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Brotherhood of Shadow - Expansion Pack

Page: 5 of 10
 Quatra
10-28-2007, 5:27 PM
#201
Hello, i have another problem. Sometimes, when i kill all the brothers of shadow in the dantooine circle, i should fight Raven but for some reason, i fight the shadow leader again and after few seconds, he stops attacking and i can't move on.

In the unknown regions after the fight with Bastila, i choose Darkside. Bastila portrait is now white...i can see her stats, i can upgrade her but i don't see the portrait.
 Omega_Novae
10-28-2007, 7:37 PM
#202
I had your second problem long before the mod was released, so that has nothing to do with it.
 GeorgNihilus
10-29-2007, 6:39 PM
#203
This is awesome Silver! :bow: :bow: specially if you've done it all by yourself ... one of the best mods I've ever seen not only for the KOTOR series ... the storyline is excellent and that Matilda appearance in Revan's life is brilliant ...

By the way quite a job you've done with the camera angles of many scenes ... really stunning mod!

The only suggestion I could mention is to check some dialog for spelling-grammar minor things (some their instead of there, things like that) and maybe to boost up a little some fights, i.e. when fighting the Council masters or the Brothers of shadow ... but that's only my opinion after playing this game for quite long time hmph!
Also I'd remove the mask in Daemon Drexler's dialog (1st encounter only) because it equips while speaking; or place it directly in the .utc ...

I give this mod a 9.92 of 10 if you ask me!!! keep it up!!! :thmbup1:
 Silveredge9
10-31-2007, 1:22 PM
#204
I had a holy crap moment earlier when I managed to replicate the bug where the dialogue is cut and the Shadow force jumps at you. :P

Hopefully I can keep replicating it until I find the true fix. Which I will.

Then I get can get the fixed released in a future patch, along with an unannounced surprise. :)
 Qui-Gon Glenn
10-31-2007, 1:41 PM
#205
I'd like to add my Kudos, silveredge9. I have run into very few issues, and mostly textual errors of the small nature... after the "fixing" it is mostly just extra spaces here and there, or a "your" where it should be "you're" - nitpicky stuff.

The story is brilliant, as DI noted elsewhere your use of in-game resources was brilliant, and Matilda's rich story has been a pleasant surprise... I had figured the mod to be "over".

Outstanding, inspirational work. Thank you! 10/10
 Silveredge9
10-31-2007, 1:53 PM
#206
An update to my earlier post. I've been testing here and there with possible solutions. I made a few alterations to that part of the dialogue (Nothing anybody would notice, just a few tweaks behind the scenes), and when I replay the section (I did it about 5 times in a row) I didn't encounter the bug at all.

I'm requesting that one or two people who experiance the bug everytime they play that section to email me. I can then reply with a fix to test. And if they require it, a save just before that section of the mod.

I'd like to add my Kudos, silveredge9. I have run into very few issues, and mostly textual errors of the small nature... after the "fixing" it is mostly just extra spaces here and there, or a "your" where it should be "you're" - nitpicky stuff.

The story is brilliant, as DI noted elsewhere your use of in-game resources was brilliant, and Matilda's rich story has been a pleasant surprise... I had figured the mod to be "over".

Outstanding, inspirational work. Thank you! 10/10Have you downloaded the 1.04 patch? That fixes most, if not all of the spelling and grammar errors.

And concerning the "surpise" I mentioned. It's probably what your thinking (If your smart and have kept track of my recent queries in Holowan Labs :P).

Still, that would only be a *small* part I what I will be revealing, in due time. :)
 Joris1
11-01-2007, 12:47 PM
#207
Hi,

Since I saw the release of this mod, I feel like playing KotOR again but I hadn't much time, anyway. I want to play the mod this evening I think and I was wondering whether it is makes a different if I play male or female character (I would prefer a female this time).

I'm looking forward to answers.

Best regards

Joris
 TLM20
11-01-2007, 7:09 PM
#208
I'm having a pretty serious problem on my play through.

I've played through the mod to where I'm on Revan's flagship. There's three Jedi in front of me (including Bastila). About 5 seconds into the fight and I crash to desktop. It's really frustrating because you can't skip any dialogue throughout the mod, so it takes ages to get back there. I've played through it twice and I crash at the same point every time.

So,

Area: Revan's flagship
Problem: Crash to desktop
Point: Beginning of battle with Bastila and other two jedi


I *think* this problem could be down to the Meet Athena mod although I could be wrong. They both use appearance.2da, but I still don't see why they'd clash when both mods have used TSLPatcher...

EDIT: I've redowloaded all my mods and got some organisation in my override folder. New problem. All the npc's and even the pc have taken on another character's appearance. The Captain that comes onto the bridge to speak with Revan has turned into some twi'lek and Revan's turned into a Rodian for example. Any ideas on fixing it?

I'm really having weird problems aren't I? :lol:
 RedHawke
11-02-2007, 5:45 PM
#209
EDIT: I've redowloaded all my mods and got some organisation in my override folder. New problem. All the npc's and even the pc have taken on another character's appearance. The Captain that comes onto the bridge to speak with Revan has turned into some twi'lek and Revan's turned into a Rodian for example. Any ideas on fixing it?
That will happen, what happens is that when you re-installed your mods it changed things that directly related to your save-game file (and its files calling to 2da lines made pre-change), the NPC's and even your PC being messed up is a good indicator of this, as such you will very likely need to scrap that save-game and start anew. Not what you likely want to hear, I know.
 TLM20
11-02-2007, 6:16 PM
#210
Well, it's a bit of an inconvenience but at least it gave me a reason to tidy my override up :lol:, thanks for the help RedHawke :D
 lokanetra
11-03-2007, 6:44 PM
#211
Great mod. Added some wonderful content to KOTOR.

*

The only bug I found was with Revan on Dantooine in the council chambers. The story did not progress and Revan was stuck in the council chambers. Quitting the game and reloading gave me a crash. Reloading once more worked fine and played through nicely.

Only a minor annoyance considering the mod worked great otherwise.
 Fredi
11-04-2007, 2:13 PM
#212
Best mod ever!! ... I love the mod great job man.
 GeorgNihilus
11-04-2007, 2:51 PM
#213
I didn't have time to read all the replies here to see if this has already been asked :rolleyes: ... well there's a problem with the cutscene between Bastila-Malak when arriving to the Unknown world for 1st time with Matilda, when Bastila is beign tortured by Malak in her place appears Matilda now, with Bastila's voice for that scene ... is there a way to correct this? :confused:

and also the auto-triggered scenes with Bastila involved (i.e when Mission is pushed by Bastila after Mission bothering questions about using the force for fun), now autotrigger also with Matilda when she's with Mission or Carth naturally (keeping Bastila's voice) ...

Is this happening to you guys??? :giveup:

thanks on advance :thmbup1:
 Wedge Suron
11-05-2007, 9:58 AM
#214
I think one of the Patches sorts it. Don't worry. You're not the only one.
 GeorgNihilus
11-06-2007, 9:32 AM
#215
Thanks Paul Rhodes, anyway I manage to insert a blank screen delay to that starting torture scene to avoid watching Matilda there, keeping the torturing sounds-voices of course ... now I'm testing the patch in 1.02 version (to avoid talking to Matilda as she was Bastila by other party members) but it seems to be the same file available at 1.04 final patch :roleyess: (I mean the k_con_bastpm.ncs, it must be that file I guess).

good modding people! :)
 Silveredge9
11-06-2007, 10:36 AM
#216
The Torture scene wasn't fixed as of the latest patch. It's much more difficult then what it may seem.

The dialogue bug where Matilda would speak Bastila's lines in just normal dialogue was fixed.
 Sith Holocron
11-06-2007, 7:08 PM
#217
I'm somewhat surprised that Shem hasn't made videos for the Brotherhood of Shadows mod.
 GeorgNihilus
11-07-2007, 8:26 AM
#218
Well guys :) inserting a single line in the banter scripts will solve the problem about that autotriggered dialog scenes with Bastila, just adding:

GetAppearanceType(GetObjectByTag("bastila")) == 4

to the conditional scripts should do it ... at least is working for me. For example the k_hbanter1.nss will look like this:

//:: k_hbanter1
/*
Checks conditions for banter 1 (Carth and Bastila)
and if Bastila slot is not ocuppied by Matilda
*/
//:: Created By:
//:: Copyright (c) 2002 Bioware Corp.

#include "k_inc_debug"
int StartingConditional()
{
int iResult;

iResult = GetGlobalBoolean("G_Banter1")==FALSE &&
IsNPCPartyMember(NPC_CARTH)==TRUE &&
IsNPCPartyMember(NPC_BASTILA)==TRUE &&
GetAppearanceType(GetObjectByTag("bastila")) == 4;
return iResult;
}

the other banter scripts of that cutscenes to be edited are: k_hbanter2.nss, k_hbanter6.nss, k_hbanter9.nss and k_hbanter10.nss; all available for extraction at the default scripts branch of KotorTool: /BIF/scripts.bif/Script, Source

that should do it people, enjoy this awesome mod! :waive1:

PD: ah and of course drop the edited scripts to /Override folder :nod:
 Silveredge9
11-07-2007, 8:41 AM
#219
The banter problem has already being fixed, the files will be available in the next patch.
 Dark Diva
11-08-2007, 12:28 AM
#220
Finally got to the main quest today. I was frankly blown away. I can't even imagine how much time and effort you put into this!




SPOILER AHOY!--->




Still haven't gotten past Revan's capture as the Mod didn't like my PC cust pack mod and er... had to reinstall the game. You might want to consider a little note in the next read me about BoS not playing well with the 2da kids ;P . Now i'm power playing so I can get back to that part! One request, or suggestion for perhaps the next patch you put out is to consider making more of the dialog skippable. While I enjoy listening to the VA's, having to listen to the different alien languages finish out slows the gameplay a bit.

Thank you thank you thank you for this massive addition to Kotor!
 zelene2004
11-10-2007, 3:34 AM
#221
I totally love this mod, but I seem to have a problem. I always get stuck on Dantooine with the 4 masters. They say things to me and then I have to fight Vrook, Zhar and Dorak. After I kill them, I nothing happens and I can't go anywhere. Before that, the Rakatan voice talks to me for a bit, and each master says one quote. I've tried reinstalling, and when I look at KSE, it comes up with an error thing that I can't remove b/c it forces the KSE to close. That error line also has a ton of information under it, and if I cilck that, it also forces the KSE to shutdown.
Thanks for the help.
 Zgred_2
11-10-2007, 4:49 AM
#222
I totally love this mod, but I seem to have a problem. I always get stuck on Dantooine with the 4 masters. They say things to me and then I have to fight Vrook, Zhar and Dorak. After I kill them, I nothing happens and I can't go anywhere. Before that, the Rakatan voice talks to me for a bit, and each master says one quote. I've tried reinstalling, and when I look at KSE, it comes up with an error thing that I can't remove b/c it forces the KSE to close. That error line also has a ton of information under it, and if I cilck that, it also forces the KSE to shutdown.
Thanks for the help.

After you beat the masters and the screen fades out, hit quick save and then quick load. That should fix it.
 Merchant2006
11-10-2007, 2:40 PM
#223
Thanks for your reply to my post on the other thread SilverEdge, much appreciated. My friend is trying to tinker with the mod and try and fix it but he ended up trashing his game -_-, likewise, its better to leave it to the professionals. Keep up the good work.

about the Carth Onasi dissapearing on Dantooine Enclave, i did some more research and i found that a certain mod was not compatible with BoS, resulting in carth vanishing when he said "they're waiting for you inside", i think this was a mod from kotor filefront...dunno which one...but it altered something about Carth. Anyway, that one is no problem, i didnt have that issue.

Edit: (sorry for double post)

I was wondering... what programs do you use to create such an advanced mod? (i know this is stated in other threads but i find that anyone can answer this question as im a total newbie to 'creating mods', but installing them is fine ;P)
 Commander Thire
11-10-2007, 3:11 PM
#224
wow this is just a great mod. I really enjoyed it. One thing i notice though. If you reqruit matilda when you get Bas back she is Matilda in the torture scence shes matilda. So yea for some 1 that likes Bas it may be a problem. Gotta say though the flashbacks were done great. Keep up the good work.
 Omega_Novae
11-10-2007, 3:28 PM
#225
I was wondering... what programs do you use to create such an advanced mod?

The basic tools: KOTORTool (a versatile little thing comparable to NWN's Aurora Toolset), DLGEditor (for conversations), GFF-Editor (for module/journal editing). Scripting, audio editing, and reskinning can be done in various programs.

And instead of double posting, just edit your first post.
 Silveredge9
11-10-2007, 6:48 PM
#226
wow this is just a great mod. I really enjoyed it. One thing i notice though. If you reqruit matilda when you get Bas back she is Matilda in the torture scence shes matilda. So yea for some 1 that likes Bas it may be a problem. Gotta say though the flashbacks were done great. Keep up the good work.
Just wondering, where abouts is the torture scene played? Straight away after you click to fly to the Unknown world of the galaxy map, or at another point? I'm asking because I may have thought of a possible solution to the problem.
 Commander Thire
11-10-2007, 9:26 PM
#227
erm i think when you fly to the world yes
 Dark Diva
11-11-2007, 8:09 AM
#228
Just did a playthrough, and yes it's not till you select the Unknown World that you get Bastila's torture sequence. Very nice mod btw! There are still a few spelling errors that I noticed, but don't ask me exactly where right now. May want to have your proof reader have another go at the dialog. Not surprising that some got missed with the amount in there.
 Sith Holocron
11-11-2007, 10:44 AM
#229
Dark Diva, if you could point the stuff I missed directly to Silveredge9, I'm sure he'd appreciate it!
 TLM20
11-11-2007, 12:05 PM
#230
This mod has caused so many problems since I downloaded. Since organising my override folder I still experience problems. Ever since downloading I haven't been able to get into the Naga Sadow Tomb, thus stopping me from advancing into the game. I've reinstalled the game, I've reinstalled the mod repeatedly and I'm not getting anywhere. Also I can't load save games. The load bar stops just before the L in loading (made a thread on this on the Work Bench forum). None of this happened before I installed this mod, therefore I think there's a conflict with one of the mods I have.

Is this a known problem or am I looking at ditching the mod full stop? The mods I have at the moment are:

Brotherhood of Shadow (latest version)
Tomb of Exar Kun
Invisible head gear for K1
Operation Kill Bastila
Korriban Crystal Cave
RH's Rodian Elder Merchant
WoToR
Darth 333's Kill Yuka Laka
Darth 333's Manaan Doors
RH's Sith Artifacts
Carth Romance Fix
 Dark Diva
11-12-2007, 10:30 PM
#231
Dark Diva, if you could point the stuff I missed directly to Silveredge9, I'm sure he'd appreciate it!

Well unfortunately I'm out of town for work right now and on my laptop and my save games are at home sooo... if anyone else can point them out feel free. I can certianly try to write a few down if and when I get a chance to go through another playthrough. Matilda's dialog can go by kinda fast and there is a lot of it, so I'm not surprised there we a few missed typos.
 zelene2004
11-13-2007, 12:07 AM
#232
After you beat the masters and the screen fades out, hit quick save and then quick load. That should fix it.

The screen doesn't fade out after I beat the masters though. After I beat them, I just wander around for a bit.

Do you know the warp for after that part, but before the Orion>
 DeGenisis
11-18-2007, 2:10 PM
#233
Would you recommend this mod to someone whos playing through the game for the first time?
 RedHawke
11-18-2007, 11:01 PM
#234
Would you recommend this mod to someone whos playing through the game for the first time?
I wouldn't... always play the game as intended for the first time. Plenty of time for mods afterward. ;)
 Arбtoeldar
11-19-2007, 10:55 AM
#235
I wouldn't... always play the game as intended for the first time. Plenty of time for mods afterward. ;)

I agree this would go for any game excluding patches.
 Darth_Secura
11-22-2007, 7:37 PM
#236
Hey silver i could use a little help. I cant find Matilda around the ship. I re-installed the x-pac and patch V5 but shes still not there...
 Marius Fett
11-24-2007, 12:34 PM
#237
In my game Matlida is jedi malek
 Silveredge9
11-29-2007, 6:44 AM
#238
Hey silver i could use a little help. I cant find Matilda around the ship. I re-installed the x-pac and patch V5 but shes still not there...
That's a known bug. It'll be fixed in the next patch.

Also in the next patch I'm considering spending a good amount of time in making the dialogue skippable like it would be normally in the game (I figured it out a while ago, so there's nothing stopping me now.)

Though at the moment I'm really busy with other non-modding things, so don't expect it out within the next few days/weeks or anything.
 Azzameen
11-30-2007, 10:23 AM
#239
No idea, if someone posted this already:
What happend to the poor Mec Han'ic? (Nice word play btw) His sentence ended in the middle of a word, so did Revan kill him, did Matilda do it?
And somehow I have three times Revan's longsabre.
 Darth Bos Pity
11-30-2007, 12:44 PM
#240
I had Revans Lightsaber a few times aswell.

I encountered a bug where *SPOILERS* where Revan is recruiting Jedi for the Mandlorian wars with Malak & what looks like Saul Carath, alot of the Jedi had no head!
Strange, don't know if anybody else had this problem, but i thought i'd let you know.
 Silveredge9
11-30-2007, 12:49 PM
#241
Anything to do with characters having strange appearances or missing heads is due to the fact that the appearance.2DA of the mod conflicts with stuff you already have installed. The easy way to get around this is by deleting your current Appearance.2DA and running the original BoS install file again.

Is it possible to edit .UTC files located within .MOD files using TSLPatcher? Because if it is I'll release a fix that takes advantage of the 2DAmemory thing to make sure BoS is compatible with whatever you currently have within your override folder.
 Azzameen
11-30-2007, 4:13 PM
#242
@ Darth Bos Pity:
Hey, that's funny. I encountered two Exchange soldiers without heads. Well, that is hardly unexpected, as they obviously have no brains. No heads is only the next logical step. ;)
 Commander Thire
12-03-2007, 2:46 PM
#243
Was playing the mod again and I was lmfao at all the ghost busters refrences. It was really funny
 DrGustav
12-14-2007, 2:08 PM
#244
I'm stuck in the Brotherhood of Shadows quest, after fighting all the copies of the Shadow-Brother Sin in the Council Chambers. After he gives his long monologue, he attacks just once and then turns into a passive non-enemy with a blue selection-tab.

By the way, is the dialog supposed to be unable to be skipped?
 Gam3rSW
12-14-2007, 10:05 PM
#245
I believe Silveredge9 is fixing those bugs in an upcoming patch.
 DrGustav
12-14-2007, 10:57 PM
#246
Cool. Carry on then.
 Marius Fett
12-16-2007, 12:50 PM
#247
Is the One Legged Wookiee Atris by any chance?
 Merchant2006
12-17-2007, 6:57 AM
#248
I have come across an entirely new glitch that i had not experienced before, and im sure it doesnt happen very much, however on certain occasions this glitch does happen.

During the scene on Revans Flagship when you are discussing the tactics being used by the Jedi with Matilda, right after you give her the order "await the attack, prepare" or "gather all ships etc etc prepare for attack" then instead of the next bit of dialogue appearing, it stops and exits. Therefore you are left all alone on the Bridge and you are stuck there, no way out at all... and you can only exit/continue by loading a previous save game. I will come back and edit this post to include link to where i have uploaded a screenshot of this glitch.


SPOLIERS!!!!!!!!

Yes DarthDingDong, the one-legged wookie is Atris, because this person is referred to as a "she" and the "white haired" people that killed others for the Artifact (as stated within the BoS Mod)
 Silveredge9
12-18-2007, 9:38 PM
#249
I have come across an entirely new glitch that i had not experienced before, and im sure it doesnt happen very much, however on certain occasions this glitch does happen.

During the scene on Revans Flagship when you are discussing the tactics being used by the Jedi with Matilda, right after you give her the order "await the attack, prepare" or "gather all ships etc etc prepare for attack" then instead of the next bit of dialogue appearing, it stops and exits. Therefore you are left all alone on the Bridge and you are stuck there, no way out at all... and you can only exit/continue by loading a previous save game. I will come back and edit this post to include link to where i have uploaded a screenshot of this glitch.

SPOLIERS!!!!!!!!

Yes DarthDingDong, the one-legged wookie is Atris, because this person is referred to as a "she" and the "white haired" people that killed others for the Artifact (as stated within the BoS Mod)
Never experianced that glitch before. If you could provide more information such as where exactly it occurs within that specific module, I can check it out to see if a bug could potentially occur.

And concerning the One-Legged Wookiee. Perhaps it was a simple nod towards Atris, perhaps not. Or even, perhaps the One Legged Wookiee is merely the piece of a larger puzzle that has yet to be revealed. Perhaps not. ;)

Boy, I love being cryptic. :P
 Shaggoth
12-25-2007, 11:30 AM
#250
will that overwrite revan modelfix i've installed?
Page: 5 of 10