Note: LucasForums Archive Project
The content here was reconstructed by scraping the Wayback Machine in an effort to restore some of what was lost when LF went down. The LucasForums Archive Project claims no ownership over the content or assets that were archived on archive.org.

This project is meant for research purposes only.
 

ksk h2o

Latest Activity

Posted in: New JKA Anims
 ksk h2o
04-01-2004, 11:33 PM
#14
well, it looks like we are finally going to be getting some even more interesting and game enhancing mods now. I'm really excited about this. Of course I haven't tried my hand at it yet... =) That's a really sweet model you're doing the animations...  [Read More]
Posted in: NEW ANIMATIONS IN JKA - HowTo
 ksk h2o
04-01-2004, 7:57 AM
#8
Yowza. Very nice work Keshire. I'll be sure to grap the skeleton and see what neat animations can be done... I just need to apply for days to be made into 48 hours instead of 24. =P...  [Read More]
Posted in: Invisible Caps!?!
 ksk h2o
03-25-2004, 9:42 PM
#4
I think this is the XFORM error. 1-save your model 2-select the cap 3-pick xform from the TOOLS TAB (with the hammer) 4-click 'reset xform' 5-go back to the modifier stack 6-ADD a new 'edit mesh' modifier DO NOT SELECT THE PREVIOUS LAYER BELOW XFORM...  [Read More]
Posted in: Where do YOU get your mods?
 ksk h2o
03-21-2004, 6:30 PM
#1
I wanted to get a few pointers to where most people get their JKA maps/mods/models from. I used to use jk2files but since they are having some serious issues lately......  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-25-2004, 10:32 PM
#32
Originally posted by A Jedi Hey kskh2o have you EVER played saber only ctf in JA? You cant stop a good runner? you must be a real n00b to not be able to stop them, i have stoped some good runners from ..... yada yada oh yes you look like someone...  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-25-2004, 9:41 PM
#30
sorry but saber only ctf was only remotely fun in JO due to the fact that you could abuse pull-kicking people to death, or kickin them off ledges... I remember only giving myself one saber force point so I could have a saber and be able to do the acr...  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-24-2004, 7:37 PM
#24
was there not a third chop shop with KOTOR flight school on it? have I been mixing pills and alchohol again?...  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-22-2004, 4:24 PM
#16
Holy Turing Wet Dream batman!...  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-22-2004, 8:37 AM
#12
Originally posted by Pnut_Master I figure everyone wins on that server, damage is so high ;) I like it though, tis fun knowing that I can kill anything in my sights without: OMFG I H@D MA SABERZ DOWN!11!1 Yes yes, indeed... I love the fact that t...  [Read More]
Posted in: Thank You Chop Shop
 ksk h2o
03-21-2004, 12:10 PM
#1
Thank you chop shop for existing... and for getting your server name out there and known. I finally enjoy playing JK once again....  [Read More]
Posted in: Assimilate Giving "_humanoid.gla" Error
 ksk h2o
03-22-2004, 7:42 AM
#5
Originally posted by 7th Jedi Nevermind. I finally figured it out! :bounce1: I used this tutorial by MacD for anyone that is interested. http://www.jk2files.com/file.info?ID=4708 It is an addendum to Spacemonkey's tutorial. It has a good section...  [Read More]
Posted in: Assimilate Giving "_humanoid.gla" Error
 ksk h2o
03-21-2004, 1:24 PM
#2
I'm not sure this is THE solution, but, make sure the path of the folder the gla is in does not have spaces. d:/gamedata/base/models/players/humanoid/humanoid.gla good d:/program files/lucas arts/.... bad I extracted most of the assets files in a...  [Read More]
Posted in: Jedi Academy or Knights of the Old Republic?
 ksk h2o
03-25-2004, 9:55 PM
#29
Originally posted by Prime And both are kick ass in their own way :) Oh yea... I liked kotor. I especially liked the character design and the way they re created a long gone epoch. I like RPG's in their own right... but I wanted to point out that...  [Read More]
Posted in: Jedi Academy or Knights of the Old Republic?
 ksk h2o
03-24-2004, 7:45 PM
#27
well KOTOR, like others have pointed it out, is an RPG JA is an acion game based on an FPS engine. apples and oranges real time melee/shooting action ad multiplayer and piont and click action...  [Read More]
Posted in: Martial Arts and Jk?
 ksk h2o
03-19-2004, 9:16 AM
#15
I'm still laughing over the fact that your feet were ten times deadlier than any light saber in JO. I mean hey, people would swing and swing and swing and swing to try to hit a target right in front of them while all you had to do was kick em in the...  [Read More]
Posted in: Photoshop 6 PNG plugin
 ksk h2o
03-17-2004, 6:33 PM
#1
Ran a search with no real results. Could somebody let me know if the JA style PNG plugin is available for photoshop 6.0? I found a plugin calles superpng or something similar which seems to work under photoshop 6 but when the png's are opened they d...  [Read More]
Posted in: Customizable Player Hilts
 ksk h2o
03-25-2004, 10:00 PM
#16
If you plan on making this for SP also (I don;t knwo if itwould be possible but hey) then it might be worthwhile to add a section for saber attributes... maybe make it crystals like in KOTOR for realism. With this one could customise the characteris...  [Read More]
Posted in: Customizable Player Hilts
 ksk h2o
03-21-2004, 12:13 PM
#11
This definitely sounds like something I'd like to see in my game. Keep these great things coming Keshire....  [Read More]
Originally posted by Prime Yet he should be commended for going that route. Yes but it is sadly underapreciated =(...  [Read More]
Originally posted by razorace The reason why ProMod disappeared was because the author suffered burnout and quit. Probably too much pressure from all the fans I suspect. yes yes thats also the case... I mis-phrased what I wantd to say though... wh...  [Read More]
Originally posted by Kurgan I wonder why somebody doesn't just make some gameplay change mods. Why do they have to put in the worthless admin "features"? And I wondered why promod died... that was the most anti-cosmetic anti-admin and...  [Read More]
Posted in: Killtracker...
 ksk h2o
03-25-2004, 10:27 PM
#56
Originally posted by Amidala from Chop Shop I have a theory, and maybe one of you could get a friend to test it with you (it takes two humans): 1. Make a chat bind "/bind <key> tell %s "Good Fight!" 2. Let your friend kill yo...  [Read More]
Posted in: Hilt Showcase and WIP...
 ksk h2o
03-19-2004, 8:16 AM
#45
yikes, unfortunately I don't know much about hilt modeeling... but I have to say the idea of customisable hilts sounds great. That is one impressive arsenal of hilts. I see that in the saber files there is an option where a saber staff is breakable...  [Read More]
Posted in: making mp models work in sp?
 ksk h2o
03-21-2004, 5:17 PM
#10
Yes, in that case you need to create an npc file that uses the revan model, give him some attributes and voila!...  [Read More]
Posted in: making mp models work in sp?
 ksk h2o
03-21-2004, 1:27 PM
#7
all mp models work in sp, prvided you make an npc file that uses that model....  [Read More]