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mknote

Latest Posts

Page: 3 of 3
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
07-08-2003, 6:15 PM
#731
Never mind. I compleatly restarted the map and now it works. Now the lighting is the main issue. I tried the spotlights in General Concepts 101: Lesson 6, but I just get the same, bland, too bright room. What is wrong? I also can't post pictures, as...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
07-08-2003, 4:09 PM
#730
C:\Matthew\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools\screen 1.bmp C:\Matthew\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools\screen 2.bmp C:\Matthew\LucasArts\Star Wars JK II Jedi Outcast\GameData\Tools\screen 3.bmp C:\Matthew...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
06-30-2003, 9:39 PM
#727
Yes, it is on the ground. MK...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
06-25-2003, 8:47 PM
#723
Yes, it is. My room is much brighter than the one on the screenshot. Why is it, and could it help with the answer? MK...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
06-21-2003, 9:55 PM
#721
Nope, I'm still stuck. It's probably something simple, but I can't figure it out. MK...  [Read More]
Posted in: The RichDiesel University Tutorial Questions Thread.
 mknote
06-20-2003, 8:47 PM
#719
At the start, when I get to General Concepts 101: Lesson 4, I get stuck. After I make the "room," I try to play it. However, even though I tried to place it where it was to be, I can't move. When I start it, I get stuck at the top of the ro...  [Read More]
Posted in: Range of sound...
 mknote
12-01-2003, 10:04 PM
#2
Any help would be liked. Don't forget this post, please. MK...  [Read More]
Posted in: Range of sound...
 mknote
11-27-2003, 8:02 PM
#1
How do I change the sound of a trigger_speaker? My map has quite a fire effects, and I used a target_speaker to make the fire sound. But, I don't want the sound to be heard all over the map. So, what can I do? I saw a thread on Medieval Lighting sayi...  [Read More]
Posted in: Rotation
 mknote
11-27-2003, 4:43 PM
#2
Use the free rotation. Be warned: it makes it hard to edit them as it takes it off of the grid. MK...  [Read More]
Posted in: Sun?????
 mknote
12-05-2003, 8:16 PM
#7
On the website shown in the post above, it says to set surface peramaters to 0. How do I do that? Furthermore, what does it do? MK...  [Read More]
Posted in: Lights, camera, action! Lighting issues.
 mknote
11-22-2003, 12:50 AM
#1
Thanks for all the great help in making my map. My next question comes because when I run the map in LIGHT, the light bleeds through. If it is on one side of a wall, you may still see it where the wall meets the floor on the other side. How do I fix...  [Read More]
Is there a button, key, or command that can show only detail brushes or only structural brushes? If there is, what is it? If there isn't, how do I contact the makers of GtkRadiant to include it as a tool in the next patch? (It's late at night for me,...  [Read More]
It's really called a fx_runner, under the fx menu. MK...  [Read More]
Posted in: Stupid music troubles
 mknote
11-27-2003, 4:15 PM
#9
Lauser, the problem was fixed. There was no way for you to know this, so it's not your fault. But I'll keep in mind what you said. Thanks, because I didn't know that. MK...  [Read More]
Posted in: Stupid music troubles
 mknote
11-16-2003, 7:46 PM
#4
Look at my P.S. Does anyone think he'll be back? MK...  [Read More]
Posted in: Stupid music troubles
 mknote
11-06-2003, 1:27 AM
#2
I hate to be obnoxious, but I do have little patience, that is one of my flaws. Could someone please reply to this, so that I at least know that people have read this and are trying to help. I am sorry for the impatience. If anyone wants to see my &...  [Read More]
Posted in: Stupid music troubles
 mknote
11-05-2003, 1:41 AM
#1
I am getting real tired of this music problem. After fixing a sky problem (thanks for the help) I came across another. I am making a swamp level and I want to add the Yavin Swamp music from JO. I know that it is in the JA .pk3, as I have extracted it...  [Read More]
Posted in: Skies
 mknote
10-25-2003, 4:36 PM
#1
I am making a Yavin Castle, and I have run into a problem. My skies are pictures, both in editor and in game. Two of them don't show up in the game, and I get the "void" effect. How do I get them to the normal "sky" texture in the...  [Read More]
Posted in: Water and Fire Maps.
 mknote
11-27-2003, 2:45 PM
#36
Not bad. It's a bit box-like, but that's fine. One error (maybe) is that, if you fall into the lava (isn't it supposed to be fire?), you fall out of it at the bottom. Hardly noticeable. Also, some of the... things... on the side have EFS (eternity fa...  [Read More]
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