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TK-8252

Latest Posts

Page: 64 of 92
Posted in: 3 Level Demo Download Size
 TK-8252
05-28-2004, 11:50 PM
#6
I don't really care that much (I just REALLY want it) but I'd lean towards one big file (I love my high-speed cable internet ;) ). I wouldn't have to check back after each download is finished and start the next one, and so on and so forth....  [Read More]
Posted in: A Plea to Lucasarts/Raven
 TK-8252
05-29-2004, 12:44 AM
#8
Originally posted by Amidala from Chop Shop Were the servers Wh1te played on running JA+ Mod or basejka? JA+ Mod has made damage type, damage amount, blocking frequency, etc. cvars available, so the game he is unhappy with may not be basejka at all...  [Read More]
Posted in: Sp Sdk?
 TK-8252
05-28-2004, 8:40 AM
#3
They're not going to release the SP SDK. They've moved onto other games. The Jedi Knight series is done and done as far as they care....  [Read More]
Posted in: AOTC TC not working
 TK-8252
05-28-2004, 8:38 AM
#10
Originally posted by |GG|Crow_Nest Didn't you read the readme carefully? *Sigh...* Some people will never learn. :(...  [Read More]
Posted in: Ignore players?
 TK-8252
05-27-2004, 9:06 AM
#5
In the JA mod for Jedi Outcast there was actually an /ignore <client> command. Unfortunantly, in JAR, it doesn't work....  [Read More]
Posted in: Copy protection
 TK-8252
05-26-2004, 9:08 PM
#5
Originally posted by elwyn5150 or am I better off trying to find a pirated copy? You're NEVER better off with a pirated copy....  [Read More]
Posted in: star wars weekends at mgm ruled
 TK-8252
05-25-2004, 4:38 PM
#4
Thread was moved. I stand correct. :)...  [Read More]
Posted in: star wars weekends at mgm ruled
 TK-8252
05-25-2004, 12:30 AM
#2
So what's that got to do with Jedi Academy?...  [Read More]
Posted in: 1st Person Vehicles in JA MP (thanks Crow_nest!)
 TK-8252
05-23-2004, 8:46 PM
#7
The AT-AT is unusable too, bummer. :( Although up in that AT-ST crushing Rebel scum is pretty neat. :p...  [Read More]
Posted in: Trouble with the Game
 TK-8252
05-22-2004, 10:09 PM
#2
Originally posted by 3dsnail And also, when i play in multi0player i can only play for 3-5 seconds until an error message comes up, something like, CL_ParseEntities. But it usually changes the message. Plz Plz Plz can someone help my addiction? Chee...  [Read More]
Posted in: help - where to put mod files?
 TK-8252
05-21-2004, 10:29 PM
#2
In the base folder. Jedi Academy/GameData/base/put the mods in here....  [Read More]
Posted in: Multiplayer skins in single player
 TK-8252
05-21-2004, 5:23 PM
#2
Yes, there is. But don't ask here. Ask in the General Editing (http://www.lucasforums.com/forumdisplay.php?s=&forumid=156) forum....  [Read More]
Posted in: new to the game
 TK-8252
05-20-2004, 8:01 PM
#2
If you're that lost, I don't think anyone can really help you. Read the Jedi Academy manual I suggest. It has a lot of information about multiplayer connecting, server settings, etc....  [Read More]
Posted in: I still cant find any good uniforms for my game
 TK-8252
05-22-2004, 5:25 PM
#17
Originally posted by Zappa_0 Y0 m8, ur N0t 1337 @ all :D We11 its g3tting L8, s0 cya :D! You're SO not 1337. '/0 /\/\/-\73, |_|12 |\|07 1337 /-\7 /-\11 :D \/\/311 175 93771|\|9 1/-\73 50 ('//-\ :D! :cool:...  [Read More]
Posted in: Mod predictions for Battlefront
 TK-8252
05-28-2004, 7:42 PM
#13
Originally posted by modem7 actually im more interested in the server side mods like JA+ mod which currently rox for JA...... hopefully they will expand into BF....... Admin mods for Battlefront. God, no....  [Read More]
Posted in: JA+ mod v2.0 & clientSIde PLugin v1.0
 TK-8252
05-22-2004, 9:01 AM
#40
Originally posted by Lightning If you can't get attacked with saber down lmaers will just do saber down the hole time then saber up again for attacking and saber down again if some ones fighting back.... On the server I admin for, you're allowed t...  [Read More]
Posted in: JA+ mod v2.0 & clientSIde PLugin v1.0
 TK-8252
05-21-2004, 5:21 PM
#38
Originally posted by Lightning If he would make a option for that i would never use it my self. Then people would just turn there saber on and off the hole time.....:rolleyes: So that is a problem how? What you said just made absolutely no sense a...  [Read More]
Posted in: JA+ mod v2.0 & clientSIde PLugin v1.0
 TK-8252
05-21-2004, 8:57 AM
#33
Slider, I suggest that you make a cvar that doesn't allow you to use interactive Force powers (push, pull, grip, etc.) when your lightsaber(s) are off. Also, so that you can't be affected by Force when your lightsaber(s) are off. That'll eliminate th...  [Read More]
Posted in: JA+ mod v2.0 & clientSIde PLugin v1.0
 TK-8252
05-21-2004, 12:34 AM
#31
It's from a while back. I don't think that anyone really cares enough about DFplus to protest it....  [Read More]
Posted in: JA+ mod v2.0 & clientSIde PLugin v1.0
 TK-8252
05-20-2004, 5:43 PM
#29
In xMod, if you set the command x_honor_idle 0, you CANNOT be lamed AT ALL other than chat-killing if you're going to be chatting in the middle of a fight. There is no chance of being lamed while waiting for an anto-protection timer either. You're si...  [Read More]
Posted in: NPC Help
 TK-8252
05-21-2004, 5:25 PM
#5
I don't think it'd be possible to make the Droideka an independent NPC. I'm guessing it has to be a vehicle or else it won't work....  [Read More]
Originally posted by yaebginn and the droids are mechanical, they dont need medpacks. Can you really see any droid walking around with a medpack? They may come wih a hydrospanner or some oher tool to heal themselves and others, but I dont know howq...  [Read More]
If the AT-ST Pilot is the engineer/pilot class... then what's the TIE Fighter Pilot? TIE Fighter Pilot on Endor: http://pcmedia.ign.com/pc/image/swbattlefront_122303_001.jpg AT-ST Pilot on Endor: http://image.com.com/gamespot/images/2004/reviews/...  [Read More]
Posted in: OJP_droideka_06.pk3?!
 TK-8252
05-22-2004, 7:04 PM
#6
Originally posted by AIVAS I hope that eventually, there will be a droideka that can be used without a specific client/server side mod. Technically, it works without OJP support. You just don't get the full animations and abilities. Originally pos...  [Read More]
Posted in: Improved Stormtrooper
 TK-8252
05-21-2004, 4:28 PM
#26
Originally posted by The_One They are now! :D Just don't get too carried away with your new powers... Now you just need to get rid of the trojan-infected popups... :)...  [Read More]
Page: 64 of 92