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<EJK>DevMapAll

Latest Activity

Posted in: Project Lighthouse (SP)
 <EJK>DevMapAll
08-23-2003, 2:31 PM
#141
wow, you know what? that actually worked.... it seems, for some reason, posting a link on lucasforum,s is the only way to get pcgamemods files. THANK YOU LUCASFORUMS!!!! and sorry for the double post....  [Read More]
Posted in: Project Lighthouse (SP)
 <EJK>DevMapAll
08-23-2003, 2:29 PM
#140
AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAAA AAAA Occupation 2, Project Lighthouse....all the good levels are on pcgamemods.com. AND PCGAMEMO...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-25-2003, 7:38 PM
#198
Originally posted by lassev Oh, yes. The difficulty was just perfect here. Sometimes I found myself cursing the lack of ammo and health, but then at the last possible moment I got some more, and the killing game went on. That's how it's supposed to b...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-24-2003, 4:01 PM
#195
Originally posted by Eldritch Yeah, I can see how that would ruin someone's enjoyment of the game. Just telling him why I didn't think it was perfect. But of course, nothing is perfect. 9.8 is pretty dang close tho....  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-23-2003, 2:04 PM
#193
well, i played it. I give it a 9.8. Only a few things wrong, sometimes in cinematics the speech wouldn't match up with the subtitles. The subtitle would be 'we're heading in' and they'd say 'we're going in', things like that. I also see you left plen...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-21-2003, 8:31 PM
#191
which is odd, since whenever I searched for it all I got was an error message. But thanks to your link, I now have it! I'll play it and tell ya what I think. *jumps around in anticipation as file downloads*...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-20-2003, 11:22 PM
#189
pcgamemods is kinda....down its remodeling..........or something...  [Read More]
Posted in: Occupation: Ground Assault
 <EJK>DevMapAll
08-20-2003, 8:37 PM
#187
is it out yet? where?...  [Read More]
Posted in: max_patch_planes
 <EJK>DevMapAll
03-20-2004, 12:09 PM
#7
but what if you aren't using a patch mesh? I don't have a single one...I have curves, but none of the have more verticies than a 9X9 patch mesh. And why is it bad to type 9999 under that thing?...  [Read More]
Posted in: THE DEMO release (rumor)
 <EJK>DevMapAll
08-25-2003, 2:25 AM
#32
I say: SP only. Two races, two hilts, two colors (including red as a starting color, which isnt available in the real game i think). THe level should not be included in the retail version. You get medium level force, two sabers, and the choice of 2-...  [Read More]
Posted in: What will you do First?
 <EJK>DevMapAll
08-27-2003, 12:26 AM
#24
wow. Its been what.... one day since I started this? And a whole twenty-two replies. And my WIP thread, which started about a month ago, has a total of ZERO. (the link is in my sig) Anyway, back on subject. Yeah, I think when I play SP for the first...  [Read More]
Posted in: What will you do First?
 <EJK>DevMapAll
08-25-2003, 1:28 AM
#1
Personally, I'll finish SP before going online. Then I'll change my name and lame in MP till the cows come home :)...  [Read More]
Posted in: Will you still play Jedi Outcast?
 <EJK>DevMapAll
08-25-2003, 2:10 AM
#15
First off, I voted 'yes'. No, it certainly won't be as popular to me as it is now. I don't think I'll do much more outcast MP, but the good ol' SP missions will be fun once in awhile, especially all the new ones like Colloseum, Occupation 2 and Proj...  [Read More]
come on ppl!! tell me what you think!!...  [Read More]
This will be my second SP project, the first one being The Oddside (http://www.pcgamemods.com/file.php?id=61b1fb3f59e28c67f3925f3c79be81a1). Aftermath has nothing to do with Oddside, although it was originally 'Oddside 2', I decided to change it to...  [Read More]
Posted in: Kalima Base (SP)
 <EJK>DevMapAll
08-15-2003, 3:12 PM
#34
wow man looks beautiful *drools*...  [Read More]
Posted in: The last jedi knight???
 <EJK>DevMapAll
08-17-2003, 10:53 PM
#70
then there is that Star Wars: Jedi power Battles which I haven't played, but they show Obi-wan and Mace Winduon the box cover art. And Qui-gon. And if you beat the game, you can play as Darth Maul (rather fun) Or how about any game featuring Darth...  [Read More]
Posted in: The last jedi knight???
 <EJK>DevMapAll
08-11-2003, 6:30 PM
#43
HEEEEEERes an idea: some uber-dark jedi bombs yavin 4 eliminating all jedi save kyle and himself. Then kyle and uber-dude fight on uber's ship, kyle kills uber, then the ship blows up ELIMINATING ALL JEDI LIGHT AND DARK THEREFORE ENDING STAR WARS!!...  [Read More]
Hate to double post, but the EXACT line from radiant that includes the error is: WARNING: Activate shader failed for textures/common/terrain Also, I suppose showing everyone what I changed in my .shader might help It's gone from this: textures/ejk...  [Read More]
Reinstalled...no help there... Do you have the common/terrain texture? Can you send me the image and the common.shader? Is there somewhere to download the 'common/terrain' texture?...  [Read More]
Just use an image bigger than 33X33 for your heightmap, that's what I did. Also, I am having trouble. I have everything, the easygen file, the .shader in the right place, but when I load up Radiant (I'm using GTKRadiant 1.4.0) and try to load my .ma...  [Read More]
Screenshot........too...............big............ Nice man:thmbup1: love it I know the screentshot is in multiplayer, so is the map going to be multiplayer or SP?...  [Read More]
Posted in: WIP: The Secret Plan (SP)
 <EJK>DevMapAll
08-17-2003, 10:37 PM
#17
This looks very promising. I hope you finish it....  [Read More]
Posted in: WIP: Cinematic for JKII
 <EJK>DevMapAll
01-07-2004, 10:07 PM
#72
hmm...apparently, if I am understanding you correctly, we cant d/l from feewebs and the links on this forum are broken because angelfire terminated your account....so where can we/I get the latest beta of this movie? And what updates are there on the...  [Read More]
Posted in: WIP: Cinematic for JKII
 <EJK>DevMapAll
08-15-2003, 4:11 PM
#15
man this is cool. You should (after you finish this, of course) make cutscenes for SP projects made by other ppl (i.e. be part of a mod team). You really have a knack for cinematics. Also, maybe include some ambient music. Just an idea....  [Read More]