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FK | unnamed

Latest Posts

Page: 3 of 7
Posted in: So why hasn't the mod community boomed?
 FK | unnamed
08-29-2003, 7:27 AM
#11
https://sourceforge.net/tracker/?group_id=87536 =X= mod 2.x Made by the best players in the game and input taken from the best players in the game (well the best from jk2 but you get the point). If you are a serious no nonsense gamer who values...  [Read More]
Posted in: The New JA Luke Model
 FK | unnamed
08-27-2003, 12:38 PM
#4
kind of weird how the baddest mofo in the galaxy has a... hair helmet. :eek:...  [Read More]
Unreal tournament had a "game of the year" edition a few years back at best buy that came with an extra cd with bonus levels and such. I've bought other games that came with extra cd's and all kinds of stuff on them from extra game content...  [Read More]
Posted in: would you spend the dough on a deluxe edition?
 FK | unnamed
08-26-2003, 11:30 PM
#1
If it came with something like JK2 and/or bonus discs w/ extra content (maps/skins/behind the scenes footage, etc.)? Jk2 had a metal box version that came w/ JK1 (and some other stuff) and it was actually pretty sweet. I own JK2, but being that t...  [Read More]
Posted in: **WARNING for JA at Competions!**
 FK | unnamed
08-25-2003, 1:00 AM
#14
I think I get what he's saying and if I'm correct, I agree. A lot of other games like Tribes, RTCW, Counter-Strike etc. are looked upon as having "professional level competition" due to the heavy involvement from players in the "compe...  [Read More]
Posted in: Drain in JA
 FK | unnamed
08-24-2003, 10:29 AM
#3
those pics all over the site are from SP....  [Read More]
Posted in: Is it true multiplayer will be 16 player only?
 FK | unnamed
08-24-2003, 12:31 AM
#4
site says 16, chances are it's 16....  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 FK | unnamed
08-22-2003, 7:58 AM
#15
Originally posted by boinga1 Well, the Forcemod II pack DID take fuel...but it's still outta wack. And I think unnamed is concerned about the "H0N0UR4BL3 RPG'3Rs", rather than the...sane gamers. The idea of limiting vehicles to certain c...  [Read More]
Posted in: Siege Mode unveiled! *WARNING: spoilers*
 FK | unnamed
08-22-2003, 12:04 AM
#5
I really hope there is an option (and it is on by default) limiting the # of certain classes per team. In other games the option is there so as to limit "whoring" of certain classes (like in ET having 19 panzer guys on a team can really sc...  [Read More]
Posted in: Singleplayer char in multiplayer?
 FK | unnamed
08-19-2003, 11:07 PM
#2
The character creation templates (pants/head/torso/cod piece/ that are there for SP *should be available (I could have swore I read about it as confirmed somewhere) for mp as well. The sabers (hilts/colors/stances) were confirmed as being available...  [Read More]
in level 1 of the SP game you have to face the "star wars kid" as the level head boss and the single saber is the only one that can kill him....  [Read More]
Posted in: Your saber
 FK | unnamed
08-19-2003, 7:26 AM
#7
I don't give a damn what it looks like as long as things die when I hit them with it I'll be happy....  [Read More]
Originally posted by Emon I'm pretty sure ET just lets you set the cvar for auto download speed, you should be able to do that in JO. A lot of servers couldn't dool out the bandwidth without severly affecting the game though. See that's the thing,...  [Read More]
Well I think a lot can be learned from www.splashdamage.com and the work they did on RTCW ET. Just simple things that make life easy for the average player is exactly what makes people happy. Look at the demo recording system, total perfection. Yo...  [Read More]
Originally posted by JaledDur Invalid, since there exists at least one (me) that bought the game with exactly that type of mod in mind (making the game the way it should be). OSP for Q3 was not one of these ubermods you speak of, yet it was very po...  [Read More]
This will probably make a few people unhappy but oh well, I'm going to say it anyways. One of the huge problems with JK2 was there were no "true" mods ever made (the gladiator mod kicked major ass but it came very late in the game and it w...  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-25-2003, 12:19 AM
#52
That’s the sweet thing, all that does not lag servers. I play rocket arena 3 (in quake 3) all the time and while me and a guy are going at it 1v1 in the "duel" arena, those 15 guys over in the team arena in no way lag us even a drop. It...  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-24-2003, 10:26 AM
#50
Agreed. The thing is it is not my "idea". The "arena mod" is a *proven* success in: Quake 1 Quake 2 Quake 3 Unreal Tournament (Not sure if it was made for ut2003 though). And maybe even a few other games I don't know abou...  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-24-2003, 8:03 AM
#47
Originally posted by Shaggy1984 There is a map like that for JO. http://www.pcgamemods.com/148/ Basically what 1/2 the Australian and New Zealand servers (whats left of them) use this map. We've got a far smaller community in Aus, though in some w...  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-22-2003, 5:13 AM
#42
in case anyone missed it, it has been confirmed that the "one man team" in power duel *will get a health/force bonus over the two man team. very, very wise choice on the force pool bonus....  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-20-2003, 10:07 PM
#39
All depends on game type. In a game of CTF lights can and do dominate. Guns, pretty much the same deal. in ffa I've found much more success as a light (although I do love rage+dfa spamming) using absorb to "feed off" the 2-3 inevitable l...  [Read More]
Posted in: power duel suggestion
 FK | unnamed
08-17-2003, 5:50 PM
#36
Here is an example of what it is like for those of you who do not have quake 3: When you join you go here (main room) notice all the portals: http://www.planetquake.com/servers/arena/ra3ss/ra3map1_0.jpg Feel like some 1v1 duels? Go through this...  [Read More]
Posted in: Honor and jedi academy?
 FK | unnamed
08-21-2003, 4:53 AM
#224
As a server admin here is my ideal vision of a "true" admin mod: Team locking (why this is not a base cvar still to this day in q3 engine games is beyond me) Simplified client kicking Simplified client banning Flood protection a...  [Read More]
Posted in: Honor and jedi academy?
 FK | unnamed
08-20-2003, 9:33 PM
#219
Originally posted by Mith[OmNi] I'm still going to be honorable (no chat-kills, saber-down in Duels), but I'm not going to say anything if you're not. And that right there ^ is all we ever asked/expected/wanted from people. The actual bowing/ho...  [Read More]
Posted in: Whats a n00b or Lamer?
 FK | unnamed
08-25-2003, 6:04 AM
#24
emotes started out as a good idea but kind of ****ed up the game(play) imo. not your server, I just mean jk2 in general....  [Read More]
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