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Manny C

Latest Activity

Posted in: Brink's appearence through the game
 Manny C
08-26-2008, 8:25 PM
#7
I liked the effect, it was kind of like how a Meth addict becomes gaunt, pale and prematurely aged. Very creepy. As for bringing them back, who knows what is possible in another plane of existence where all time and place can be experienced at once...  [Read More]
Posted in: where can I download 'Malachor V: A Jedi's Fate?
 Manny C
10-03-2006, 12:23 PM
#9
Mandalorian Wars would be an awesome total conversion for BF2, sadly i have neither the skill or time to embark on such a task, but maps like this give us hope...  [Read More]
Posted in: Do you want KOTOR 3 to be a longer game?
 Manny C
04-14-2006, 11:10 AM
#83
In the case of a game as great as kotor, the longer the better...within reason. If they can maintain the game's quality throughout, hells yeah, if not, then no. That's all it boils down to...  [Read More]
Posted in: More hilt options
 Manny C
12-18-2005, 8:10 PM
#31
oh yeah and imagine how freakin awesome you could make a sith saber look. put sith engravings and blood and stuff on it...  [Read More]
Posted in: More hilt options
 Manny C
12-18-2005, 1:26 AM
#20
whats the USM?...  [Read More]
Posted in: More hilt options
 Manny C
12-17-2005, 9:27 PM
#11
oh really, damn that sucks. Well somehow i doubt they're gonna use the same engine again, what with new generation of consoles and everything....  [Read More]
Posted in: More hilt options
 Manny C
12-17-2005, 9:22 PM
#9
u reckon? why not just keep the crystal system the same? it doesnt HAVE to be the same as JA...  [Read More]
Posted in: More hilt options
 Manny C
12-17-2005, 9:13 PM
#7
thats a good idea doc, but why not implement it into the game? it wouldnt be that hard i reckon and it would just add a nice level of personalisation. For the hilts of sabers you find, it could just be a random generator for the different parts of th...  [Read More]
Posted in: More hilt options
 Manny C
12-17-2005, 7:49 PM
#3
Absolutely, Ive always wanted to design my own lightsaber hilt, and i actually expected it to happen when the trainers in kotor 1 say "now approach the workbench and you can construct your own lightsaber". Considering that the lightsaber is...  [Read More]
Posted in: Plot Options for KOTOR 3
 Manny C
12-22-2005, 6:34 PM
#40
Great ideas, mate. But i think for the neutral ending one, i wouldnt really like an actual seperate ending, but probably the lightside ending, BUT where the dialogue recognizes that you are neutral....  [Read More]
Posted in: Devs Should Go with Canon Endings of the Game
 Manny C
12-22-2005, 6:13 PM
#34
Im agreeing with battledog here. The story ends up being too fluttery and disorganized if tons of possible things could have happened. In the end, by saying "it could be either" you are going with the dark side because it means you can't us...  [Read More]
Posted in: awsome story-line
 Manny C
12-16-2005, 8:13 AM
#8
yeah, sabre is right. Story is not great quality compared to some, its still a great game tho, awesome gameplay mechanics...  [Read More]
I love it when a discussion does not end in flaming and the participants actually take the time to back their arguments up :) that was probably a crack at me, but at any rate, its hard to back up an argument like this, which is pretty much an opinio...  [Read More]
yea but it plays more like a strategy game. My argument is that in a game about jedi, control should be more direct and less strategy driven. But they'd have to work out a decent way to control the lightsaber first, as it is there arent really any ga...  [Read More]
as far as i know, the only difference is that vampire uses 10 sided dice instead of 20 sided dice....  [Read More]
lol sorry guys, it just frustrates me when someone replies into a discussion without reading whats already been replied. To be honest i reckon this discussion has been pretty well exhausted, it might be a good idea to lock it....  [Read More]
I do not think that. I thought that you did, but you seem to have cleared the matter up. sigh: The point is that you seem to want to turn KOTOR into an action-based game, even though action-based games already exist. Are you saying you prefer sw...  [Read More]
You are incorrect again. The point is that you seem to want to turn KOTOR into an action-based game, even though action-based games already exist. hold on, i think you need to reread my posts. For some twisted reason you seem to think the entire gam...  [Read More]
I think a little story would best describe this situation. There was once a happy little Jedi Knight, but he thought all that peace and serenity stuff was an inconvenience... so he ran off and joined the Sith, and was no longer bothered with that inc...  [Read More]
Posted in: Planets in KotOR III
 Manny C
10-16-2006, 1:04 AM
#148
id like to see alderaan personally, but its supposed to be peaceful, ie uneventful (other than its demise of course)...  [Read More]
Posted in: Planets in KotOR III
 Manny C
10-05-2006, 3:06 AM
#122
i totally agree, dantooine and Korriban AGAIN? there wasn't even much to see on korriban the first time, and even then they cut them both in half! Pure laziness. And this isnt the case with just the planets either, there were almost NO new models for...  [Read More]
Posted in: Planets in KotOR III
 Manny C
10-04-2006, 11:16 PM
#119
yeh thats what i meant, there's nothing there except ruins, and frankly, im sick to death of ruins. Korriban twice, dantooine enclave ruins, etc etc, lets have some planets with life please. The best planets in the previous games imo are the ones tha...  [Read More]
Posted in: Planets in KotOR III
 Manny C
10-04-2006, 11:10 PM
#117
Ossus wouldnt work, it was destroyed...  [Read More]
Posted in: Planets in KotOR III
 Manny C
07-16-2006, 12:51 AM
#96
I don't know about you guys but i really don't want any repeated planets. The repeated planets in KOTOR 2 seemed like a cheapass way for the developers to cut corners and just reuse maps that have already been made. I say ALL NEW PLANETS, or, if they...  [Read More]
Posted in: The Dig Remake
 Manny C
08-26-2008, 7:40 PM
#9
Wow.. this is my first post in like 2 years.. (i got a girlfriend and she didnt like computer games). Anyway, I still stand by my initial comment that the game should remain in some form of third person. I think the ability to model the environments...  [Read More]