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SpaceAlex

Latest Posts

Page: 9 of 11
Posted in: Getting rid of T3
 SpaceAlex
11-01-2005, 9:42 PM
#30
HK's voice is the most annoying aspect of the game!!! i want to shoot him and drown him and burn him and eat him then **** him out and burn him again! If you find HK's voice annoying, then i guess you like Desciple's. :D :p...  [Read More]
Looks great...the Atris Gift robe is my favourite, though others look great aswell....  [Read More]
I just hope they don't forget about PC. Considering how few games i play, it would be a waste to buy a console as i would't be using it very often. And besides, games on a console are difficult to modify....  [Read More]
Posted in:  New Loading Screens for TSL released
 SpaceAlex
09-25-2005, 3:14 PM
#5
Looks great. Definitely nicer than the old ones....  [Read More]
Posted in:  9 New ShortLightsaber Hilts
 SpaceAlex
09-25-2005, 3:11 PM
#8
I don't know how you did this so quickley, but great job!...  [Read More]
Posted in:  Another HK-50 reskin
 SpaceAlex
09-18-2005, 8:47 PM
#1
Here it is, guys. A couple of you have requested this mod to be re-uploaded, so I have done so. As you may have been able to guess from the new post title, I have also done an HK-51 skin, which is based on my HK-50 skin. If you do not like it, just d...  [Read More]
Posted in: Light or Dark
 SpaceAlex
10-11-2005, 4:07 PM
#70
Yeah I know, it's rubbish. If I do play as DS I always make sure I get influence with Handmaiden and turn her into a dark jedi (I think she looks better DS than LS, but maybe that's just me). When she decides to learn the ways of the Force she can ev...  [Read More]
Posted in: What do you NOT want in KOTOR III?
 SpaceAlex
08-20-2005, 10:46 PM
#19
I don't want any big changes made to the way the game plays, the inteface, etc. I don't want to see G0-T0, my least favorite character. I would also not like to see Korriban again. It was empty in TSL, what else could they do with it? It was origina...  [Read More]
Posted in: What do you NOT want in KOTOR III?
 SpaceAlex
08-20-2005, 12:19 PM
#9
No, i don't want a completley new storyline. They have to start where they left and finish it. I also don't mind if they put some of the K1 and K2 characters into the game (T3 and HK must be in), as long as there's enough new ones. I also don't m...  [Read More]
Posted in:  Combat Simulation Arena v4
 SpaceAlex
08-18-2005, 1:24 PM
#11
Sounds great. I'll be sure to check this one out once i get home....  [Read More]
Posted in:  USM Released!!!
 SpaceAlex
08-22-2005, 4:45 AM
#104
here is a question for those using the USM. I was wondering if anyone has had trouble with the USM as far as starting a new game and when getting to the Exile's trial cutscene, it freezes up? This was my problem, I installed the USM while playing a...  [Read More]
Posted in:  My Robe Release
 SpaceAlex
03-15-2005, 4:58 PM
#11
Excellent job. No doubt these are the best looking robes in the game right now....  [Read More]
Posted in:  Hk 47 for TSL as he should have been ;)
 SpaceAlex
02-26-2005, 5:58 AM
#22
Great work on the skin. HK really looks more sinister now and really looks like he's been through alot. Maybe you should take a look at T3 aswell. His current skin sucks. :D...  [Read More]
Posted in: Hardcore Tsl
 SpaceAlex
02-24-2005, 12:53 AM
#57
That's fantastic beancounter. I belive your mod will make this game much better....  [Read More]
Posted in: New MDLOps
 SpaceAlex
03-09-2005, 7:14 PM
#68
Delete pls. :confused:...  [Read More]
Posted in: New MDLOps
 SpaceAlex
03-09-2005, 7:13 PM
#67
Originally posted by cchargin For lightsabers you have to use the replacer function in MDLOps. Since lightsaber models have animations and other wierdness you can't do the following: 1) convert kotor 1 binary to ascii model 2) convert ascii model t...  [Read More]
Posted in: New MDLOps
 SpaceAlex
03-09-2005, 1:06 AM
#55
It seems that if you make K1 lightsaber work in K2 the saber blade is not displayed correctly. I found that some "planes" for the blade were missing in the converted K2 saber model. Is it suppose to be like this. I mean, is this feature...  [Read More]
Posted in: New MDLOps
 SpaceAlex
03-08-2005, 11:38 PM
#49
Great job, m8. We truly owe a lot to you. Without your program we might never see new models in this game....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
10-13-2005, 12:52 AM
#1539
Yup, i suspected as much. I wondered why i couldn't mark that field. ;)...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
10-12-2005, 11:39 PM
#1537
I have discovered a very strange bug that's kinda difficult to explain, so i'll just tell you what you should do to test it yourself: - Open the n_darthtraya001.utc (904MAL) with KT and save it; - start the game and use the warp cheat (or load saveg...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
09-25-2005, 3:10 PM
#1483
Looks like you've been busy. You always find something new to add to your already excellent app, don't you? Great job as always....  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
03-02-2005, 5:47 AM
#1083
Originally posted by Fred Tetra As many of you may already know, when you open a GFF-based external file in Kotor Tool, you have to specify which game's data to use. What do you think of the idea of having the files marked with the game they belong...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-26-2005, 5:33 AM
#1068
Originally posted by Fred Tetra As I have said in the past, and now for the benefit of those with under 100 posts <grin>, working on a tool of this complexity in a professional environment would result in one release every 3-6 months. Bugs or...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-25-2005, 5:44 PM
#1064
Lol, i found a funny little bug. Let's say that you want to add a couple of items on a body or into a container. You open the container.utp and click on the inventory. Now, you can add items and everything, but you can't save what you've done, beca...  [Read More]
Posted in: Kotor Tool - v1.0.2210.16738 (2006-1-19 12:38)
 SpaceAlex
02-24-2005, 12:43 AM
#1015
This version works great for me so far Fred. Great job!...  [Read More]
Page: 9 of 11