Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

Kitty Kitty

Latest Threads

Page: 1 of 1
Posted in:  Eliminate Turret Minigame
 Kitty Kitty
01-23-2004, 5:37 PM
#1
Split from this thread (http://www.lucasforums.com/showthread.php?t=121808) ~tk102 Edit by Kitty Kitty - 03/02/2016 Updating links for this. I'm planning on attempting something a bit more elegant to replace this soon, but I need to finish up my arm...  [Read More]
Posted in: Useful features I discovered in swkotor.ini
 Kitty Kitty
01-27-2004, 7:45 PM
#1
Sorry if this is old news, but... First off, under [Game Options] EnableCheats=1 (we know all about this) There's a line that says EnableScreenShot=0 Change that to a 1, and you can hit the Print Screen key, and each time you'll make a file in y...  [Read More]
Posted in: "New" Female PC and freebie item mods
 Kitty Kitty
02-05-2004, 11:05 AM
#1
Just for kicks I went ahead and uploaded my custom character (female) which adds a head rather than replacing one and works with all 3 starting classes, as well as a little hack-mod that allows you to get unlimited amounts of the "freebie items&...  [Read More]
Posted in: ATTN: Fred Tetra (Important bug report)
 Kitty Kitty
01-27-2004, 10:45 PM
#1
Wanted to let you (and anyone using the tool) know that with the latest version, an odd bug seems to have crept into the 2da editor. I'm not sure about exactly what (if any) specific conditions cause it, but the behavior has been the following: The...  [Read More]
Posted in: Useful features in swkotor.ini
 Kitty Kitty
01-27-2004, 7:45 PM
#1
Things you can do with swkotor.ini: Enable Cheating Make taking screenshots easier Run in Windowed mode instead of Full screen mode (and this can be toggled in-game) Enabling cheats [Game Options] EnableCheats=1 When set to 1, you can hit the ti...  [Read More]
Posted in: List of downloads - Tools and mods
 Kitty Kitty
01-27-2004, 6:13 PM
#1
============================================= This thread is not being updated any longer. Please see our new tools thread here (http://www.lucasforums.com/showthread.php?s=&threadid=143421) and our list of mods thread here (http://www.lucasforu...  [Read More]
Posted in: Random Turret/Fighter game removal mod
 Kitty Kitty
01-23-2004, 5:39 PM
#1
Just a link to the other post since it had a somewhat ambiguous subject line. In case someone *really* wanted this, but doesn't open posts that aren't specific or something. ;) Other thread (http://www.lucasforums.com/showthread.php?s=&threadid=...  [Read More]
Posted in: Question about ERF utilities
 Kitty Kitty
01-20-2004, 7:17 PM
#1
Has anyone written (or found) a semi-intuitive tool for working with ERFs yet? <edit - snip> Nevermind. I somehow missed the extract all button.. made things a whole lot simpler. And the converter didn't care that they had no extention, so aft...  [Read More]
Posted in: Script troubles - Include files
 Kitty Kitty
01-18-2004, 11:35 PM
#1
Ok.. Back to (probably) dumb questions... I'm trying to make a bunch of changes through scripting, mostly just junk in an attempt to learn how everything behaves and such in preparation for some serious work later on. Anyway, one problem I've run i...  [Read More]
Posted in: Odd missing items...
 Kitty Kitty
01-18-2004, 6:28 PM
#1
So I've been wading through files and using the NWN tools and whatnot.. And I found something sorta odd. I printed a list someone had provided for use with the giveitem cheat which listed all the IDs of various items. Most work fine, and they obvio...  [Read More]
Page: 1 of 1