhere: Yes, I looked through that thread but couldn't find it. To both of you: It's on page 3. A word of warning: There is currently a limit to the combined bonus to AC that can be gained from feats, powers and robes of +10 - check the combat...  [Read More]
Posted in: Attribute Cap/Force Valor Bug
 Zgred_2
02-05-2004, 7:51 AM
#1
Hi! I'd like to say that I am new to this forum and came here just to find this out. I want to use this (http://swforums.bioware.com/viewtopic.html?topic=311493&forum=27&sp=0) build, but it seems there's a bug/cap that doesn't allow you to hi...  [Read More]
Posted in: Can you play the wav.-files -- I cannot!!
 Zgred_2
02-05-2004, 11:26 AM
#14
The miles sound system compresses the files, leaving them as wavs. When you download the sound tools, open the games wavs in the sound studio, and hit decompress. That way you'll have a normal 20 MB wav, which you can burn to a CD as CDA or encode as...  [Read More]