Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

SpaceAlex

Latest Posts

Page: 6 of 11
Posted in: K1 Enhancement Pack
 SpaceAlex
08-11-2008, 3:00 PM
#38
Ok, I've got a possible candidate for Xor. It's based on Brejik's head, which might not be the best choice, but since his head looks pretty sinister, I thought it would fit Xor. Anyway, take a look: Original Brejik's head: http://img.photobucket....  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-09-2008, 4:09 PM
#36
Rickard's head is used on many NPC's in the game. He doesn't have an unique appearance. Just so you know. :p Anyway, I'll try to think of something. Keep making suggestions....  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-09-2008, 9:56 AM
#32
I have a little idea for your mod. Do you remember Xor, the twi'lek who wanted to enslave Juhani? If you do, you must also remember that he hates aliens. Now, why would he hate aliens if he himself is an alien? I saw on Wookiepedia sometime ago that...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-06-2008, 7:49 AM
#29
any plans on party members? what i mean is, are you going to be making the party members more detailed/higher poly count? I have something planned for them, but don't expect any major changes. I'll probably make some subtle changes to their head sk...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-05-2008, 2:13 PM
#25
Matton looks like my Revan, though. :p Yeah, unfortunately I'm not much of a modeler, so I can't really do much about it. They don't look exactly the same (if you put them side by side, they will actually look different... from a distance :D), but t...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-05-2008, 12:33 PM
#22
Thanks, guys. I appreciate the enthusiasm. :D Any plans for a K2 version? Yes, there are plans. Actually, the K2 version is already around 50% done, but I'm waiting for TSLRP before I finish it. There's no point in continuing my work now becaus...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
08-04-2008, 4:04 PM
#16
It's time for an update! Doesn't that just bring warmth into your hearts? :p Ahem, In any case, the posts reserved for screenshots have been updated with 4 new screens (Rodians, Mandalorians, Belaya). Check them out if you want, and, if you have the...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-28-2008, 4:14 PM
#15
Hmm... Sherruk looks a little too much like Bendak. I noticed you changed the decals on his chest, but the colors are pretty similar to Bendak. Now that you mention it, I'm seeing it too. Eh, it looked way different in Photoshop anyway. :D I might a...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-28-2008, 2:09 PM
#13
P.S. Which NPC is Matton btw? The pilot on Kashyyyk who was "enslaved" by the merchant Eli. :D Guys, I've made some major changes to all Female Twi'leks (their clothing in particular), and added an unique appearance for Sherruk. Check a...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-27-2008, 8:55 PM
#8
Do the models that are no longer low poly add to the load time? I don't see why they would (they don't for me anyway). Even KOTOR's high poly models are considered low by todays standards. The reason bioware used them was probably because of the Xbo...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-26-2008, 8:02 PM
#4
Dantooine: Council, Courtyard (UPDATED!): http://img.photobucket.com/albums/v202/SpaceAlex/NPC%20Modification%20Pack/Dantooine.jpg Kashyyyk: Docks, Wookie Village (Wookie skins and Czerka armor made by redrob41): http://img.photobucket.com/a...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-26-2008, 7:59 PM
#3
Janice: http://img.photobucket.com/albums/v202/SpaceAlex/NPC%20Modification%20Pack/Janice.jpg Lena: http://img.photobucket.com/albums/v202/SpaceAlex/NPC%20Modification%20Pack/Lena.jpg Casandra: http://img.photobucket.com/albums/v202/SpaceAlex/N...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-26-2008, 7:58 PM
#2
NOTE: you can view screen-shot history here (http://smg.photobucket.com/albums/v202/SpaceAlex/History/). Screen-shots: 1. NPC Modification Pack: 1.1. Unique Appearances: Humans: Sunry: http://img.photobucket.com/albums/v202/SpaceAlex/NPC&#...  [Read More]
Posted in: K1 Enhancement Pack
 SpaceAlex
06-26-2008, 7:58 PM
#1
UPDATE 26.2.2014 Hey everyone, Sorry for keeping you in the dark for so long, but real life got in the way of things. I'll be honest with you guys and say that I've already decided some time ago not to release this mod. I'm not in a habit of relea...  [Read More]
Posted in: Best Video Game Soundtracks
 SpaceAlex
06-15-2008, 5:54 PM
#23
Agreed. For the most part it was pretty good, though I found the combat music subpar - it wasn't bad so much as it was generic. I agree with this. I actually replaced some of the combat tracks with John Williams' original score. It's not because the...  [Read More]
Posted in: Best Video Game Soundtracks
 SpaceAlex
06-15-2008, 11:01 AM
#18
A lot of games have good soundtracks. In fact, I have yet to play a game with a "bad" (it's a matter of taste) soundtrack. Maybe I'm just easy to please, or maybe I haven't played enough games (which is highly unlikely). Having said that,...  [Read More]
They both have a dark atmosphere, excellent characters, excellent voice acting, excellent story; so I like them both the same. That's all :D...  [Read More]
Posted in: BioWare interviewed
 SpaceAlex
05-21-2008, 5:35 PM
#21
It's probably not USD. I frankly like KotoR's general story more than KotoR IIs. I mean, there were some good things about TSL's storyline, but come on, EVERYONE on the Ebon Hawk hates each other's guts with the possible exceptions of Mira and Handm...  [Read More]
Posted in: BioWare interviewed
 SpaceAlex
05-21-2008, 12:58 AM
#14
KotoR 1's good voice acting made up for any complaints I would have had with the writing of the dialogue. Note that I haven't played TSL yet. Yeah, the voice acting was well done in both KOTOR's. In particular, the voice actress who did Kreia in KOT...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-15-2008, 11:35 AM
#199
Are the side quests really that bad? Does anyone else have opinions on this? Some on the Citadel are great, but those on other planets are pretty generic, yes. There certainly could be done a lot more in that regard, but it would take another year o...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-12-2008, 10:23 AM
#181
Sounds like they've improved it, at least. On the 360, if you go into an area too quickly everything looks like melted plastic for a time :lol:. The Xbox simply is not powerful enough to deal with it. There's not much Bioware could do to improve it...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-12-2008, 10:02 AM
#179
What's the texture pop-in like for the PC version? I have it on the 360, and it can get quite heavy at times. Did they fix that for the PC version? It takes around 1-3 seconds on my machine, depending on the size of the level. And it happens only wh...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-12-2008, 9:54 AM
#176
The AA enabling option only works with a GeForce 8 series or above, and seeing that my shiny new GeForce 9800GTX Black Edition is still boxed and not running in my new rig which I am currently building, means that I have no way to enable AA with my d...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-12-2008, 9:32 AM
#174
Got the PC version of Mass Effect today. As usual with a new game it's a bit overwhelming to get into a new game system at the beginning. Anyone got advice about which profession is most beginner friendly, allowing you to learn the game without too...  [Read More]
Posted in: Mass Effect for PC!!
 SpaceAlex
06-05-2008, 11:35 PM
#161
Is there a way to enable AA? I tried playing without it, but I just can't stand the jaggy edges. You can force "Transparency SuperSampling AA" in the control panel to remove some of the jaggies if you have an Nvidia card (it comes with a...  [Read More]
Page: 6 of 11