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SpaceAlex

Latest Posts

Page: 10 of 11
Posted in: Hardcore Tsl
 SpaceAlex
02-23-2005, 7:04 AM
#45
Darth Traya, Nihilus and Sion were all very hard to defeat. I could't even defeat Nihilus at hard difficulty. :D...  [Read More]
Posted in: Hardcore Tsl
 SpaceAlex
02-23-2005, 7:03 AM
#44
Originally posted by Achilles Err...let us know how that works out :confused: Here's to all the people out there for which one hardcore mod just ain't enough :rolleyes: Well, let's just say that the sith assassins take around 15 rounds to defeat...  [Read More]
Posted in: Hardcore Tsl
 SpaceAlex
02-21-2005, 4:12 PM
#28
Great job! Now i have HM and the modified autobalance.2da installed. This should make this game more challeging....  [Read More]
Posted in:  Nequam's Stuff
 SpaceAlex
02-16-2005, 7:42 PM
#5
Great job on the HK skin. The DS female looks good too, but i don't like that face....  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 SpaceAlex
02-15-2005, 4:43 PM
#12
Originally posted by T7nowhere ^^ Yes, Unfortunately the model formatt is different. Myself and others assumed that sinse we were seeing all the K1 models in TSL that the game engine would still be able to use K1 models. This is not the case, all...  [Read More]
Posted in:  Shiny Madalorians and non-Plastic Aliens
 SpaceAlex
02-15-2005, 3:06 PM
#10
Great job on these. I have a question about lightsaber hilts though. I tried to use one of your K1 models in K2, but the game froze up on me when i tried to equip the saber. So for all i know it seems that the model format has changed since KOTOR1....  [Read More]
Posted in:  Easy Swoop racing TSL
 SpaceAlex
02-14-2005, 3:25 PM
#19
Thanks, Darth. The Swoop races in TLS are next to impossible to win. After at least 10 tries i finally beat the Taris swoop champion and all i got was 500 credits. :mad: :confused: This mod made everything easier. TY:....  [Read More]
Posted in:  Qui-gon Jin's Lightsaber
 SpaceAlex
01-05-2005, 8:07 PM
#16
Originally posted by Darth-Destroyer nice lightsaber but do you have it in blue version :D You can do it yourself. It's pretty simple. You need KOTOR mod manager. If you don't have it you can dl it here: http://home.comcast.net/~cchargin/kotor/in...  [Read More]
Originally posted by doinkers honestly, i think the light/ dark npc's are bugged. i mean how can atton, handmaiden, that alien guy and t3 all become dark side when i get light points. i can't confirm this but i think it happens regardless of class....  [Read More]
Originally posted by tk102 @SpaceAlex and other non-English users of KSE: I have uploaded KSEA (KSE alternate) v3.0.6 to the starwarsknights.com. You may use this version if you are having problems launching KSE. The functionality is identical but...  [Read More]
Thanks. Without your KSE this game would't be so fun....  [Read More]
Originally posted by tk102 @spacealex: I'll see what I can do about getting an 'alternate' version of KSE up for you. Thanks man. I'm dying to get my hands on it. :D I would be very grateful to you if you could make the "alternative" ver...  [Read More]
Great job tk, but the program doesn't start for me. It has something to do with my language settings or something. I remember that you used to relase 2 versions. I always had to use the second one to get it working. :(...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-23-2005, 9:00 AM
#992
Double post again! I swear i clciked on the "send message" only once. :mad:...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-23-2005, 9:00 AM
#991
Originally posted by Fred Tetra Indeed, that's how it should look, given the absence of data in the file for that field. If you want to check for yourself, just extract any file, then look at it with the "View GFF files as text..." functi...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-23-2005, 7:11 AM
#987
Originally posted by Fred Tetra Actually, they are displayed correctly, at least for the random files I tried. None of the 3 files I picked have a first name in the underlying UTC file, thus there's nothing to show. :) Chances are that they simpl...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-23-2005, 6:45 AM
#985
Originally posted by Fred Tetra Please send me a few samples that don't seem to work right, along with the specifics on each one. Email address is in the Kotor Tool Readme.txt file. Just open a .utc or .uti file in any module (peragus, malacor V.....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-22-2005, 9:21 PM
#978
Also, is there a way to select KOTOR 2 items from the left item tree in the inventory section. Right now i can only see KOTOR 1 items. I have to add K2 items manually. And what exacly does this error mean: "One or more dropdown menus could not...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-22-2005, 9:10 PM
#977
Fantastic job Fred! Everything works great here, except for one small thing. When i open a uti or utc file i can't see the name for some of the npc's or containers. Not sure what the problem is, but it's there. Just thought i'd mention it....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-19-2005, 8:56 PM
#935
Originally posted by Bimmerman850CSi Hey- please ignore this if this question/problem has already been dealt with. When I try to use KOTOR tool for TSL, I get an error message saying that my "chitin.key file appers to be corrupt. You may want t...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-16-2005, 7:38 PM
#930
Yeah, thank you very much Fred. Without your KT many people would't bother moding KOTOR....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-15-2005, 5:11 PM
#924
Sorry, double post. Kept getting the "server is currently too busy message" :rolleyes:...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-15-2005, 5:10 PM
#923
I have a question Fred. Will you make it possible to equip items and weapons on npc's with KT. Right now it gives me an error. That must be because KT doesn't recognise the new items....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-13-2005, 6:09 AM
#905
NM the previous post. I messed up something. It works fine now, though i still can't change npc's inventory for some reason. It gives me error....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-12-2005, 7:53 PM
#904
Hmm. I tried to open TSL classpowergain.2da to give my chracter more force powers per level, but it seems to be different than the 1st KOTOR 2da. You can't do anything from that file. I'll have to figure out where to change that. I'll play through TS...  [Read More]
Page: 10 of 11