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Actually I think its pretty stupid and does not reflect Star Wars universe as despicted in the movies and books at all. I am not going to stop anyone from doing it but I think its pretty stupid and was even relived when I figured out such thing was... [Read More]
Well I could do that in the apperance.2da but it would be far easier if I could just point the scout class to use the S size and the Scoundrel to use the M size.... [Read More]
I dont think its possible. You see the game only cares about the starting class so you could make all scout females (Since Juhami is medium sized like most NPCs and scout uses the M sized meshes) look like Juhami (her hands are modded into the robes... [Read More]
What you want is to crack the interface system. I have no idea of why the interface works like that, I suspect it simply only shows up the higher power in the tree and things like that would require a large amount of work to just find out if that is... [Read More]
No because its a lightstaff, not a "Maul is too stupid to build one and so glues two sabers to make one and hopes nobody notices it" lightsaber.... [Read More]
Well there are models for then since we have models n_darthmalak, n_darthmalak02, n_darthmalak03 and n_jedimalek with I suspect are his head and body models as N_DarthMalakH01 is for his "Vader wannabe", N_jediMalekH01 for his "when I... [Read More]
My view of pazaak is this. Luck. The CPU may draw first but their side deck is fixed so after a few plays you know what cards he can draw from the side deck as the CPU never knows what side deck card we have. Not that prevents the odd of drawing a... [Read More]
I know, there is a way to add new Model and Tex fields but that means you have to edit all the entries since it will display <null>. I tried doing that and the effort is simply too great and anoying, heck even the far easier role of switch th... [Read More]
Its easy, we just use text editor to add the new fields but a pain because all new fields have <null> intead of the *s and that force us to change all the new fields entry.... [Read More]
I belive so. As I pointed out before, robes and armor look for Model and Tex for what meshes to use and what texture to apply to that mesh.... [Read More]
Sorry, I figured out with the help they given me. I dont know about the new fields will work or not since the body meshes in armor/robe/clothing appears to just look for the Model and Tex fields for what mesh they will apply the texture that indicat... [Read More]
I belive so. As I pointed out before, robes and armor look for Model and Tex for what meshes to use and what texture to apply to that mesh.... [Read More]
Sorry, I figured out with the help they given me. I dont know about the new fields will work or not since the body meshes in armor/robe/clothing appears to just look for the Model and Tex fields for what mesh they will apply the texture that indicat... [Read More]
Its possible to add new fields to 2da files? Since I think the only way we can add custom armor/cloathing meshes is new Modoli and Texi fields.... [Read More]