Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

<EJK>DevMapAll

Latest Posts

Page: 1 of 1
Posted in: Project Lighthouse (SP)
 <EJK>DevMapAll
08-23-2003, 2:31 PM
#141
wow, you know what? that actually worked.... it seems, for some reason, posting a link on lucasforum,s is the only way to get pcgamemods files. THANK YOU LUCASFORUMS!!!! and sorry for the double post....  [Read More]
Posted in: Project Lighthouse (SP)
 <EJK>DevMapAll
08-23-2003, 2:29 PM
#140
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAA Occupation 2, Project Lighthouse....all the good levels are on pcgamemods.com. AND PCGAMEMO...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-25-2003, 7:38 PM
#198
Originally posted by lassev Oh, yes. The difficulty was just perfect here. Sometimes I found myself cursing the lack of ammo and health, but then at the last possible moment I got some more, and the killing game went on. That's how it's supposed to b...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-24-2003, 4:01 PM
#195
Originally posted by Eldritch Yeah, I can see how that would ruin someone's enjoyment of the game. Just telling him why I didn't think it was perfect. But of course, nothing is perfect. 9.8 is pretty dang close tho....  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-23-2003, 2:04 PM
#193
well, i played it. I give it a 9.8. Only a few things wrong, sometimes in cinematics the speech wouldn't match up with the subtitles. The subtitle would be 'we're heading in' and they'd say 'we're going in', things like that. I also see you left plen...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-21-2003, 8:31 PM
#191
which is odd, since whenever I searched for it all I got was an error message. But thanks to your link, I now have it! I'll play it and tell ya what I think. *jumps around in anticipation as file downloads*...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-20-2003, 11:22 PM
#189
pcgamemods is kinda....down its remodeling..........or something...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-20-2003, 8:37 PM
#187
is it out yet? where?...  [Read More]
Posted in: max_patch_planes
 <EJK>DevMapAll
03-20-2004, 12:09 PM
#7
but what if you aren't using a patch mesh? I don't have a single one...I have curves, but none of the have more verticies than a 9X9 patch mesh. And why is it bad to type 9999 under that thing?...  [Read More]
Posted in: THE DEMO release (rumor)
 <EJK>DevMapAll
08-25-2003, 2:25 AM
#32
I say: SP only. Two races, two hilts, two colors (including red as a starting color, which isnt available in the real game i think). THe level should not be included in the retail version. You get medium level force, two sabers, and the choice of 2-...  [Read More]
Posted in: What will you do First?
 <EJK>DevMapAll
08-27-2003, 12:26 AM
#24
wow. Its been what.... one day since I started this? And a whole twenty-two replies. And my WIP thread, which started about a month ago, has a total of ZERO. (the link is in my sig) Anyway, back on subject. Yeah, I think when I play SP for the first...  [Read More]
Posted in: What will you do First?
 <EJK>DevMapAll
08-25-2003, 1:28 AM
#1
Personally, I'll finish SP before going online. Then I'll change my name and lame in MP till the cows come home :)...  [Read More]
Posted in: Will you still play Jedi Outcast?
 <EJK>DevMapAll
08-25-2003, 2:10 AM
#15
First off, I voted 'yes'. No, it certainly won't be as popular to me as it is now. I don't think I'll do much more outcast MP, but the good ol' SP missions will be fun once in awhile, especially all the new ones like Colloseum, Occupation 2 and Proj...  [Read More]
come on ppl!! tell me what you think!!...  [Read More]
This will be my second SP project, the first one being The Oddside (http://www.pcgamemods.com/file.php?id=61b1fb3f59e28c67f3925f3c79be81a1). Aftermath has nothing to do with Oddside, although it was originally 'Oddside 2', I decided to change it to...  [Read More]
Posted in: Kalima Base (SP)
 <EJK>DevMapAll
08-15-2003, 3:12 PM
#34
wow man looks beautiful *drools*...  [Read More]
Posted in: The last jedi knight???
 <EJK>DevMapAll
08-17-2003, 10:53 PM
#70
then there is that Star Wars: Jedi power Battles which I haven't played, but they show Obi-wan and Mace Winduon the box cover art. And Qui-gon. And if you beat the game, you can play as Darth Maul (rather fun) Or how about any game featuring Darth...  [Read More]
Posted in: The last jedi knight???
 <EJK>DevMapAll
08-11-2003, 6:30 PM
#43
HEEEEEERes an idea: some uber-dark jedi bombs yavin 4 eliminating all jedi save kyle and himself. Then kyle and uber-dude fight on uber's ship, kyle kills uber, then the ship blows up ELIMINATING ALL JEDI LIGHT AND DARK THEREFORE ENDING STAR WARS!!...  [Read More]
Hate to double post, but the EXACT line from radiant that includes the error is: WARNING: Activate shader failed for textures/common/terrain Also, I suppose showing everyone what I changed in my .shader might help It's gone from this: textures/ejk...  [Read More]
Reinstalled...no help there... Do you have the common/terrain texture? Can you send me the image and the common.shader? Is there somewhere to download the 'common/terrain' texture?...  [Read More]
Just use an image bigger than 33X33 for your heightmap, that's what I did. Also, I am having trouble. I have everything, the easygen file, the .shader in the right place, but when I load up Radiant (I'm using GTKRadiant 1.4.0) and try to load my .ma...  [Read More]
Screenshot........too...............big............ Nice man:thmbup1: love it I know the screentshot is in multiplayer, so is the map going to be multiplayer or SP?...  [Read More]
Posted in: WIP: The Secret Plan (SP)
 <EJK>DevMapAll
08-17-2003, 10:37 PM
#17
This looks very promising. I hope you finish it....  [Read More]
Posted in: WIP: Cinematic for JKII
 <EJK>DevMapAll
01-07-2004, 10:07 PM
#72
hmm...apparently, if I am understanding you correctly, we cant d/l from feewebs and the links on this forum are broken because angelfire terminated your account....so where can we/I get the latest beta of this movie? And what updates are there on the...  [Read More]
Posted in: WIP: Cinematic for JKII
 <EJK>DevMapAll
08-15-2003, 4:11 PM
#15
man this is cool. You should (after you finish this, of course) make cutscenes for SP projects made by other ppl (i.e. be part of a mod team). You really have a knack for cinematics. Also, maybe include some ambient music. Just an idea....  [Read More]
Page: 1 of 1